文件名称:Gallery3D_Code

  • 所属分类:
  • android开发
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.41mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • k*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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学习android Gallery3D 的源代码-The learning the android Gallery3D source code
(系统自动生成,下载前可以参看下载内容)

下载文件列表





Gallery3D

.........\.classpath

.........\.git

.........\....\HEAD

.........\....\index

.........\.project

.........\.settings

.........\.........\org.eclipse.core.resources.prefs

.........\Android.mk

.........\AndroidManifest.xml

.........\assets

.........\bin

.........\...\classes

.........\...\classes.dex

.........\...\.......\com

.........\...\.......\...\cooliris

.........\...\.......\...\........\cache

.........\...\.......\...\........\.....\BootReceiver$1.class

.........\...\.......\...\........\.....\BootReceiver.class

.........\...\.......\...\........\.....\CacheService$1.class

.........\...\.......\...\........\.....\CacheService$2.class

.........\...\.......\...\........\.....\CacheService$3.class

.........\...\.......\...\........\.....\CacheService$4.class

.........\...\.......\...\........\.....\CacheService$5.class

.........\...\.......\...\........\.....\CacheService$6.class

.........\...\.......\...\........\.....\CacheService$7.class

.........\...\.......\...\........\.....\CacheService$8.class

.........\...\.......\...\........\.....\CacheService$Observer.class

.........\...\.......\...\........\.....\CacheService.class

.........\...\.......\...\........\.....\ImageList.class

.........\...\.......\...\........\media

.........\...\.......\...\........\.....\ActiveWallpaper.class

.........\...\.......\...\........\.....\AdaptiveBackgroundTexture.class

.........\...\.......\...\........\.....\ArrayUtils.class

.........\...\.......\...\........\.....\BackgroundLayer.class

.........\...\.......\...\........\.....\BaseCancelable.class

.........\...\.......\...\........\.....\BitmapManager$State.class

.........\...\.......\...\........\.....\BitmapManager$ThreadSet.class

.........\...\.......\...\........\.....\BitmapManager$ThreadStatus.class

.........\...\.......\...\........\.....\BitmapManager.class

.........\...\.......\...\........\.....\BitmapTexture.class

.........\...\.......\...\........\.....\Cancelable.class

.........\...\.......\...\........\.....\CanvasLayer.class

.........\...\.......\...\........\.....\CanvasTexture.class

.........\...\.......\...\........\.....\ConcatenatedDataSource.class

.........\...\.......\...\........\.....\ConcurrentPool.class

.........\...\.......\...\........\.....\CropImage$1$1.class

.........\...\.......\...\........\.....\CropImage$1.class

.........\...\.......\...\........\.....\CropImage$2.class

.........\...\.......\...\........\.....\CropImage$3.class

.........\...\.......\...\........\.....\CropImage$4$1.class

.........\...\.......\...\........\.....\CropImage$4.class

.........\...\.......\...\........\.....\CropImage$5.class

.........\...\.......\...\........\.....\CropImage.class

.........\...\.......\...\........\.....\CropImageView.class

.........\...\.......\...\........\.....\CrossFadingTexture.class

.........\...\.......\...\........\.....\DataSource.class

.........\...\.......\...\........\.....\Deque.class

.........\...\.......\...\........\.....\DetailMode.class

.........\...\.......\...\........\.....\DirectLinkedList$Entry.class

.........\...\.......\...\........\.....\DirectLinkedList.class

.........\...\.......\...\........\.....\DiskCache$Record.class

.........\...\.......\...\........\.....\DiskCache.class

.........\...\.......\...\........\.....\DisplayItem.class

.........\...\.......\...\........\.....\DisplayList.class

.........\...\.......\...\........\.....\DisplaySlot.class

.........\...\.......\...\........\.....\FloatAnim.class

.........\...\.......\...\........\.....\FloatUtils.class

.........\...\.......\...\........\.....\Gallery$1.class

.........\...\.......\...\........\.....\Gallery$2.class

.........\...\.......\...\........\.....\Gallery$3.class

.........\...\.......\...\........\.....\Gallery.class

.........\...\.......\...\........\.....\GridCamera.class

.........\...\.......\...\........\.....\GridCameraManager.class

.........\...\.......\...\........\.....\GridDrawables.class

.........\...\.......\...\........\.....\GridDrawManager$1.class

.........\...\.......\...\........\.....\GridDrawManager.class

.........\...\....

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