文件名称:OpenSceneGraph-2.9.7

  • 所属分类:
  • 文档资料
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 7.3mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • noon****
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  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的 C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及 FreeBSD操作系统。



OpenSceneGraph从03年开始,在中国得到广泛的应用与发展,这里集中了一些OSG开发者以及OSG的典型案例和为初学者所准备的教程,无论您是专业的开发VR人员还是抽时间来研究OSG的业余爱好者,这里都能给您提供很大的帮助. -OpenSceneGraph is a high-performance 3D graphics development library. Widely used in visual simulation, games, virtual reality, high-technology research and development, and modeling and other fields. Using the standard C++ and OpenGL compiled, you can run in the Windows series, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. OpenSceneGraph starting from 2003, is widely used in China and development, where developers focus on a number of OSG and OSG in the typical case and prepared a tutorial for beginners, whether you are a professional personnel or time to development of VR to study the OSG amateur, here you can give great help.
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下载文件列表

OpenSceneGraph-2.9.7

....................\LICENSE.txt

....................\PlatformSpecifics

....................\.................\Windows

....................\.................\.......\osgShell.bat

....................\.................\.......\icons

....................\.................\.......\.....\src

....................\.................\.......\.....\...\osg16-32.png

....................\.................\.......\.....\...\osg.xcf

....................\.................\.......\.....\...\osg32.xcf

....................\.................\.......\.....\...\osg48-32.png

....................\.................\.......\.....\...\osg32-8.png

....................\.................\.......\.....\...\osg48-8.png

....................\.................\.......\.....\...\osg16-4.png

....................\.................\.......\.....\...\osg32-4.png

....................\.................\.......\.....\...\osg16-8.png

....................\.................\.......\.....\...\file.txt

....................\.................\.......\.....\...\osg32-32.png

....................\.................\.......\.....\...\osg16.xcf

....................\.................\.......\.....\...\osg48-4.png

....................\.................\.......\.....\...\make.bat

....................\.................\.......\.....\...\osg48.xcf

....................\.................\.......\.....\osg_icon.rc

....................\.................\.......\.....\osg.ico

....................\.................\.......\OpenSceneGraphVersionInfo.rc.in

....................\.................\.......\collect_mangled_names.bat

....................\.................\.......\OpenThreadsVersionInfo.rc.in

....................\.................\.......\VisualStudio_Syntax_Highlighting.txt

....................\.................\.......\collect_mangled_names.js

....................\AUTHORS.txt

....................\src

....................\...\osgPresentation

....................\...\...............\AnimationMaterial.cpp

....................\...\...............\PickEventHandler.cpp

....................\...\...............\CompileSlideCallback.cpp

....................\...\...............\CMakeLists.txt

....................\...\...............\SlideEventHandler.cpp

....................\...\...............\SlideShowConstructor.cpp

....................\...\osgDB

....................\...\.....\DatabasePager.cpp

....................\...\.....\Field.cpp

....................\...\.....\AuthenticationMap.cpp

....................\...\.....\XmlParser.cpp

....................\...\.....\InputStream.cpp

....................\...\.....\DynamicLibrary.cpp

....................\...\.....\ImagePager.cpp

....................\...\.....\FileUtils.cpp

....................\...\.....\ObjectWrapper.cpp

....................\...\.....\ReaderWriter.cpp

....................\...\.....\FileCache.cpp

....................\...\.....\FieldReaderIterator.cpp

....................\...\.....\FieldReader.cpp

....................\...\.....\Compressors.cpp

....................\...\.....\SharedStateManager.cpp

....................\...\.....\Registry.cpp

....................\...\.....\ReadFile.cpp

....................\...\.....\PluginQuery.cpp

....................\...\.....\Input.cpp

....................\...\.....\fstream.cpp

....................\...\.....\CMakeLists.txt

....................\...\.....\ConvertUTF.cpp

....................\...\.....\Archive.cpp

....................\...\.....\Output.cpp

....................\...\.....\Version.cpp

....................\...\.....\DatabaseRevisions.cpp

....................\...\.....\WriteFile.cpp

....................\...\.....\DotOsgWrapper.cpp

....................\...\.....\Callbacks.cpp

....................\...\.....\MimeTypes.cpp

....................\...\.....\ImageOptions.cpp

....................\...\.....\OutputStream.cpp

....................\...\.....\FileNameUtils.cpp

....................\...\.....\Options.cpp

....................\...\osgSim

....................\...\......\HeightAboveTerrain.cpp

....................\...\......\OverlayNode.cpp

....................\...\...

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