文件名称:DOOM-3-BFG-master

  • 所属分类:
  • 游戏
  • 资源属性:
  • [ASM] [源码]
  • 上传时间:
  • 2012-11-27
  • 文件大小:
  • 4.36mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • swo****
  • 相关连接:
  • 下载说明:
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Doom 3 BFG版开源代码

Doom 3 BFG Edition GPL Source Code-id-Software/DOOM-3-BFG
(系统自动生成,下载前可以参看下载内容)

下载文件列表





DOOM-3-BFG-master

.................\COPYING.txt

.................\README.txt

.................\base

.................\....\default.cfg

.................\....\renderprogs

.................\....\...........\bink.pixel

.................\....\...........\bink.vertex

.................\....\...........\bink_gui.pixel

.................\....\...........\bink_gui.vertex

.................\....\...........\blendLight.pixel

.................\....\...........\blendLight.vertex

.................\....\...........\bloodorb1_capture.pixel

.................\....\...........\bloodorb1_capture.vertex

.................\....\...........\bloodorb2_capture.pixel

.................\....\...........\bloodorb2_capture.vertex

.................\....\...........\bloodorb3_capture.pixel

.................\....\...........\bloodorb3_capture.vertex

.................\....\...........\bloodorb_draw.pixel

.................\....\...........\bloodorb_draw.vertex

.................\....\...........\bumpyenvironment.pixel

.................\....\...........\bumpyenvironment.vertex

.................\....\...........\bumpyenvironment_skinned.pixel

.................\....\...........\bumpyenvironment_skinned.vertex

.................\....\...........\color.pixel

.................\....\...........\color.vertex

.................\....\...........\colorProcess.pixel

.................\....\...........\colorProcess.vertex

.................\....\...........\depth.pixel

.................\....\...........\depth.vertex

.................\....\...........\depth_skinned.pixel

.................\....\...........\depth_skinned.vertex

.................\....\...........\enviroSuit.pixel

.................\....\...........\enviroSuit.vertex

.................\....\...........\environment.pixel

.................\....\...........\environment.vertex

.................\....\...........\environment_skinned.pixel

.................\....\...........\environment_skinned.vertex

.................\....\...........\fog.pixel

.................\....\...........\fog.vertex

.................\....\...........\fog_skinned.pixel

.................\....\...........\fog_skinned.vertex

.................\....\...........\fxaa.pixel

.................\....\...........\fxaa.vertex

.................\....\...........\global.inc

.................\....\...........\gui.pixel

.................\....\...........\gui.vertex

.................\....\...........\heatHazeWithMask.pixel

.................\....\...........\heatHazeWithMask.vertex

.................\....\...........\heatHazeWithMaskAndVertex.pixel

.................\....\...........\heatHazeWithMaskAndVertex.vertex

.................\....\...........\heathaze.pixel

.................\....\...........\heathaze.vertex

.................\....\...........\interaction.pixel

.................\....\...........\interaction.vertex

.................\....\...........\interactionAmbient.pixel

.................\....\...........\interactionAmbient.vertex

.................\....\...........\interactionAmbient_skinned.pixel

.................\....\...........\interactionAmbient_skinned.vertex

.................\....\...........\interaction_skinned.pixel

.................\....\...........\interaction_skinned.vertex

.................\....\...........\motionBlur.pixel

.................\....\...........\motionBlur.vertex

.................\....\...........\postprocess.pixel

.................\....\...........\postprocess.vertex

.................\....\...........\shadow.pixel

.................\....\...........\shadow.vertex

.................\....\...........\shadowDebug.pixel

.................\....\...........\shadowDebug.vertex

.................\....\...........\shadowDebug_skinned.pixel

.................\....\...........\shadowDebug_skinned.vertex

.................\....\...........\shadow_skinned.pixel

.................\....\...........\shadow_skinned.vertex

.................\....\...........\simpleshade.pixel

.................\....\...........\simpleshade.vertex

.................\....\...........\skinning.inc

.................\....\...........\skybox.pixel

.................\....\...........\s

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