文件名称:Platformer_4_0_Final

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [Text]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 23.26mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • End****
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  • 别用迅雷下载,失败请重下,重下不扣分!

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在新加坡读书,小组做的Assignment,一个RPG小游戏,基于Visual Studio XNA 4.0平台-This is a RPG game assignment that did in Singapore studying time. Base on Visual Studio XNA 4.0 platform.
相关搜索: XNA
4

(系统自动生成,下载前可以参看下载内容)

下载文件列表

Platformer_4_0_Final

....................\Microsoft Permissive License.rtf

....................\Platformer

....................\..........\Content

....................\..........\.......\Backgrounds

....................\..........\.......\...........\GemDetails.png

....................\..........\.......\...........\GemScreenShot.png

....................\..........\.......\...........\Instructions.png

....................\..........\.......\...........\Layer0_0.png

....................\..........\.......\...........\Layer0_1.png

....................\..........\.......\...........\Layer0_2.png

....................\..........\.......\...........\Layer0_3.png

....................\..........\.......\...........\Layer0_4.png

....................\..........\.......\...........\Layer1_0.png

....................\..........\.......\...........\Layer1_1.png

....................\..........\.......\...........\Layer1_2.png

....................\..........\.......\...........\Layer1_3.png

....................\..........\.......\...........\Layer1_4.png

....................\..........\.......\...........\Layer2_0.png

....................\..........\.......\...........\Layer2_1.png

....................\..........\.......\...........\Layer2_2.png

....................\..........\.......\...........\Layer2_3.png

....................\..........\.......\...........\Layer2_4.png

....................\..........\.......\...........\platformer.png

....................\..........\.......\bin

....................\..........\.......\...\AnyCPU

....................\..........\.......\...\......\Debug

....................\..........\.......\...\x86

....................\..........\.......\...\...\Debug

....................\..........\.......\Content.contentproj

....................\..........\.......\Fonts

....................\..........\.......\.....\Hud.spritefont

....................\..........\.......\.....\mainmenu.spritefont

....................\..........\.......\.....\title.spritefont

....................\..........\.......\Levels

....................\..........\.......\......\0.txt

....................\..........\.......\......\1.txt

....................\..........\.......\......\2.txt

....................\..........\.......\......\3.txt

....................\..........\.......\......\4.txt

....................\..........\.......\LifeBars

....................\..........\.......\........\0Percent.bmp

....................\..........\.......\........\100Percent.bmp

....................\..........\.......\........\25Percent.bmp

....................\..........\.......\........\50Percent.bmp

....................\..........\.......\........\75Percent.bmp

....................\..........\.......\obj

....................\..........\.......\...\Debug

....................\..........\.......\...\.....\DesignTimeResolveAssemblyReferencesInput.cache

....................\..........\.......\...\.....\TempPE

....................\..........\.......\...\x86

....................\..........\.......\...\...\Debug

....................\..........\.......\...\...\.....\Content.contentproj.FileListAbsolute.txt

....................\..........\.......\...\...\.....\ContentPipeline.xml

....................\..........\.......\...\...\.....\ResolveAssemblyReference.cache

....................\..........\.......\Overlays

....................\..........\.......\........\ending.png

....................\..........\.......\........\overlay_pause.png

....................\..........\.......\........\you_died.png

....................\..........\.......\........\you_lose.png

....................\..........\.......\........\you_win.png

....................\..........\.......\Sounds

....................\..........\.......\......\ExitReached.wma

....................\..........\.......\......\EXPLODE.WAV

....................\..........\.......\......\GemCollected.wma

....................\..........\.......\......\MonsterKilled.wma

....................\..........\.......\......\Music.wma

....................\..........\.......\......\PlayerFall.wma

....................\..........\.......\.

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