文件名称:rpgtest

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [ASM] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 12.68mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 李*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一个ogre引擎写的rpg小游戏,欢迎大家下载!-An ogre engine written in rpg games, welcome to download!
相关搜索: OGRE
ogre
rpg
rpg
ogre
RPGTEST

(系统自动生成,下载前可以参看下载内容)

下载文件列表

rpgtest\bin\release\Audiere.dll

.......\...\.......\CEGUIBase.dll

.......\...\.......\CEGUIFalagardBase.dll

.......\...\.......\CEGUITaharezLook.dll

.......\...\.......\CEGUIWindowsLook.dll

.......\...\.......\cg.dll

.......\...\.......\DebugLog.txt

.......\...\.......\DevIL.dll

.......\...\.......\ILU.dll

.......\...\.......\ILUT.dll

.......\...\.......\LuaTest.exe

.......\...\.......\msvcp71.dll

.......\...\.......\msvcr71.dll

.......\...\.......\Newton.dll

.......\...\.......\ogre.cfg

.......\...\.......\Ogre.log

.......\...\.......\OgreGUIRenderer.dll

.......\...\.......\OgreMain.dll

.......\...\.......\OgrePlatform.dll

.......\...\.......\OpenAL32.dll

.......\...\.......\Plugins.cfg

.......\...\.......\Plugin_BSPSceneManager.dll

.......\...\.......\Plugin_CgProgramManager.dll

.......\...\.......\Plugin_DotSceneManager.dll

.......\...\.......\Plugin_OctreeSceneManager.dll

.......\...\.......\Plugin_ParticleFX.dll

.......\...\.......\RenderSystem_Direct3D9.dll

.......\...\.......\RenderSystem_GL.dll

.......\...\.......\resources.cfg

.......\...\.......\screenshot_1.png

.......\...\.......\stlport_vc746.dll

.......\...\.......\TestLog.html

.......\...\.......\Thumbs.db

.......\...\.......\wrap_oal.dll

.......\...\.......\zlib1.dll

.......\luasrc\testLua.lua

.......\......\_desktop.ini

.......\media\camRegion.xml

.......\.....\fonts\bluebold.ttf

.......\.....\.....\bluecond.ttf

.......\.....\.....\bluehigh.ttf

.......\.....\.....\read_me.html

.......\.....\.....\sample.fontdef

.......\.....\.....\solo5.ttf

.......\.....\.....\_desktop.ini

.......\.....\gui\bluehighway-10.font

.......\.....\...\bluehighway-12.font

.......\.....\...\bluehighway-8.font

.......\.....\...\cegui8.layout

.......\.....\...\CompositorDemo.layout

.......\.....\...\CompositorDemoCegui.config

.......\.....\...\facial.layout

.......\.....\...\Falagard.xsd

.......\.....\...\Font.xsd

.......\.....\...\GUILayout.xsd

.......\.....\...\GUIScheme.xsd

.......\.....\...\Imageset.xsd

.......\.....\...\OceanDemoCegui.config

.......\.....\...\OceanDemoLayout.xml

.......\.....\...\ogregui.layout

.......\.....\...\TaharezLook.imageset

.......\.....\...\TaharezLook.looknfeel

.......\.....\...\TaharezLook.tga

.......\.....\...\TaharezLookSkin.scheme

.......\.....\...\TaharezLookWidgetAliases.scheme

.......\.....\...\_desktop.ini

.......\.....\MapLevel.xml

.......\.....\materials\programs\Bloom_ps20.hlsl

.......\.....\.........\........\Bloom_vs11.hlsl

.......\.....\.........\........\Blur0_ps20.hlsl

.......\.....\.........\........\Blur0_vs.glsl

.......\.....\.........\........\Blur0_vs11.hlsl

.......\.....\.........\........\Blur1_ps20.hlsl

.......\.....\.........\........\Blur1_vs.glsl

.......\.....\.........\........\Blur1_vs11.hlsl

.......\.....\.........\........\Blur_ps.glsl

.......\.....\.........\........\Combine_fp.cg

.......\.....\.........\........\DOF_ps.cg

.......\.....\.........\........\Example_Basic.cg

.......\.....\.........\........\Example_BumpMapping.cg

.......\.....\.........\........\Example_CelShading.cg

.......\.....\.........\........\Example_Fresnel.cg

.......\.....\.........\........\Example_FresnelPS.asm

.......\.....\.........\........\Example_Projection.cg

.......\.....\.........\........\GlassFP.cg

.......\.....\.........\........\Grass.cg

.......\.....\.........\........\GrayScale.cg

.......\.....\.........\........\hdr.cg

.......\.....\.........\........\hdr.hlsl

.......\.....\.........\........\hdr_bloom.glsl

.......\.....\.........\........\hdr_downscale2x2luminence.glsl

.......\.....\.........\........\hdr_downscale3x3.glsl

.......\.....\.........\........\hdr_downscale3x3brightpass.glsl

.......\.....\.........\........\hdr_finalToneMapping.glsl

.......\.....\.........\........\hdr_tonemap_util.glsl

.......\.....\.........\........\HeatVision.cg

.......\.....\.........\........\InvertFP.cg

.......\.....\.........\........\LaplaceFP.cg

.......\.....\.........\........\Ocean2GLSL.frag

.......\.....\.........\........\Ocean2GLSL.vert

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