文件名称:replicantbody-2006-08-11

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 6.2mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 丁*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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人物骨骼运动开放引擎,包含碰撞检测,群集运动等-People skeletal movement and opening up the engine
相关搜索: 骨骼
碰撞

(系统自动生成,下载前可以参看下载内容)

下载文件列表

replicantbody-2006-08-11

........................\acinclude.m4

........................\AUTHORS

........................\BUGS

........................\ChangeLog

........................\config

........................\......\makerules

........................\......\README

........................\configure.in

........................\data

........................\....\bizguy1

........................\....\.......\bizguy1.cmf

........................\....\.......\bizguy1.crf

........................\....\.......\bizguy1.csf

........................\....\.......\bizguy1.rbody

........................\....\.......\bizguy1.tga

........................\....\bizguy_animations

........................\....\.................\idle_long.caf

........................\....\.................\idle_mid.caf

........................\....\.................\idle_short.caf

........................\....\.................\look_left.caf

........................\....\.................\look_right.caf

........................\....\.................\run.caf

........................\....\.................\walk1.caf

........................\....\.................\walk2.caf

........................\....\characters

........................\....\..........\character1.char

........................\....\..........\character2.char

........................\....\scene

........................\....\.....\altaqua.rgb

........................\....\.....\altaqua.rgb.attr

........................\....\.....\bowlpinc.rgb

........................\....\.....\bowlpinc.rgb.attr

........................\....\.....\corridor.flt

........................\....\.....\crossing_sign.rgb

........................\....\.....\crossing_sign.rgb.attr

........................\....\.....\environment.flt

........................\....\.....\grass2.rgb

........................\....\.....\grass2.rgb.attr

........................\....\.....\oakqrtrt.rgb

........................\....\.....\oakqrtrt.rgb.attr



........................\....\.....\pak3_rk1_bvl2.rgb

........................\....\.....\pak3_rk1_bvl2.rgb.attr



........................\....\.....\pak6_rck3_wl3.rgb

........................\....\.....\pak6_rck3_wl3.rgb.attr

........................\....\.....\pak6_rck4_wl3.rgb

........................\....\.....\pak6_rck4_wl3.rgb.attr

........................\....\.....\pat0003.rgb

........................\....\.....\pat0003.rgb.attr

........................\....\.....\pat0106.rgb

........................\....\.....\pat0106.rgb.attr

........................\....\.....\sandshor.rgb

........................\....\.....\sandshor.rgb.attr

........................\....\.....\warningbars.rgb

........................\....\.....\warningbars.rgb.attr

........................\demos

........................\.....\.KeyboardEventHandler.cpp.swp

........................\.....\KeyboardEventHandler.cpp

........................\.....\KeyboardEventHandler.h

........................\.....\main.cpp

........................\.....\Makefile.am

........................\.....\README.txt

........................\.....\RUNME

........................\.....\runme.bat

........................\diff_ignore

........................\doc

........................\...\doxygen.cfg

........................\include

........................\.......\Makefile.am

........................\.......\rbody

........................\.......\.....\ActAttributes.h

........................\.......\.....\ActionConflicts.h

........................\.......\.....\ActionRequest.h

........................\.......\.....\ActRequestArg.h

........................\.......\.....\Animation.h

........................\.......\.....\AnimationActionHandler.h

........................\.......\.....\AnimationActive.h

........................\.......\.....\AnimationActivityHandler.h

........................\.......\.....\AnimationBase.h

........................\.......\.....\AnimationBlend.h

........................\.......\.....\AnimationCombine.h

........................\.......\.....\AnimationDegree.h

........................\.......\.....\AnimationHand

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