文件名称:racex_src
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.28mb
- 下载次数:
- 0次
- 提 供 者:
- s**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
一个赛车游戏!编译RaceX.dsw文件,在Debug目录下会生成文件RaceX.exe,直接双击该文件,即可运行“赛车”程序。
要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A racing game! RaceX.dsw documents compiled in the Debug directory will generate a document RaceX.exe, direct double-click the file, you can run the car program. Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.相关搜索: 赛车游戏
directx
racing
chitchecker
racex_src
要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A racing game! RaceX.dsw documents compiled in the Debug directory will generate a document RaceX.exe, direct double-click the file, you can run the car program. Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.相关搜索: 赛车游戏
directx
racing
chitchecker
racex_src
(系统自动生成,下载前可以参看下载内容)
下载文件列表
赛车racex_src
.............\RaceX
.............\.....\AppLib
.............\.....\......\AppLib.DEF
.............\.....\......\cApplication.cpp
.............\.....\......\cApplication.h
.............\.....\......\cHitChecker.cpp
.............\.....\......\cHitChecker.h
.............\.....\......\cInputDevice.cpp
.............\.....\......\cInputDevice.h
.............\.....\......\cKeyboard.cpp
.............\.....\......\cKeyboard.h
.............\.....\......\cMain.001
.............\.....\......\cMain.dsp
.............\.....\......\cMain.dsw
.............\.....\......\cMain.ncb
.............\.....\......\cMain.opt
.............\.....\......\cMain.plg
.............\.....\......\cMatrix.cpp
.............\.....\......\cMatrix.h
.............\.....\......\cMessageHandler.cpp
.............\.....\......\cMessageHandler.h
.............\.....\......\cMouse.cpp
.............\.....\......\cMouse.h
.............\.....\......\cMultiplayer.cpp
.............\.....\......\cMultiplayer.h
.............\.....\......\cSound.cpp
.............\.....\......\cSound.h
.............\.....\......\cSoundInterface.cpp
.............\.....\......\cSoundInterface.h
.............\.....\......\cSprite.cpp
.............\.....\......\cSprite.h
.............\.....\......\cSurface.cpp
.............\.....\......\cSurface.h
.............\.....\......\cWavFile.cpp
.............\.....\......\cWavFile.h
.............\.....\......\cWindow.cpp
.............\.....\......\cWindow.h
.............\.....\......\Debug
.............\.....\......\stdafx.h
.............\.....\cCompetition.cpp
.............\.....\cCompetition.h
.............\.....\cRaceCar.cpp
.............\.....\cRaceCar.h
.............\.....\cRaceTrack.cpp
.............\.....\cRaceTrack.h
.............\.....\cTextWriter.cpp
.............\.....\cTextWriter.h
.............\.....\Debug
.............\.....\dsutil.cpp
.............\.....\dsutil.h
.............\.....\dxutil.cpp
.............\.....\dxutil.h
.............\.....\icon1.ico
.............\.....\log.txt
.............\.....\RaceX.cpp
.............\.....\RaceX.dsp
.............\.....\RaceX.dsw
.............\.....\RaceX.h
.............\.....\RaceX.ncb
.............\.....\RaceX.opt
.............\.....\RaceX.plg
.............\.....\racexres.rc
.............\.....\ReadMe.txt
.............\.....\res
.............\.....\...\bmp_bigcar_blue.bmp
.............\.....\...\bmp_bigcar_green.bmp
.............\.....\...\bmp_bigcar_red.bmp
.............\.....\...\bmp_bigcar_yeallow.bmp
.............\.....\...\bmp_blackptq0.bmp
.............\.....\...\bmp_blackptq1.bmp
.............\.....\...\bmp_blackptq2.bmp
.............\.....\...\bmp_blackptq3.bmp
.............\.....\...\bmp_bluecar.bmp
.............\.....\...\bmp_caret.bmp
.............\.....\...\bmp_currentconnected_title.bmp
.............\.....\...\bmp_cursor.bmp
.............\.....\...\bmp_curveq0.bmp
.............\.....\...\bmp_curveq1.bmp
.............\.....\...\bmp_curveq2.bmp
.............\.....\...\bmp_curveq3.bmp
.............\.....\...\bmp_diagonalq0.bmp
.............\.....\...\bmp_diagonalq1.bmp
.............\.....\...\bmp_diagonalq2.bmp
.............\.....\...\bmp_diagonalq3.bmp
.............\.....\...\bmp_endcurveq0.bmp
