文件名称:MyGUI_3.2.0_RC1

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2013-01-07
  • 文件大小:
  • 12.73mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • k**
  • 相关连接:
  • 下载说明:
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Use CMake for all IDEs and platforms! :)



All other build systems might exist, but probably deprecated.-Use CMake for all IDEs and platforms! :)



All other build systems might exist, but probably deprecated.




(系统自动生成,下载前可以参看下载内容)

下载文件列表





MyGUI_3.2.0_RC1

...............\ChangeLog.txt

...............\ChangeLog_rus.txt

...............\CMake

...............\CMakeLists.txt

...............\.....\CMakeLists.txt

...............\.....\ConfigureBuild.cmake

...............\.....\Dependencies.cmake

...............\.....\InstallResources.cmake

...............\.....\MyGUIInstallDependencies.cmake

...............\.....\Packages

...............\.....\........\FindBerkelium.cmake

...............\.....\........\FindCarbon.cmake

...............\.....\........\FindCocoa.cmake

...............\.....\........\FindCppUnit.cmake

...............\.....\........\FindDirectX.cmake

...............\.....\........\FindFreetype.cmake

...............\.....\........\FindIOKit.cmake

...............\.....\........\FindOGRE_Old.cmake

...............\.....\........\FindOIS.cmake

...............\.....\Packaging.cmake

...............\.....\Templates

...............\.....\.........\buildsettings.h.in

...............\.....\.........\html.cfg.in

...............\.....\.........\MYGUI.pc.in

...............\.....\.........\MYGUIConfig.cmake.in

...............\.....\.........\MYGUIConfigVersion.cmake.in

...............\.....\.........\MYGUIStatic.pc.in

...............\.....\.........\plugins.cfg.in

...............\.....\.........\plugins_d.cfg.in

...............\.....\.........\resources.xml.in

...............\.....\.........\updateListFiles.bat.in

...............\.....\.........\VisualStudioUserFile.vcproj.user.in

...............\.....\Utils

...............\.....\.....\FindPkgMacros.cmake

...............\.....\.....\MacroLogFeature.cmake

...............\.....\.....\MyGUIConfigTargets.cmake

...............\.....\.....\MyGUIFindFrameworks.cmake

...............\.....\.....\MyGUIGetVersion.cmake

...............\.....\.....\PrecompiledHeader.cmake

...............\.....\.....\PreprocessorUtils.cmake

...............\Common

...............\......\Base

...............\......\BaseLayout

...............\......\..........\Attribute.h

...............\......\..........\BaseLayout.h

...............\......\..........\WrapsAttribute.h

...............\......\....\BaseResource.rc

...............\......\....\DirectX

...............\......\....\.......\BaseManager.cpp

...............\......\....\.......\BaseManager.h

...............\......\....\InputFocusInfo.h

...............\......\....\Main.h

...............\......\....\mygui.ico

...............\......\....\Ogre

...............\......\....\....\BaseManager.cpp

...............\......\....\....\BaseManager.h

...............\......\....\OpenGL

...............\......\....\......\BaseManager.cpp

...............\......\....\......\BaseManager.h

...............\......\....\StatisticInfo.h

...............\......\CMakeLists.txt

...............\......\FileSystemInfo

...............\......\..............\FileSystemInfo.h

...............\......\Input

...............\......\.....\InputConverter.h

...............\......\.....\OIS

...............\......\.....\...\InputManager.cpp

...............\......\.....\...\InputManager.h

...............\......\.....\...\PointerManager.cpp

...............\......\.....\...\PointerManager.h

...............\......\.....\Win32

...............\......\.....\.....\InputManager.cpp

...............\......\.....\.....\InputManager.h

...............\......\.....\.....\PointerManager.cpp

...............\......\.....\.....\PointerManager.h

...............\......\.....\.....\ResourceW32Pointer.cpp

...............\......\.....\.....\ResourceW32Pointer.h

...............\......\.....\Win32_OIS

...............\......\.....\.........\InputManager.cpp

...............\......\.....\.........\InputManager.h

...............\......\.....\.........\PointerManager.cpp

...............\......\.....\.........\PointerManager.h

...............\......\.....\.........\ResourceW32Pointer.cpp

...............\......\.....\.........\ResourceW32Pointer.h

...............\......\ItemBox

...............\......\.......\BaseCellView.h

...............\......\.......\BaseItemBox.h

...............\......\.......\ItemDropInfo.h

...............\......\MessageBox

...............\......\...

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