文件名称:whack

  • 所属分类:
  • FlashMX源码
  • 资源属性:
  • [源码] [HTML]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.16mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • fac***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

测试flash player11的显卡api的demo,把平时图片渲染交给3d api来实现,节省cpu性能

当然需要的也是11的播放器了-Test flash player11 graphics api' s demo, the usual image rendering to 3d api to achieve, of course, need to save the cpu performance is also a 11 player
(系统自动生成,下载前可以参看下载内容)

下载文件列表

.project

Whack.swf

.settings\org.eclipse.core.resources.prefs

src\Assets.as

...\com\adobe\utils\AGALMiniAssembler.as

...\...\byxb\extensions\starling\display\CameraSprite.as

...\...\....\..........\........\.......\CompositeImage.as

...\...\....\..........\........\.......\DrawImage.as

...\...\....\..........\........\.......\LargeImage.as

...\...\....\..........\........\.......\NumberField.as

...\...\....\..........\........\.......\ParallaxSprite.as

...\...\....\..........\........\.......\ScrollImage.as

...\...\....\..........\........\.......\StretchImage.as

...\...\....\..........\........\.......\TileSprite.as

...\...\....\..........\........\events\CameraUpdateEvent.as

...\...\....\..........\........\.xtensions\ParticleDesignerPS2.as

...\...\....\geom\ContinuousCurve.as

...\...\....\....\InfiniteRectangle.as

...\...\....\....\RibbonMesh.as

...\...\....\....\Tiling.as

...\...\....\utils\adjustForRange.as

...\...\....\.....\angleModulus.as

...\...\....\.....\centerPivot.as

...\...\....\.....\clamp.as

...\...\....\.....\ease.as

...\...\....\.....\interpolate.as

...\...\....\.....\loop.as

...\...\....\.....\nearEquals.as

...\...\....\.....\rectCenter.as

...\...\....\.....\rotatedRectBounds.as

...\...\....\.....\scalePoint.as

...\...\....\.....\scaleRect.as

...\Const.as

...\data\DataManager.as

...\....\Preferences.as

...\....\SavedGame.as

...\.e\polygonal\core\ObjectPool.as

...\..\.........\....\ObjectPoolFactory.as

...\..\.........\ds\Array2.as

...\..\.........\..\Array3.as

...\..\.........\..\ArrayedQueue.as

...\..\.........\..\ArrayedStack.as

...\..\.........\..\BinarySearchTree.as

...\..\.........\..\BinaryTreeNode.as

...\..\.........\..\BitVector.as

...\..\.........\..\Collection.as

...\..\.........\..\DLinkedList.as

...\..\.........\..\DListIterator.as

...\..\.........\..\DListNode.as

...\..\.........\..\Graph.as

...\..\.........\..\GraphArc.as

...\..\.........\..\GraphNode.as

...\..\.........\..\HashMap.as

...\..\.........\..\HashTable.as

...\..\.........\..\Heap.as

...\..\.........\..\Iterator.as

...\..\.........\..\LinkedList.as

...\..\.........\..\LinkedListNode.as

...\..\.........\..\LinkedQueue.as

...\..\.........\..\LinkedStack.as

...\..\.........\..\NullIterator.as

...\..\.........\..\Prioritizable.as

...\..\.........\..\PriorityQueue.as

...\..\.........\..\Set.as

...\..\.........\..\SLinkedList.as

...\..\.........\..\SListIterator.as

...\..\.........\..\SListNode.as

...\..\.........\..\sort\arrayedInsertionSort.as

...\..\.........\..\....\arrayedShellSort.as

...\..\.........\..\....\compare\compareStringCaseInSensitive.as

...\..\.........\..\....\.......\compareStringCaseInSensitiveDesc.as

...\..\.........\..\....\.......\compareStringCaseSensitive.as

...\..\.........\..\....\.......\compareStringCaseSensitiveDesc.as

...\..\.........\..\....\dLinkedInsertionSort.as

...\..\.........\..\....\dLinkedInsertionSortCmp.as

...\..\.........\..\....\dLinkedMergeSort.as

...\..\.........\..\....\dLinkedMergeSortCmp.as

...\..\.........\..\....\sLinkedInsertionSort.as

...\..\.........\..\....\sLinkedInsertionSortCmp.as

...\..\.........\..\....\sLinkedMergeSort.as

...\..\.........\..\....\sLinkedMergeSortCmp.as

...\..\.........\..\....\SortOptions.as

...\..\.........\..\TreeIterator.as

...\..\.........\..\TreeNode.as

...\..\.........\..\VectorUtils.as

...\Game.as

...\NativeStageProxy.as

...\net\hires\debug\Stats.as

...\starling\animation\DelayedCall.as

...\........\.........\IAnimatable.as

...\........\.........\Juggler.as

...\........\.........\Transitions.as

...\........\.........\Tween.as

...\........\core\RenderSupport.as

...\........\....\Starling.as

...\........\display\Button.as

...\........\.......\DisplayObject.as

...\........\.......\DisplayObjectContainer.as

...\........\.......\Image.as

...\........\.......\MovieClip.as

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