文件名称:MP3player

  • 所属分类:
  • mpeg/mp3
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 349kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 小*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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相关搜索: mp3player

(系统自动生成,下载前可以参看下载内容)

下载文件列表

MP3播放器源代码

...............\output

...............\RichiMP33

...............\.........\AnimateIcon.cpp

...............\.........\AnimateIcon.h

...............\.........\BitmapDialog.cpp

...............\.........\BitmapDialog.h

...............\.........\bitpool.cpp

...............\.........\bitpool.h

...............\.........\BROWSEFORFOLDER.CPP

...............\.........\BROWSEFORFOLDER.H

...............\.........\BytesTracer.cpp

...............\.........\BytesTracer.h

...............\.........\CDAudio.cpp

...............\.........\CDAudio.h

...............\.........\DataTables.cpp

...............\.........\DataTables.h

...............\.........\Debug

...............\.........\.....\RichiMP3.tlb

...............\.........\DelListFiles.cpp

...............\.........\DelListFiles.h

...............\.........\dib256.cpp

...............\.........\dib256.h

...............\.........\dibpal.cpp

...............\.........\dibpal.h

...............\.........\DigiDisplay.cpp

...............\.........\DigiDisplay.h

...............\.........\DlgProxy.cpp

...............\.........\DlgProxy.h

...............\.........\EqDlg.cpp

...............\.........\EqDlg.h

...............\.........\FileListDlg.cpp

...............\.........\FileListDlg.h

...............\.........\FREQUENCYCTRL.CPP

...............\.........\FREQUENCYCTRL.H

...............\.........\GWExtDIBSectionLite.cpp

...............\.........\GWExtDIBSectionLite.h

...............\.........\GWExtTransSplashWnd.cpp

...............\.........\GWExtTransSplashWnd.h

...............\.........\HorverSlider.cpp

...............\.........\HorverSlider.h

...............\.........\InnerDlg.cpp

...............\.........\InnerDlg.h

...............\.........\ITAPI.cpp

...............\.........\ITAPI.h

...............\.........\ITAPI.inl

...............\.........\ITAPI3.cpp

...............\.........\ITFindFiles.cpp

...............\.........\ITFindFiles.h

...............\.........\ITSimpleFindFiles.cpp

...............\.........\ITSimpleFindFiles.h

...............\.........\LayerIII.cpp

...............\.........\LayerIII.h

...............\.........\mci_obuf.cpp

...............\.........\mci_obuf.h

...............\.........\McPlayer_i.c

...............\.........\McPlayer_i.h

...............\.........\MEMDC.H

...............\.........\OXDllExt.h

...............\.........\OXToolTipCtrl.cpp

...............\.........\OXToolTipCtrl.h

...............\.........\PictureObject.cpp

...............\.........\PictureObject.h

...............\.........\ReadMe.txt

...............\.........\res











...............\.........\...\addfile1.bmp

...............\.........\...\addfile2.bmp

...............\.........\...\addfile3.bmp

...............\.........\...\addfile4.bmp

...............\.........\...\back1.bmp

...............\.........\...\back2.bmp

...............\.........\...\back3.bmp

...............\.........\...\back4.bmp

...............\.........\...\bitmap1.bmp

...............\.........\...\bitmap3.bmp

...............\.........\...\bitmap5.bmp

...............\.........\...\bmp00001.bmp

...............\.........\...\loopu.bmp

...............\.........\...\loopx1.bmp

...............\.........\...\min1.bmp

...............\.........\...\min2.bmp

...............\.........\...\min3.bmp

...............\.........\...\path1.bmp

...............\.........\...\path2.bmp

...............\.........\...\path3.bmp

...............\.........\...\path4.bmp

...............\.........\...\pause1.bmp

...............\.........\...\pause2.bmp

...............\.........\...\pause3.bmp

...............\.........\...\pause4.bmp

...............\.........\...\play1.bmp

...............\.........\...\play2.bmp

...............\.........\...\play3.bmp

...............\.........\...\play4.bmp

...............\.........\...\progress.bmp

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