文件名称:Endogine_src

  • 所属分类:
  • C#编程
  • 资源属性:
  • [Windows] [Visual.Net] [Basic/ASP] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 482kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 宋**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一个C#做的游戏 是基于D3D和GUI的游戏-C# do a game based on D3D games and GUI
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Endogine_src

............\app.config



............\AssemblyInfo.cs

............\Endogine

............\........\Animator.cs

............\........\Behavior.cs

............\........\BehaviorInspector.cs

............\........\BehaviorInspector.resx

............\........\BhSpriteChangeLoc.cs

............\........\BhSpriteMarker.cs

............\........\Button.cs

............\........\Camera.cs

............\........\CastLib.cs

............\........\Collision

............\........\.........\Collision.cs

............\........\ColorFunctions.cs

............\........\DirectorLists.cs

............\........\DirtyRectOptimizer.cs

............\........\DirtyRectOptimizerMacGuru.cs

............\........\DirtyRectOptimizerUnion.cs

............\........\Endogine.cs

............\........\EPoint.cs

............\........\EPointF.cs

............\........\ERectangle.cs

............\........\ERectangleF.cs

............\........\FileFilters

............\........\...........\Director.cs

............\........\...........\Flash.cs

............\........\...........\Photoshop.cs

............\........\Forms

............\........\.....\Dragbar.cs

............\........\.....\Form.cs

............\........\.....\Label.cs

............\........\.....\Slider.cs

............\........\.....\SliderHandle.cs

............\........\Frame.cs

............\........\GameSprite.cs

............\........\InterpolationLinearStrategy.cs

............\........\InterpolationSplineStrategy.cs

............\........\InterpolationStrategy.cs

............\........\Interpolator.cs

............\........\InterpolatorColor.cs

............\........\JogShuttle.cs

............\........\JogShuttle.resx

............\........\KeysSteering.cs

............\........\LocScaleRotEdit.cs

............\........\LocScaleRotEdit.resx

............\........\MainBase.cs

............\........\MainBase.resx

............\........\MemberBase.cs

............\........\MemberBitmapBase.cs

............\........\MemberSpriteBitmap.cs

............\........\MemberSpriteBitmapRender3DStrategy.cs

............\........\MemberSpriteBitmapRenderDDStrategy.cs

............\........\MemberSpriteBitmapRenderGDIStrategy.cs

............\........\MemberSpriteBitmapRenderStrategy.cs

............\........\MessageWindow.cs

............\........\MessageWindow.resx

............\........\Old

............\........\...\MemberBase.cs

............\........\...\MemberDDSurface.cs

............\........\...\MemberTexture.cs

............\........\...\Sprite2D.cs

............\........\...\Sprite3D.cs

............\........\...\SpriteBase.cs

............\........\...\StageBase.cs

............\........\ParallaxLayer.cs

............\........\Particle.cs

............\........\ParticleEmitter.cs

............\........\ParticleFactory.cs

............\........\Procedural

............\........\..........\Cellular.cs

............\........\..........\Marble.cs

............\........\..........\Noise.cs

............\........\..........\Plasma.cs

............\........\..........\Wood.cs

............\........\PropertyDescription.cs

............\........\PropertyInspector.cs

............\........\PropertyInspector.resx

............\........\RasterOps.cs

............\........\ResourceBrowser.cs

............\........\ResourceBrowser.resx

............\........\SceneGraphViewer.cs

............\........\SceneGraphViewer.resx

............\........\SetupWindow.cs

............\........\SetupWindow.resx

............\........\Sprite.cs

............\........\SpriteMouseEvents.cs

............\........\SpriteOneFrame.cs

............\........\SpriteRender3DStrategy.cs

............\........\SpriteRenderDDStrategy.cs

............\........\SpriteRenderGDIStrategy.cs

............\........\SpriteRenderStrategy.cs

............\........\Stage3D.cs

............\........\StageBase.cs

............\........\StageDD.cs

............\........\StageGDI.cs

............\........\StepXY.cs

............\........\StepXY.resx

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