文件名称:ShaderSimpler

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.03mb
  • 下载次数:
  • 1次
  • 提 供 者:
  • 流*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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用DirectX 9 简单实现的着色器模型示例
相关搜索: 着色器
shader

(系统自动生成,下载前可以参看下载内容)

下载文件列表

ShaderSimpler

.............\ShaderSimpler

.............\.............\00Readme.txt

.............\.............\01Lighting

.............\.............\..........\BasicLightingSimpler.cpp

.............\.............\..........\BasicLightingSimpler.h

.............\.............\..........\BumpMapping.cpp

.............\.............\..........\BumpMapping.h

.............\.............\..........\CelShading.cpp

.............\.............\..........\CelShading.h

.............\.............\..........\CubeEnvMapping.cpp

.............\.............\..........\CubeEnvMapping.h

.............\.............\..........\ParallaxMapping.cpp

.............\.............\..........\ParallaxMapping.h

.............\.............\..........\PhongShading.cpp

.............\.............\..........\PhongShading.h

.............\.............\02PostProcess

.............\.............\.............\PostProcessBloom.cpp

.............\.............\.............\PostProcessBloom.h

.............\.............\CameraCtrl.cpp

.............\.............\CameraCtrl.h

.............\.............\Debug

.............\.............\doc

.............\.............\...\basicLighting.txt

.............\.............\...\bloom.txt

.............\.............\...\BumpMap.txt

.............\.............\...\CelShading.txt

.............\.............\...\CubeEnvMapping.txt

.............\.............\...\ParallaxMap.txt

.............\.............\...\PhongShading.txt

.............\.............\DrawingUtil.cpp

.............\.............\DrawingUtil.h

.............\.............\inc.h

.............\.............\Media







.............\.............\.....\cartoon.JPG



.............\.............\.....\edge.JPG

.............\.............\.....\gf.jpg

.............\.............\.....\height_earth.JPG

.............\.............\.....\Knot.x

.............\.............\.....\LobbyCube.dds

.............\.............\.....\normal_earth.JPG

.............\.............\.....\rockwall.jpg

.............\.............\.....\rockwall_height.JPG

.............\.............\.....\rockwall_normal.jpg

.............\.............\.....\sphere.x

.............\.............\.....\sphere0.x

.............\.............\.....\spheremap.JPG

.............\.............\.....\tank.x

.............\.............\resource.h

.............\.............\SGITrackball.cpp

.............\.............\SGITrackball.h

.............\.............\Shader

.............\.............\......\BasicLighting.fx

.............\.............\......\Bloom.fx

.............\.............\......\BumpMapping.fx

.............\.............\......\CelShading.fx

.............\.............\......\CubeEnvMapping.fx

.............\.............\......\ParallaxMapping.fx

.............\.............\......\PhongShading.fx

.............\.............\......\SimpleDraw.fx

.............\.............\ShaderSimpler.aps

.............\.............\ShaderSimpler.cpp

.............\.............\ShaderSimpler.h

.............\.............\ShaderSimpler.rc

.............\.............\ShaderSimpler.vcproj

.............\.............\SimpleD3DApp.cpp

.............\.............\SimpleD3DApp.h

.............\ShaderSimpler.ncb

.............\ShaderSimpler.sln

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