文件名称:MySword

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [源码] [HTML]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 655kb
  • 下载次数:
  • 1次
  • 提 供 者:
  • 史**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

用Flex builder建立工程,使用flash AS3完成的一个小型游戏,用方向键控制主角移动,一共有3波敌人的进攻,没波敌人被杀完后,下一波会出现。展示了简单的AI和flash as3图像编程的方法,其中封装了sprite类,非常容易理解。-The establishment of projects with the Flex builder, using flash AS3 completion of a mini-game, use the arrow keys to control the characters movement, a total of three waves the enemy' s attack, no wave of the enemy killed and exhausted, the next wave will appear. Shows a simple AI and flash as3 graphics programming method, which encapsulates the sprite class, very easy to understand.
相关搜索: as3
flex
flex
builder
as3
text3d

(系统自动生成,下载前可以参看下载内容)

下载文件列表

MySword\.actionScriptProperties

.......\.project

.......\.settings\org.eclipse.core.resources.prefs

.......\bin-debug\AC_OETags.js

.......\.........\history\history.css

.......\.........\.......\history.js

.......\.........\.......\historyFrame.html

.......\.........\MySword.html

.......\.........\MySword.swf

.......\.........\playerProductInstall.swf

.......\.........\Resource\022-Potion02.png

.......\.........\........\059-Aquatic01.png

.......\.........\........\Bg.png

.......\.........\........\Boss.png

.......\.........\........\Boss01.PNG

.......\.........\........\Boss02.png

.......\.........\........\Boss03.png

.......\.........\........\Boss04.png

.......\.........\........\Boss11.PNG

.......\.........\........\BossAnim.png

.......\.........\........\Bullet.PNG

.......\.........\........\chere.png

.......\.........\........\failed.png

.......\.........\........\gotoMainmenu.png

.......\.........\........\HP.png

.......\.........\........\HPBar.png

.......\.........\........\HPBox.png

.......\.........\........\HPBoxG.png

.......\.........\........\htpbg.png

.......\.........\........\Man.png

.......\.........\........\Man11.png

.......\.........\........\missionclear.png

.......\.........\........\mmbg.PNG

.......\.........\........\Nextwave.png

.......\.........\........\restart.png

.......\.........\........\rock.png

.......\.........\........\StartFight.PNG

.......\.........\........\stsbg.png

.......\.........\........\Thumbs.db

.......\html-template\AC_OETags.js

.......\.............\history\history.css

.......\.............\.......\history.js

.......\.............\.......\historyFrame.html

.......\.............\index.template.html

.......\.............\playerProductInstall.swf

.......\MyCommon\Animation.as

.......\........\G2DBox.as

.......\........\G2DPosition.as

.......\........\MyByteArray.as

.......\........\MyGC.as

.......\........\MyGeometry2D.as

.......\........\MySocket.as

.......\........\SpritePlus.as

.......\..Game\Fight\Fight.as

.......\......\.....\FightHPBox.as

.......\......\.....\FightMan.as

.......\......\.....\........AI\FightMainAIBasic.as

.......\......\.....\..........\FightManAIControl.as

.......\......\.....\..........\FightManAINormal.as

.......\......\.....\FightManBullet.as

.......\......\.....\FightMissionClear.as

.......\......\.....\FightNextWave.as

.......\......\MySwordGame.as

.......\......\Scene\MySceneArguments.as

.......\......\.....\MySceneBasic.as

.......\......\.....\MySceneFight.as

.......\......\.....\MySceneHowtoplay.as

.......\......\.....\MySceneMainmenu.as

.......\......\.....\MySceneManager.as

.......\......\.....\MySceneSts.as

.......\MySword.as

.......\Resource\Bg.png

.......\........\Boss.png

.......\........\Boss11.PNG

.......\........\Bullet.PNG

.......\........\chere.png

.......\........\failed.png

.......\........\gotoMainmenu.png

.......\........\HPBar.png

.......\........\HPBox.png

.......\........\HPBoxG.png

.......\........\htpbg.png

.......\........\Man.png

.......\........\Man11.png

.......\........\missionclear.png

.......\........\mmbg.PNG

.......\........\Nextwave.png

.......\........\restart.png

.......\........\rock.png

.......\........\StartFight.PNG

.......\........\stsbg.png

.......\........\Thumbs.db

.......\MyGame\Fight\FightManAI

.......\bin-debug\history

.......\.........\Resource

.......\html-template\history

.......\MyGame\Fight

.......\......\Scene

.......\.settings

.......\bin-debug

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