文件名称:game

  • 所属分类:
  • Windows编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 4.25mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • wow***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一个控制台的框架代码,没有用win32的循环内置线程,自己封装了一个run类,可以方便控制游戏的节奏,框架非常好-fr a mework for a console code, there is no cycle with built-win32 threads, run their own type of a package, it will be convenient to control the rhythm of the game, a very good fr a mework
(系统自动生成,下载前可以参看下载内容)

下载文件列表

game基本框架_有人物行走_地图滚动_碰撞

.....................................\debug

.....................................\.....\game.exe

.....................................\.....\game.ilk

.....................................\.....\game.pdb

.....................................\game

.....................................\....\absGame.cpp

.....................................\....\absGame.h

.....................................\....\CThread.cpp

.....................................\....\CThread.h

.....................................\....\cursor1.cur

.....................................\....\data.h

.....................................\....\Debug

.....................................\....\.....\absGame.obj

.....................................\....\.....\BuildLog.htm

.....................................\....\.....\CThread.obj

.....................................\....\.....\game.exe.embed.manifest

.....................................\....\.....\game.exe.embed.manifest.res

.....................................\....\.....\game.exe.intermediate.manifest

.....................................\....\.....\game.obj

.....................................\....\.....\game.pch

.....................................\....\.....\game.res

.....................................\....\.....\Gaming.obj

.....................................\....\.....\GlobalObject.obj

.....................................\....\.....\Graphics.obj

.....................................\....\.....\Map.obj

.....................................\....\.....\Midlet.obj

.....................................\....\.....\mt.dep

.....................................\....\.....\role.obj

.....................................\....\.....\screen.obj

.....................................\....\.....\stdafx.obj

.....................................\....\.....\vc80.idb

.....................................\....\.....\vc80.pdb

.....................................\....\game.aps

.....................................\....\game.cpp

.....................................\....\game.h



.....................................\....\game.rc

.....................................\....\game.suo

.....................................\....\game.vcproj

.....................................\....\game.vcproj.5-68.stu.user

.....................................\....\game.vcproj.5-70.stu.user

.....................................\....\game.vcproj.5-77.stu.user

.....................................\....\game.vcproj.5A5A05D06A4A435.Administrator.user

.....................................\....\game.vcproj.PC-200904292125.Administrator.user

.....................................\....\Gaming.cpp

.....................................\....\Gaming.h

.....................................\....\GlobalObject.cpp

.....................................\....\GlobalObject.h

.....................................\....\Graphics.cpp

.....................................\....\Graphics.h

.....................................\....\imainctrl.h

.....................................\....\map

.....................................\....\...\map2.bmp

.....................................\....\...\map2_black.bmp

.....................................\....\Map.cpp

.....................................\....\Map.h

.....................................\....\Midlet.cpp

.....................................\....\ReadMe.txt

.....................................\....\resource.h

.....................................\....\role



.....................................\....\role.cpp

.....................................\....\role.h

.....................................\....\screen.cpp

.....................................\....\screen.h



.....................................\....\stdafx.cpp

.....................................\....\stdafx.h

.....................................\....\struct.h

.....................................\game.ncb

.....................................\game.ncb (无法打开)

.....................................\game.sln

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