文件名称:tank

  • 所属分类:
  • Windows编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 9.45mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • linc****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

本作品用HGE游戏引擎完成的坦克大战游戏,

具备游戏的基本功能-This work which is Battle City game done with the HGE Game Engine, with the basic functions of the game! ! !
相关搜索: hge
hge
tank

(系统自动生成,下载前可以参看下载内容)

下载文件列表

hge.zip

坦克大战源程序

..............\22.map

..............\CSharpMapEdit

..............\.............\bin

..............\.............\...\Debug

..............\.............\...\.....\CSharpMapEdit.exe

..............\.............\...\.....\CSharpMapEdit.pdb

..............\.............\...\.....\CSharpMapEdit.vshost.exe

..............\.............\...\.....\images











..............\.............\...\.....\......\6.JPG

..............\.............\...\.....\......\7.JPG

..............\.............\...\.....\......\8.JPG

..............\.............\...\.....\......\9.JPG

..............\.............\...\.....\......\Bullet.JPG

..............\.............\...\.....\......\deadbird.JPG

..............\.............\...\.....\......\gameover.JPG

..............\.............\...\Release

..............\.............\CSharpMapEdit.csproj

..............\.............\mainForm.cs

..............\.............\mainForm.Designer.cs

..............\.............\mainForm.resx

..............\.............\obj

..............\.............\...\CSharpMapEdit.csproj.FileListAbsolute.txt

..............\.............\...\Debug

..............\.............\...\.....\CSharpMapEdit.csproj.GenerateResource.Cache

..............\.............\...\.....\CSharpMapEdit.exe

..............\.............\...\.....\CSharpMapEdit.mainForm.resources

..............\.............\...\.....\CSharpMapEdit.pdb

..............\.............\...\.....\CSharpMapEdit.Properties.Resources.resources

..............\.............\...\.....\Refactor

..............\.............\...\.....\TempPE

..............\.............\...\Release

..............\.............\...\.......\CSharpMapEdit.csproj.GenerateResource.Cache

..............\.............\...\.......\CSharpMapEdit.exe

..............\.............\...\.......\CSharpMapEdit.mainForm.resources

..............\.............\...\.......\CSharpMapEdit.pdb

..............\.............\...\.......\CSharpMapEdit.Properties.Resources.resources

..............\.............\...\.......\TempPE

..............\.............\Program.cs

..............\.............\Properties

..............\.............\..........\AssemblyInfo.cs

..............\.............\..........\Resources.Designer.cs

..............\.............\..........\Resources.resx

..............\.............\..........\Settings.Designer.cs

..............\.............\..........\Settings.settings

..............\Debug

..............\.....\22.map

..............\.....\BaseObject.obj

..............\.....\bass.dll

..............\.....\bg.png

..............\.....\BuildLog.htm

..............\.....\Bullet.obj



..............\.....\font1.fnt



..............\.....\FrameAndRenderFunc.obj

..............\.....\hge.dll

..............\.....\hge_tut06.exe

..............\.....\hge_tut06.exe.embed.manifest

..............\.....\hge_tut06.exe.embed.manifest.res

..............\.....\hge_tut06.exe.intermediate.manifest

..............\.....\hge_tut06.ilk

..............\.....\hge_tut06.log

..............\.....\hge_tut06.pdb

..............\.....\images











..............\.....\......\6.JPG

..............\.....\......\7.JPG

..............\.....\......\8.JPG

..............\.....\......\9.JPG

..............\.....\......\Bullet.JPG

..............\.....\......\deadbird.JPG

..............\.....\......\gameover.JPG

..............\.....\Map.obj

..............\.....\menu.wav

..............\.....\menuitem.obj

..............\.....\mt.dep





..............\.....\tank.log

..............\.....\Tank.obj

..............\.....\Tank.res

..............\.....\vc80.idb

..............\.....\vc80.pdb

..............\Header

..............\......\BaseObject.h

..............\......\Bullet.h

..............\......\FrameAndRenderFunc.h

..............\......\GlobalConstants.h

..............\......\Map.h

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