文件名称:input

  • 所属分类:
  • 软件工程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 4.92mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • any***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

directinput的调用增加与用户交互的功能我们需要完成的源代码,可以控制地球的自转速度,和方向,和停止-directinput call to increase the functionality and user interaction we need to complete the source code, you can control the Earth' s rotation speed, and direction, and stop
相关搜索: directinput

(系统自动生成,下载前可以参看下载内容)

下载文件列表

14演练项目\14开始项目\game01\Debug\game01.exe

..........\..........\......\.....\game01.exe.manifest

..........\..........\......\.....\game01.ilk

..........\..........\......\.....\game01.pdb

..........\..........\......\game01\1.bmp

..........\..........\......\......\11.bmp

..........\..........\......\......\12.bmp

..........\..........\......\......\2.bmp

..........\..........\......\......\3.bmp

..........\..........\......\......\4.bmp

..........\..........\......\......\5.bmp

..........\..........\......\......\AndyPikeCom.bmp

..........\..........\......\......\Arthas.tga

..........\..........\......\......\Base.cpp

..........\..........\......\......\Base.h

..........\..........\......\......\camera.cpp

..........\..........\......\......\camera.h

..........\..........\......\......\common.h

..........\..........\......\......\Cone.cpp

..........\..........\......\......\Cone.h

..........\..........\......\......\Cuboid.cpp

..........\..........\......\......\Cuboid.h

..........\..........\......\......\Cylinder.cpp

..........\..........\......\......\Cylinder.h

..........\..........\......\......\dao.jpg

..........\..........\......\......\dao.X

..........\..........\......\......\Debug\Base.obj

..........\..........\......\......\.....\BuildLog.htm

..........\..........\......\......\.....\camera.obj

..........\..........\......\......\.....\Cone.obj

..........\..........\......\......\.....\Cuboid.obj

..........\..........\......\......\.....\Cylinder.obj

..........\..........\......\......\.....\Game.obj

..........\..........\......\......\.....\game01.exe.intermediate.manifest

..........\..........\......\......\.....\Main.obj

..........\..........\......\......\.....\Mesh.obj

..........\..........\......\......\.....\resource.res

..........\..........\......\......\.....\SkinMesh.obj

..........\..........\......\......\.....\Sphere.obj

..........\..........\......\......\.....\Terrain.obj

..........\..........\......\......\.....\vc90.idb

..........\..........\......\......\.....\vc90.pdb

..........\..........\......\......\Earth.bmp

..........\..........\......\......\Game.cpp

..........\..........\......\......\Game.h

..........\..........\......\......\game01.vcproj

..........\..........\......\......\game01.vcproj.503-05.GameProgram.user

..........\..........\......\......\game01.vcproj.503-teach.GameProgram.user

..........\..........\......\......\game01.vcproj.PC-200911250006.Administrator.user

..........\..........\......\......\game01.vcproj.PC2010101114ZEN.Administrator.user

..........\..........\......\......\Grass.bmp

..........\..........\......\......\gu1.X

..........\..........\......\......\gun.png

..........\..........\......\......\Gun.X

..........\..........\......\......\Hammer.X

..........\..........\......\......\hero.X

..........\..........\......\......\log.txt

..........\..........\......\......\LogoEnd.bmp

..........\..........\......\......\Main.cpp

..........\..........\......\......\mentest.jpg

..........\..........\......\......\Mesh.cpp

..........\..........\......\......\Mesh.h

..........\..........\......\......\Moon.bmp

..........\..........\......\......\NPC2.bmp

..........\..........\......\......\resource.aps

..........\..........\......\......\resource.h

..........\..........\......\......\resource.rc

..........\..........\......\......\Ship01.bmp

..........\..........\......\......\SkinMesh.cpp

..........\..........\......\......\SkinMesh.h

..........\..........\......\......\Spaceship01.x

..........\..........\......\......\Sphere.cpp

..........\..........\......\......\Sphere.h

..........\..........\......\......\Sun.bmp

..........\..........\......\......\sword.png

..........\..........\......\......\Sword.X

..........\..........\......\......\Terrain.cpp

..........\..........\......\......\Terrain.h

..........\..........\......\......\VillagerWoman.bmp

..........\..........\......\......\woman2.X

..........\..........\......\game01.ncb

..........\..........\......\game01.sln

..........\..........\......\game01.suo

..........\..........\......\输出-生成.txt

.......

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