文件名称:ball(WPF_code)

  • 所属分类:
  • 游戏
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.35mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

windows WPF 编程设计的源代码实例,经典,内容是台球游戏。游戏设计指南-windows WPF Programming source code examples, classic billiards game content. Game Design Guide
相关搜索: WPF
bouncing
ball
W

(系统自动生成,下载前可以参看下载内容)

下载文件列表

Billiards\Billiards.sln

.........\Billiards.suo

.........\Billiards

.........\.........\App.xaml

.........\.........\App.xaml.cs

.........\.........\Ball.cs

.........\.........\Billiards.csproj

.........\.........\Billiards.csproj.user

.........\.........\Billiards.xaml

.........\.........\Billiards.xaml.cs

.........\.........\bin

.........\.........\...\Debug

.........\.........\...\.....\Billiards.exe

.........\.........\...\.....\Billiards.pdb

.........\.........\...\.....\Billiards.vshost.exe

.........\.........\...\.....\Picture

.........\.........\...\.....\.......\aim.bmp

.........\.........\...\.....\.......\background.bmp

.........\.........\...\.....\.......\ballpole.bmp

.........\.........\...\.....\.......\ballsnooker.bmp

.........\.........\...\.....\.......\desksnooker.bmp

.........\.........\...\.....\.......\framesnooker.bmp

.........\.........\...\.....\.......\player1.jpg

.........\.........\...\.....\.......\player2.jpg

.........\.........\...\.....\.......\plus.bmp

.........\.........\...\.....\.......\progress.bmp

.........\.........\...\.....\.......\shadowsnooker.bmp

.........\.........\...\.....\.......\snookerhole.bmp

.........\.........\...\Release

.........\.........\...\.......\Billiards.exe

.........\.........\...\.......\Billiards.pdb

.........\.........\...\.......\Picture

.........\.........\...\.......\.......\aim.bmp

.........\.........\...\.......\.......\background.bmp

.........\.........\...\.......\.......\ballpole.bmp

.........\.........\...\.......\.......\ballsnooker.bmp

.........\.........\...\.......\.......\desksnooker.bmp

.........\.........\...\.......\.......\framesnooker.bmp

.........\.........\...\.......\.......\player1.jpg

.........\.........\...\.......\.......\player2.jpg

.........\.........\...\.......\.......\plus.bmp

.........\.........\...\.......\.......\progress.bmp

.........\.........\...\.......\.......\shadowsnooker.bmp

.........\.........\...\.......\.......\snookerhole.bmp

.........\.........\Constant.cs

.........\.........\Converter.cs

.........\.........\CursorHelper.cs

.........\.........\GameData.cs

.........\.........\icon.ico

.........\.........\IssueToSolve.txt

.........\.........\obj

.........\.........\...\Debug

.........\.........\...\.....\App.baml

.........\.........\...\.....\App.g.cs

.........\.........\...\.....\App.g.i.cs

.........\.........\...\.....\Billiards.baml

.........\.........\...\.....\Billiards.csproj.FileListAbsolute.txt

.........\.........\...\.....\Billiards.csproj.GenerateResource.Cache

.........\.........\...\.....\Billiards.exe

.........\.........\...\.....\Billiards.g.cs

.........\.........\...\.....\Billiards.g.i.cs

.........\.........\...\.....\Billiards.g.resources

.........\.........\...\.....\Billiards.pdb

.........\.........\...\.....\Billiards.Properties.Resources.resources

.........\.........\...\.....\Billiards_Content.g.cs

.........\.........\...\.....\Billiards_Content.g.i.cs

.........\.........\...\.....\Billiards_MarkupCompile.cache

.........\.........\...\.....\Billiards_MarkupCompile.i.cache

.........\.........\...\.....\Billiards_MarkupCompile.i.lref

.........\.........\...\.....\Billiards_MarkupCompile.lref

.........\.........\...\.....\DesignTimeResolveAssemblyReferences.cache

.........\.........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache

.........\.........\...\.....\GeneratedInternalTypeHelper.g.cs

.........\.........\...\.....\GeneratedInternalTypeHelper.g.i.cs

.........\.........\...\.....\GenerateResource.read.1.tlog

.........\.........\...\.....\GenerateResource.write.1.tlog

.........\.........\...\.....\Refactor

.........\.........\...\.....\TempPE

.........\.........\...\.....\......\Properties.Resources.Designer.cs.dll

.........\.........\...\.....\......\TextTemplate1.cs.dll

.........\.........\...\.....\Window1.g.i.cs

.........\.........\...\.....\Window2.g.i.cs

.........\.........\...\Release

.........\.........\...\.......\App.baml

.........\.........\...\.......\App.g.cs

.........\.........\...\.......\App.g.i.cs

.........\.........\...\.......\Billiards.baml

.........\.........\

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