文件名称:MyprojectofGame

  • 所属分类:
  • android开发
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 38.08mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 百**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

我摘满天星



一款基于Android平台的休闲游戏。



 利用重力感应控制游戏中的人物,可以旋转手机使人物不下落,如果人物下落到屏幕的任何边缘,则游戏结束;



 游戏中不断随机出现星星,游戏中的人物必须不断吃到星星,从而提高自己在屏幕中的位置,以避免落到屏幕边缘。



此游戏项目是百林坛Android培训(http://www.bailintan.com)的学生开发,获取源代码和更多Android项目资料请搜索“百林坛”。-I picked a sky full of stars based on the Android platform casual games.  use the accelerometer to control game characters, you can rotate the phone to make the characters whereabouts, if the figure drops to any edge of the screen, the game ends continuous random stars  game, characters in the game must continue to eat the stars, which improve their position in the screen, in order to avoid the fall into the edge of the screen. This game project is one hundred forest altar Android training (http://www.bailintan.com), student development, access to source code and more Android project information, please search for " forest altar.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

满天星\MyprojectofGame.apk

......\...............1\.classpath

......\................\.project

......\................\.settings\org.eclipse.jdt.core.prefs

......\................\AndroidManifest.xml

......\................\assets\Characters\android_character.plist

......\................\......\..........\android_character.png

......\................\......\..........\biff_atlas.plist

......\................\......\..........\biff_atlas.png

......\................\......\..........\bluto_atlas.plist

......\................\......\..........\bluto_atlas.png

......\................\......\..........\bradley_atlas.plist

......\................\......\..........\bradley_atlas.png

......\................\......\..........\busterlights_atlas.plist

......\................\......\..........\busterlights_atlas.png

......\................\......\..........\buster_atlas.plist

......\................\......\..........\buster_atlas.png

......\................\......\..........\chimpbox_atlas.plist

......\................\......\..........\chimpbox_atlas.png

......\................\......\..........\chippy_atlas.plist

......\................\......\..........\chippy_atlas.png

......\................\......\..........\dizzy_atlas.plist

......\................\......\..........\dizzy_atlas.png

......\................\......\..........\foxworthy_atlas.plist

......\................\......\..........\foxworthy_atlas.png

......\................\......\..........\koko_atlas.plist

......\................\......\..........\koko_atlas.png

......\................\......\..........\marty_atlas.plist

......\................\......\..........\marty_atlas.png

......\................\......\..........\pepper_atlas.plist

......\................\......\..........\pepper_atlas.png

......\................\......\..........\ponpon_atlas.plist

......\................\......\..........\ponpon_atlas.png

......\................\......\..........\redford_atlas.plist

......\................\......\..........\redford_atlas.png

......\................\......\..........\ridley_atlas.plist

......\................\......\..........\ridley_atlas.png

......\................\......\..........\rocky_atlas.plist

......\................\......\..........\rocky_atlas.png

......\................\......\..........\rolf_atlas.plist

......\................\......\..........\rolf_atlas.png

......\................\......\..........\rosie_atlas.plist

......\................\......\..........\rosie_atlas.png

......\................\......\..........\santaredford_atlas.plist

......\................\......\..........\santaredford_atlas.png

......\................\......\..........\sheldon_atlas.plist

......\................\......\..........\sheldon_atlas.png

......\................\......\..........\tyrone_atlas.plist

......\................\......\..........\tyrone_atlas.png

......\................\bin\classes\classes.dex

......\................\...\.......\.om\model\Fraise.class

......\................\...\.......\...\.....\Movement.class

......\................\...\.......\...\.....\Person.class

......\................\...\.......\...\.....\R$attr.class

......\................\...\.......\...\.....\R$drawable.class

......\................\...\.......\...\.....\R$id.class

......\................\...\.......\...\.....\R$layout.class

......\................\...\.......\...\.....\R$raw.class

......\................\...\.......\...\.....\R$string.class

......\................\...\.......\...\.....\R.class

......\................\...\.......\...\.....\Score.class

......\................\...\.......\...\.....\StageProperty.class

......\................\...\.......\...\.....\Star.class

......\................\...\.......\...\view\CustomsPassActivity.class

......\................\...\.......\...\....\GameActivity$1$1.class

......\................\...\.......\...\....\GameActivity$1$2.class

......\................\...\.......\...\....\GameActivity$1.class

......\................\...\.......\...\....\GameActivity$2$1.class

......\................\...\.......\...\....\GameActivity$2.class

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