文件名称:openglCSEnvironment

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 7.78mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 曹*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

opengl做的CS三维场景,模拟CS中场景进行的渲染-opengl to do CS three-dimensional scene to simulate the scene rendering CS
相关搜索: opengl
场景
OpenGL
opengl
渲染

(系统自动生成,下载前可以参看下载内容)

下载文件列表

OPenglCS三维场景\Demo\BSP.exe

................\....\GameTutorialsBSP.bsp

................\....\textureerror.txt

................\....\.......s\frozendusk\frozendusk_bk.tga

................\....\........\..........\frozendusk_dn.tga

................\....\........\..........\frozendusk_ft.tga

................\....\........\..........\frozendusk_lf.tga

................\....\........\..........\frozendusk_rt.tga

................\....\........\..........\frozendusk_up.tga

................\....\........\q3hh2\2r_plaster_floor01.tga

................\....\........\.....\2r_plaster_floor02.tga

................\....\........\.....\2_256_red_thin01.tga

................\....\........\.....\2_256_red_thin02.tga

................\....\........\.....\2_256_white_sup03.tga

................\....\........\.....\2_32_red_thin02.tga

................\....\........\.....\2_8_step03.tga

................\....\........\.....\2_8_step03b.tga

................\....\........\.....\2_circuit_overlay.tga

................\....\........\.....\2_conc01.tga

................\....\........\.....\2_conc02.tga

................\....\........\.....\2_conc03.tga

................\....\........\.....\2_conc_celing01.tga

................\....\........\.....\2_conc_floorpat01.tga

................\....\........\.....\2_conc_floorpat02.tga

................\....\........\.....\2_conc_l01.tga

................\....\........\.....\2_conc_l04.tga

................\....\........\.....\2_conc_l05.tga

................\....\........\.....\2_conc_wall01.tga

................\....\........\.....\2_c_128_trellis01b2.tga

................\....\........\.....\2_c_thinredtrim03.tga

................\....\........\.....\2_c_thinredtrimlight01.tga

................\....\........\.....\2_c_tiles01.tga

................\....\........\.....\2_floor02.tga

................\....\........\.....\2_largemet01.tga

................\....\........\.....\2_largemet02.tga

................\....\........\.....\2_largemet03.tga

................\....\........\.....\2_redtrim01.tga

................\....\........\.....\2_redtrim02.tga

................\....\........\.....\2_redtrim03.tga

................\....\........\.....\2_red_big_panel01b.tga

................\....\........\.....\2_red_big_panel02.tga

................\....\........\.....\2_red_big_panel03.tga

................\....\........\.....\2_red_big_panel04.tga

................\....\........\.....\2_red_big_panel05.tga

................\....\........\.....\2_red_big_panel06.tga

................\....\........\.....\2_red_floorc01.tga

................\....\........\.....\2_red_floorr01.tga

................\....\........\.....\2_red_plain01.tga

................\....\........\.....\2_tiles_wall01.tga

................\....\........\.....\2_tiles_wall02.tga

................\....\........\.....\2_wall_tiles01.tga

................\....\........\.....\2_whitetrim03.tga

................\....\........\.....\2_white_big_panel03.tga

................\....\........\.....\2_w_floor01.tga

................\....\textures.txt

................\....\Trace.txt

................\ReadMe.txt

................\source\BSP.cpp

................\......\BSP.dsp

................\......\BSP.dsw

................\......\BSP.ncb

................\......\BSP.opt

................\......\BSP.plg

................\......\Camera.cpp

................\......\Camera.h

................\......\Debug\BSP.exe

................\......\.....\BSP.ilk

................\......\.....\BSP.obj

................\......\.....\BSP.pch

................\......\.....\BSP.pdb

................\......\.....\Camera.obj

................\......\.....\FPS.obj

................\......\.....\Frustum.obj

................\......\.....\Lan_Main.obj

................\......\.....\LoadTexture.obj

................\......\.....\Render.obj

................\......\.....\vc60.idb

................\......\.....\vc60.pdb

................\......\.....\Vector.obj

................\......\Defines.h

................\......\FPS.CPP

................\......\FPS.H

................\......\Frustum.cpp

................\......\Frustum.h

................\......

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