文件名称:Nvidia-_Nature_demo

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.39mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • l*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Nvidia 自然仿真的demo 有风吹动的草地,地形仿真,及水池,非常漂亮,富含源码,十分值得参考。-Nvidia simulation demo with natural grass blowing in the wind, terrain simulation, and pools, very beautiful, rich source, is worth considering.
相关搜索: TextureCoordGenerator

(系统自动生成,下载前可以参看下载内容)

下载文件列表

Nvidia _Nature_demo\Appearance\AlphaAttributes.cpp

...................\..........\AlphaAttributes.h

...................\..........\Appearance.cpp

...................\..........\Appearance.h

...................\..........\AppUtils.h

...................\..........\BlendAttributes.cpp

...................\..........\BlendAttributes.h

...................\..........\Light.cpp

...................\..........\Light.h

...................\..........\Material.cpp

...................\..........\Material.h

...................\..........\MatLight.cpp

...................\..........\MatLight.h

...................\..........\Texture.cpp

...................\..........\Texture.h

...................\..........\TextureCoordGenerator.cpp

...................\..........\TextureCoordGenerator.h

...................\..........\TextureLoader.cpp

...................\...lication Nature\Data\Grass\coverage.png

...................\..................\....\.....\grassPack.dds

...................\..................\....\.....\GrassShader.xml

...................\..................\....\.....\randommap.tga

...................\..................\....\.UI\ArialSmall.tga

...................\..................\....\...\GUIElements.PNG

...................\..................\....\...\GUILayout.xml

...................\..................\....\...\gui_desc.xml

...................\..................\....\IniFile.xml

...................\..................\....\Sky\clouds.png

...................\..................\....\...\skydome.xml

...................\..................\....\...\SkyGroup.xml

...................\..................\....\...\SkyShader.xml

...................\..................\....\Terrain\dirt.dds

...................\..................\....\.......\fungus.dds

...................\..................\....\.......\grasslayer.dds

...................\..................\....\.......\Heightmap.jpg

...................\..................\....\.......\TerrainShader.xml

...................\..................\....\.......\watermap.jpg

...................\..................\....\Water\water.png

...................\..................\....\.....\WaterGroup.xml

...................\..................\....\.....\watermesh.3ds

...................\..................\....\.....\WaterShader.xml

...................\..................\Log.txt

...................\..................\Main.cpp

...................\..................\SceneFrame.cpp

...................\..................\SceneFrame.h

...................\..................\SceneGraph.exe

...................\..................\SceneGraph.sln

...................\..................\SceneGraph.sln.old

...................\..................\SceneGraph.suo

...................\..................\SceneGraph.suo.old

...................\..................\SceneGraph.vcproj

...................\..................\SceneGraph.vcproj.7.10.old

...................\..................\SceneGraph.vcproj.lwt-PC.lwt.user

...................\..................\Terrain\GrassCell.cpp

...................\..................\.......\GrassCell.h

...................\..................\.......\HeightMap.cpp

...................\..................\.......\HeightMap.h

...................\..................\.......\Portal.cpp

...................\..................\.......\Portal.h

...................\..................\.......\Terrain.cpp

...................\..................\.......\Terrain.h

...................\..................\.......\TerrainCell.cpp

...................\..................\.......\TerrainCell.h

...................\..................\.......\TerrainUtils.cpp

...................\..................\.......\TerrainUtils.h

...................\..................\UpgradeLog.XML

...................\..................\_UpgradeReport_Files\UpgradeReport.css

...................\..................\....................\UpgradeReport.xslt

...................\..................\....................\UpgradeReport_Minus.gif

...................\..................\....................\UpgradeReport_Plus.gif

...................\Events\GUIEventListene

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