文件名称:cppRaytracing

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.01mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 竹***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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Raytracing,光线跟踪算法,实现全局光照,可直接运行!-Raytracing algorithm!
(系统自动生成,下载前可以参看下载内容)

下载文件列表

cppRaytracing\cppRaytracing\aclocal.m4

.............\.............\AUTHORS

.............\.............\autom4te.cache\output.0

.............\.............\..............\output.1

.............\.............\..............\output.2

.............\.............\..............\requests

.............\.............\..............\traces.0

.............\.............\..............\traces.1

.............\.............\..............\traces.2

.............\.............\autoscan.log

.............\.............\ChangeLog

.............\.............\config.h

.............\.............\config.h.in

.............\.............\config.h.in~

.............\.............\config.log

.............\.............\config.status

.............\.............\configure

.............\.............\configure.ac

.............\.............\configure.scan

.............\.............\COPYING

.............\.............\data\grass.ppm

.............\.............\....\mars.ppm

.............\.............\....\raytracing.ppm

.............\.............\....\test1

.............\.............\....\test2

.............\.............\....\test3

.............\.............\....\test4

.............\.............\....\test_teapot

.............\.............\depcomp

.............\.............\INSTALL

.............\.............\install-sh

.............\.............\Makefile

.............\.............\Makefile.am

.............\.............\Makefile.in

.............\.............\missing

.............\.............\NEWS

.............\.............\README

.............\.............\result

.............\.............\src\.deps\BumpMap.Po

.............\.............\...\.....\Color3f.Po

.............\.............\...\.....\Constants.Po

.............\.............\...\.....\Cylinder.Po

.............\.............\...\.....\DisplayViewer.Po

.............\.............\...\.....\DisplayViewer.Tpo

.............\.............\...\.....\Input.Po

.............\.............\...\.....\Intersection.Po

.............\.............\...\.....\Light.Po

.............\.............\...\.....\main.Po

.............\.............\...\.....\Noise2D.Po

.............\.............\...\.....\Object.Po

.............\.............\...\.....\Plane.Po

.............\.............\...\.....\Polygon.Po

.............\.............\...\.....\Property.Po

.............\.............\...\.....\Ray.Po

.............\.............\...\.....\ReadPPM.Po

.............\.............\...\.....\RTObject.Po

.............\.............\...\.....\Scene.Po

.............\.............\...\.....\Sphere.Po

.............\.............\...\.....\TextureMap.Po

.............\.............\...\.....\Triangle.Po

.............\.............\...\.....\Vector3f.Po

.............\.............\...\.kdbgrc.raytracing

.............\.............\...\.Noise2D.cpp.swp

.............\.............\...\BumpMap.cpp

.............\.............\...\BumpMap.h

.............\.............\...\Color3f.cpp

.............\.............\...\Color3f.h

.............\.............\...\Constants.cpp

.............\.............\...\Constants.h

.............\.............\...\Cylinder.cpp

.............\.............\...\Cylinder.h

.............\.............\...\Input.cpp

.............\.............\...\Input.h

.............\.............\...\Intersection.cpp

.............\.............\...\Intersection.h

.............\.............\...\Light.cpp

.............\.............\...\Light.h

.............\.............\...\main.cpp

.............\.............\...\Makefile

.............\.............\...\Makefile.am

.............\.............\...\Makefile.in

.............\.............\...\Noise2D.cpp

.............\.............\...\Noise2D.h

.............\.............\...\Object.cpp

.............\.............\...\Object.h

.............\.............\...\Plane.cpp

.............\.............\...\Plane.h

.............\.............\...\Polygon.cpp

.............\.............\...\Polygon.h

.............\.............\...\Property.cpp

.............\.............\...\Property.h

.............\.............\...\Ray.cpp

.............\.............\...\Ray.

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