文件名称:Wcell

  • 所属分类:
  • 模拟服务器
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 6.05mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 钱*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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用C#开发的魔兽世界模拟器 刚刚成型 容易看懂的源代码-With C# Developed World of Warcraft simulator just forming easily accessible source code
相关搜索: Wcell
魔兽世界
魔兽

(系统自动生成,下载前可以参看下载内容)

下载文件列表

Wcell

.....\trunk

.....\.....\Applications

.....\.....\............\WCell.AuthServerConsole

.....\.....\............\.......................\app.config

.....\.....\............\.......................\app.manifest

.....\.....\............\.......................\CommandConsole.cs

.....\.....\............\.......................\Commands

.....\.....\............\.......................\........\AddUser.cs

.....\.....\............\.......................\........\ConsoleCommandAttribute.cs

.....\.....\............\.......................\........\HelpCommand.cs

.....\.....\............\.......................\Program.cs

.....\.....\............\.......................\Properties

.....\.....\............\.......................\..........\AssemblyInfo.cs

.....\.....\............\.......................\WCell.AuthServerConsole.csproj



.....\.....\............\WCell.RealmServerConsole

.....\.....\............\........................\app.config

.....\.....\............\........................\app.manifest

.....\.....\............\........................\CommandConsole.cs

.....\.....\............\........................\Commands

.....\.....\............\........................\........\AdjustMovementDelay.cs

.....\.....\............\........................\........\ConsoleCommandAttribute.cs

.....\.....\............\........................\........\HelpCommand.cs

.....\.....\............\........................\........\SendGroupResult.cs

.....\.....\............\........................\........\ToggleRegionUpdates.cs

.....\.....\............\........................\........\WhoListMaxResult.cs

.....\.....\............\........................\Program.cs

.....\.....\............\........................\Properties

.....\.....\............\........................\..........\AssemblyInfo.cs

.....\.....\............\........................\..........\Settings.Designer.cs

.....\.....\............\........................\..........\Settings.settings

.....\.....\............\........................\WCell.RealmServerConsole.csproj



.....\.....\Content

.....\.....\.......\CreatureEntries.xml

.....\.....\.......\CreaturePrototype.xml

.....\.....\.......\CreatureSpawns.xml

.....\.....\.......\CreatureWaypoints.xml

.....\.....\.......\GameObjectEntries.xml

.....\.....\.......\GameObjectSpawns.xml

.....\.....\.......\items.xml

.....\.....\.......\items_.xml

.....\.....\.......\ItemTemplates.xml.tmp



.....\.....\Core核心

.....\.....\........\Cell.Core

.....\.....\........\.........\BaseImmutableDictionary.cs

.....\.....\........\.........\BufferManager.cs

.....\.....\........\.........\Cell.Core.csproj

.....\.....\........\.........\CellDef.cs

.....\.....\........\.........\ClientBase.cs

.....\.....\........\.........\Exceptions

.....\.....\........\.........\..........\InvalidEndpointException.cs

.....\.....\........\.........\..........\NoAvailableInterfacesException.cs

.....\.....\........\.........\Extensions.cs

.....\.....\........\.........\IExecObj.cs

.....\.....\........\.........\ImmutableDictionary.cs

.....\.....\........\.........\IObjectPool.cs

.....\.....\........\.........\Localization

.....\.....\........\.........\............\Cell.Core.Designer.cs

.....\.....\........\.........\............\Cell.Core.resx

.....\.....\........\.........\............\Resources.cs

.....\.....\........\.........\ObjectPool.cs

.....\.....\........\.........\ObjectPoolMgr.cs

.....\.....\........\.........\Properties

.....\.....\........\.........\..........\AssemblyInfo.cs

.....\.....\........\.........\ServerBase.cs

.....\.....\........\.........\SocketHelpers.cs

.....\.....\........\.........\SpinWaitLock.cs

.....\.....\........\.........\StringStream.cs

.....\.....\........\.........\SynchronizedDictionary.cs

.....\.....\........\.........\SynchronizedList.cs

.....\.....\........\.........\SynchronizedQueue.cs

.....\.....\........\.........\ThreadMgr.cs

.....\.....\........\.........\UPnP.cs

.....\.....\........\.........\XmlConfig.cs

.....\.....\........\.........\XmlIPAddress.cs

.....\.....\........\WCell.Core

.....\.....\.....

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