文件名称:classic-games-VCPP-Source-code

  • 所属分类:
  • 其他智力游戏
  • 资源属性:
  • [C/C++] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 908kb
  • 下载次数:
  • 0次
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  • 相关连接:
  • 下载说明:
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经典游戏-俄罗斯方块、贪吃蛇、扫雷、连连看VC++ 6.0 源代码-classic games VC++ Source code- Tetris、Snake、Mine-sweeping
(系统自动生成,下载前可以参看下载内容)

下载文件列表

classic games VC++ Source code\LLK\ReadMe.txt

..............................\...\res\3DFrames.bmp

..............................\...\...\animal.bmp

..............................\...\...\blueFrame.bmp

..............................\...\...\grayFrame.bmp

..............................\...\...\skyblue_LLK.ico

..............................\...\...\skyblue_LLK.rc2

..............................\...\resource.h

..............................\...\skyblue_LLK.aps

..............................\...\skyblue_LLK.clw

..............................\...\skyblue_LLK.cpp

..............................\...\skyblue_LLK.dsp

..............................\...\skyblue_LLK.dsw

..............................\...\skyblue_LLK.h

..............................\...\skyblue_LLK.ncb

..............................\...\skyblue_LLK.opt

..............................\...\skyblue_LLK.plg

..............................\...\skyblue_LLK.rc

..............................\...\skyblue_LLKDlg.cpp

..............................\...\skyblue_LLKDlg.h

..............................\...\StdAfx.cpp

..............................\...\StdAfx.h

..............................\Mine-sweeping\DlgCustom.cpp

..............................\.............\DlgCustom.h

..............................\.............\DlgHero.cpp

..............................\.............\DlgHero.h

..............................\.............\DlgNewRecord.cpp

..............................\.............\DlgNewRecord.h

..............................\.............\Mine.aps

..............................\.............\Mine.clw

..............................\.............\Mine.cpp

..............................\.............\Mine.dsp

..............................\.............\Mine.dsw

..............................\.............\Mine.h

..............................\.............\Mine.ncb

..............................\.............\Mine.opt

..............................\.............\Mine.plg

..............................\.............\Mine.rc

..............................\.............\MineDefs.h

..............................\.............\MineWnd.cpp

..............................\.............\MineWnd.h

..............................\.............\res\BITMAP10.BMP

..............................\.............\...\BITMAP11.BMP

..............................\.............\...\bitmap2.bmp

..............................\.............\...\BITMAP20.BMP

..............................\.............\...\BITMAP21.BMP

..............................\.............\...\BITMAP30.BMP

..............................\.............\...\BITMAP31.BMP

..............................\.............\...\Mine.ico

..............................\.............\...\Mine.rc2

..............................\.............\...\WAV1.WAV

..............................\.............\...\WAV2.WAV

..............................\.............\...\WAV3.WAV

..............................\.............\resource.h

..............................\.............\StdAfx.cpp

..............................\.............\StdAfx.h

..............................\Snake\bitmap1.bmp

..............................\.....\brick.bmp

..............................\.....\end.bmp

..............................\.....\icon1.ico

..............................\.....\main.cpp

..............................\.....\scoreboard.bmp

..............................\.....\snake.bmp

..............................\.....\snake.cpp

..............................\.....\Snake.dsp

..............................\.....\Snake.dsw

..............................\.....\snake.h

..............................\.....\Snake.ncb

..............................\.....\Snake.opt

..............................\.....\Snake.plg

..............................\.....\snake.vsd

..............................\.....\snaker.aps

..............................\.....\snaker.h

..............................\.....\snaker.rc

..............................\.....\table.cpp

..............................\.....\table.h

..............................\.....\Thumbs.db

..............................\.....\x.bmp

.........

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