文件名称:supermario-1120457082

  • 所属分类:
  • FlashMX源码
  • 资源属性:
  • [源码] [HTML]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 237kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • ch***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

基本全部使用FLASH ACTIONscr ipt语言编写的超级马力的游戏,需要FLASH MX8支持-all the basic language used FLASH ACTIONscr ipt prepared by the super-powered game, FLASH MX8 need support
(系统自动生成,下载前可以参看下载内容)

下载文件列表

supermario

..........\com

..........\...\audiopackage

..........\...\............\GBuffer.as

..........\...\............\GDelay.as

..........\...\............\GDelimiter.as

..........\...\............\GFlanger.as

..........\...\............\GMidiXML.as

..........\...\............\GSequencer.as

..........\...\............\GSound.as

..........\...\............\GSoundGroup.as

..........\...\............\GSync.as

..........\...\............\GTargetClipSupplier.as

..........\...\gamepackage

..........\...\...........\comp

..........\...\...........\....\GamePack.as

..........\...\...........\events

..........\...\...........\......\Batch.as

..........\...\...........\......\Call.as

..........\...\...........\......\EventDeflector.as

..........\...\...........\......\EventDeflectorable.as

..........\...\...........\......\Executable.as

..........\...\...........\......\Impuls.as

..........\...\...........\......\Interval.as

..........\...\...........\......\Setter.as

..........\...\...........\......\Thread.as

..........\...\...........\......\Timeout.as

..........\...\...........\tilemap

..........\...\...........\.......\layer

..........\...\...........\.......\.....\ARMLayer.as

..........\...\...........\.......\.....\Capture.as

..........\...\...........\.......\.....\ChildSprite.as

..........\...\...........\.......\.....\GASLayer.as

..........\...\...........\.......\.....\ImageLayer.as

..........\...\...........\.......\.....\Multilayer.as

..........\...\...........\.......\.....\PatternLayer.as

..........\...\...........\.......\.....\Sprite.as

..........\...\...........\.......\Layer.as

..........\...\...........\.......\Moveable.as

..........\...\...........\.......\pathfinder

..........\...\...........\.......\..........\Agent.as

..........\...\...........\.......\..........\Headquarter.as

..........\...\...........\.......\Pathfinder.as

..........\...\...........\.......\TileLayer.as

..........\...\...........\util

..........\...\...........\....\AsFunction.as

..........\...\...........\....\AsPropFlags.as

..........\...\...........\....\FPS.as

..........\...\...........\....\Loadable.as

..........\...\...........\....\LoadClip.as

..........\...\...........\....\LoadQueue.as

..........\donuts

..........\......\background.fla

..........\......\background.swf

..........\......\front.fla

..........\......\front.swf

..........\lib

..........\...\Mario.as

..........\...\Preloader.as

..........\main.as

..........\Mario.as

..........\Preloader.as

..........\samples

..........\.......\common.fla

..........\.......\common.swf

..........\supermario.fla

..........\supermario.swf

..........\tilemap_bg.as

..........\tilemap_front.as

..........\worldByteArray.as

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