.............\.....\...\bmp_endcurveq1.bmp
.............\.....\...\bmp_endcurveq2.bmp
.............\.....\...\bmp_endcurveq3.bmp
.............\.....\...\bmp_endmediumcurveq0p1.bmp
.............\.....\...\bmp_endmediumcurveq0p2.bmp
.............\.....\...\bmp_endmediumcurveq0p3.bmp
.............\.....\...\bmp_endmediumcurveq1p1.bmp
.............\.....\...\bmp_endmediumcurveq1p2.bmp
.............\.....\...\bmp_endmediumcurveq1p3.bmp
.............\RaceX
.............\.....\AppLib
.............\.....\......\AppLib.DEF
.............\.....\......\cApplication.cpp
.............\.....\......\cApplication.h
.............\.....\......\cHitChecker.cpp
.............\.....\......\cHitChecker.h
.............\.....\......\cInputDevice.cpp
.............\.....\......\cInputDevice.h
.............\.....\......\cKeyboard.cpp
.............\.....\......\cKeyboard.h
.............\.....\......\cMain.001
.............\.....\......\cMain.dsp
.............\.....\......\cMain.dsw
.............\.....\......\cMain.ncb
.............\.....\......\cMain.opt
.............\.....\......\cMain.plg
.............\.....\......\cMatrix.cpp
.............\.....\......\cMatrix.h
.............\.....\......\cMessageHandler.cpp
.............\.....\......\cMessageHandler.h
.............\.....\......\cMouse.cpp
.............\.....\......\cMouse.h
.............\.....\......\cMultiplayer.cpp
.............\.....\......\cMultiplayer.h
.............\.....\......\cSound.cpp
.............\.....\......\cSound.h
.............\.....\......\cSoundInterface.cpp
.............\.....\......\cSoundInterface.h
.............\.....\......\cSprite.cpp
.............\.....\......\cSprite.h
.............\.....\......\cSurface.cpp
.............\.....\......\cSurface.h
.............\.....\......\cWavFile.cpp
.............\.....\......\cWavFile.h
.............\.....\......\cWindow.cpp
.............\.....\......\cWindow.h
.............\.....\......\Debug
.............\.....\......\stdafx.h
.............\.....\cCompetition.cpp
.............\.....\cCompetition.h
.............\.....\cRaceCar.cpp
.............\.....\cRaceCar.h
.............\.....\cRaceTrack.cpp
.............\.....\cRaceTrack.h
.............\.....\cTextWriter.cpp
.............\.....\cTextWriter.h
.............\.....\Debug
.............\.....\dsutil.cpp
.............\.....\dsutil.h
.............\.....\dxutil.cpp
.............\.....\dxutil.h
.............\.....\icon1.ico
.............\.....\log.txt
.............\.....\RaceX.cpp
.............\.....\RaceX.dsp
.............\.....\RaceX.dsw
.............\.....\RaceX.h
.............\.....\RaceX.ncb
.............\.....\RaceX.opt
.............\.....\RaceX.plg
.............\.....\racexres.rc
.............\.....\ReadMe.txt
.............\.....\res
.............\.....\...\bmp_bigcar_blue.bmp
.............\.....\...\bmp_bigcar_green.bmp
.............\.....\...\bmp_bigcar_red.bmp
.............\.....\...\bmp_bigcar_yeallow.bmp
.............\.....\...\bmp_blackptq0.bmp
.............\.....\...\bmp_blackptq1.bmp
.............\.....\...\bmp_blackptq2.bmp
.............\.....\...\bmp_blackptq3.bmp
.............\.....\...\bmp_bluecar.bmp
.............\.....\...\bmp_caret.bmp
.............\.....\...\bmp_currentconnected_title.bmp
.............\.....\...\bmp_cursor.bmp
.............\.....\...\bmp_curveq0.bmp
.............\.....\...\bmp_curveq1.bmp
.............\.....\...\bmp_curveq2.bmp
.............\.....\...\bmp_curveq3.bmp
.............\.....\...\bmp_diagonalq0.bmp
.............\.....\...\bmp_diagonalq1.bmp
.............\.....\...\bmp_diagonalq2.bmp
.............\.....\...\bmp_diagonalq3.bmp
.............\.....\...\bmp_endcurveq0.bmp
.............\.....\...\bmp_endcurveq1.bmp
.............\.....\...\bmp_endcurveq2.bmp
.............\.....\...\bmp_endcurveq3.bmp
.............\.....\...\bmp_endmediumcurveq0p1.bmp
.............\.....\...\bmp_endmediumcurveq0p2.bmp
.............\.....\...\bmp_endmediumcurveq0p3.bmp
.............\.....\...\bmp_endmediumcurveq1p1.bmp
.............\.....\...\bmp_endmediumcurveq1p2.bmp
.............\.....\...\bmp_endmediumcurveq1p3.bmp