文件名称:ame05

  • 所属分类:
  • 射击游戏
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2012-12-20
  • 文件大小:
  • 421kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • dd***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

本案例是一个基于android 开发的一个射击类游戏的源码,给对开发android游戏的朋友们一个参考,并且查以在此基础上发挥个人的创造力,开发出更强大的游戏。-This case is based on the android developed a shooting game source development android game friends a reference, and check to play based on individual creativity, and develop a more powerful game.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





ame05\.classpath

.....\.project

.....\AndroidManifest.xml

.....\bin\classes\com\amaker\game\app\BuildConfig.class

.....\...\.......\...\......\....\...\Bullet.class

.....\...\.......\...\......\....\...\Enemy.class

.....\...\.......\...\......\....\...\GameHelper.class

.....\...\.......\...\......\....\...\GameView.class

.....\...\.......\...\......\....\...\MainActivity.class

.....\...\.......\...\......\....\...\Player.class

.....\...\.......\...\......\....\...\R$attr.class

.....\...\.......\...\......\....\...\R$drawable.class

.....\...\.......\...\......\....\...\R$layout.class

.....\...\.......\...\......\....\...\R$string.class

.....\...\.......\...\......\....\...\R.class

.....\...\.......\...\......\....\Layer.class

.....\...\.......\...\......\....\LayerManager.class

.....\...\.......\...\......\....\Sprite.class

.....\...\.......\...\......\....\TiledLayer.class

.....\...\jarlist.cache

.....\default.properties

.....\gen\com\amaker\game\app\BuildConfig.java

.....\...\...\......\....\...\R.java

.....\project.properties

.....\res\drawable\audio_off.png

.....\...\........\audio_on.png

.....\...\........\background.png

.....\...\........\back_img1.png

.....\...\........\back_img2.png

.....\...\........\back_img3.png

.....\...\........\bonus.png

.....\...\........\bullet.png

.....\...\........\bullet2.png

.....\...\........\bullet3456.png

.....\...\........\bullet5.png

.....\...\........\e1.png

.....\...\........\e2.png

.....\...\........\e3.png

.....\...\........\e4.png

.....\...\........\e5.png

.....\...\........\e6.png

.....\...\........\energy_bar.png

.....\...\........\explored.png

.....\...\........\fail.png

.....\...\........\icon.png

.....\...\........\life.png

.....\...\........\num.png

.....\...\........\player.png

.....\...\........\splash.png

.....\...\........\vibra_off.png

.....\...\........\vibra_on.png

.....\...\........\win.png

.....\...\layout\main.xml

.....\...\values\strings.xml

.....\src\com\amaker\game\app\Bullet.java

.....\...\...\......\....\...\Enemy.java

.....\...\...\......\....\...\GameHelper.java

.....\...\...\......\....\...\GameView.java

.....\...\...\......\....\...\MainActivity.java

.....\...\...\......\....\...\Player.java

.....\...\...\......\....\Layer.java

.....\...\...\......\....\LayerManager.java

.....\...\...\......\....\Sprite.java

.....\...\...\......\....\TiledLayer.java

.....\bin\classes\com\amaker\game\app

.....\...\.......\...\......\game

.....\gen\com\amaker\game\app

.....\src\com\amaker\game\app

.....\bin\classes\com\amaker

.....\gen\com\amaker\game

.....\src\com\amaker\game

.....\bin\classes\com

.....\gen\com\amaker

.....\src\com\amaker

.....\bin\classes

.....\...\res

.....\gen\com

.....\res\drawable

.....\...\drawable-hdpi

.....\...\drawable-ldpi

.....\...\drawable-mdpi

.....\...\drawable-xhdpi

.....\...\layout

.....\...\values

.....\src\com

.....\assets

.....\bin

.....\gen

.....\res

.....\src

ame05

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