文件名称:quake3-1.32b

  • 所属分类:
  • 其它资源
  • 资源属性:
  • [MacOS] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 4.32mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

著名游戏3d游戏quake3的源代码,用c语言编写,很值得研究。
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 23825778quake3-1.32b.rar 列表
quake3-1.32b\COPYING.txt
quake3-1.32b\README.txt
quake3-1.32b\GameRes Readme.txt
quake3-1.32b\code\cgame.lnt
quake3-1.32b\code\clean.bat
quake3-1.32b\code\Construct
quake3-1.32b\code\game.lnt
quake3-1.32b\code\installdebug.bat
quake3-1.32b\code\installrelease.bat
quake3-1.32b\code\installvms.bat
quake3-1.32b\code\Makefile
quake3-1.32b\code\opts.lnt
quake3-1.32b\code\quake3.sln
quake3-1.32b\code\quake3.vcproj
quake3-1.32b\code\renderer.lnt
quake3-1.32b\code\run.bat
quake3-1.32b\code\runrelease.bat
quake3-1.32b\code\botlib\aasfile.h
quake3-1.32b\code\botlib\be_aas_bsp.h
quake3-1.32b\code\botlib\be_aas_bspq3.c
quake3-1.32b\code\botlib\be_aas_cluster.c
quake3-1.32b\code\botlib\be_aas_cluster.h
quake3-1.32b\code\botlib\be_aas_debug.c
quake3-1.32b\code\botlib\be_aas_debug.h
quake3-1.32b\code\botlib\be_aas_def.h
quake3-1.32b\code\botlib\be_aas_entity.c
quake3-1.32b\code\botlib\be_aas_entity.h
quake3-1.32b\code\botlib\be_aas_file.c
quake3-1.32b\code\botlib\be_aas_file.h
quake3-1.32b\code\botlib\be_aas_funcs.h
quake3-1.32b\code\botlib\be_aas_main.c
quake3-1.32b\code\botlib\be_aas_main.h
quake3-1.32b\code\botlib\be_aas_move.c
quake3-1.32b\code\botlib\be_aas_move.h
quake3-1.32b\code\botlib\be_aas_optimize.c
quake3-1.32b\code\botlib\be_aas_optimize.h
quake3-1.32b\code\botlib\be_aas_reach.c
quake3-1.32b\code\botlib\be_aas_reach.h
quake3-1.32b\code\botlib\be_aas_route.c
quake3-1.32b\code\botlib\be_aas_route.h
quake3-1.32b\code\botlib\be_aas_routealt.c
quake3-1.32b\code\botlib\be_aas_routealt.h
quake3-1.32b\code\botlib\be_aas_sample.c
quake3-1.32b\code\botlib\be_aas_sample.h
quake3-1.32b\code\botlib\be_ai_char.c
quake3-1.32b\code\botlib\be_ai_chat.c
quake3-1.32b\code\botlib\be_ai_gen.c
quake3-1.32b\code\botlib\be_ai_goal.c
quake3-1.32b\code\botlib\be_ai_move.c
quake3-1.32b\code\botlib\be_ai_weap.c
quake3-1.32b\code\botlib\be_ai_weight.c
quake3-1.32b\code\botlib\be_ai_weight.h
quake3-1.32b\code\botlib\be_ea.c
quake3-1.32b\code\botlib\be_interface.c
quake3-1.32b\code\botlib\be_interface.h
quake3-1.32b\code\botlib\botlib.vcproj
quake3-1.32b\code\botlib\lcc.mak
quake3-1.32b\code\botlib\linux-i386.mak
quake3-1.32b\code\botlib\l_crc.c
quake3-1.32b\code\botlib\l_crc.h
quake3-1.32b\code\botlib\l_libvar.c
quake3-1.32b\code\botlib\l_libvar.h
quake3-1.32b\code\botlib\l_log.c
quake3-1.32b\code\botlib\l_log.h
quake3-1.32b\code\botlib\l_memory.c
quake3-1.32b\code\botlib\l_memory.h
quake3-1.32b\code\botlib\l_precomp.c
quake3-1.32b\code\botlib\l_precomp.h
quake3-1.32b\code\botlib\l_script.c
quake3-1.32b\code\botlib\l_script.h
quake3-1.32b\code\botlib\l_struct.c
quake3-1.32b\code\botlib\l_struct.h
quake3-1.32b\code\botlib\l_utils.h
quake3-1.32b\code\botlib
quake3-1.32b\code\bspc\aasfile.h
quake3-1.32b\code\bspc\aas_areamerging.c
quake3-1.32b\code\bspc\aas_areamerging.h
quake3-1.32b\code\bspc\aas_cfg.c
quake3-1.32b\code\bspc\aas_cfg.h
quake3-1.32b\code\bspc\aas_create.c
quake3-1.32b\code\bspc\aas_create.h
quake3-1.32b\code\bspc\aas_edgemelting.c
quake3-1.32b\code\bspc\aas_edgemelting.h
quake3-1.32b\code\bspc\aas_facemerging.c
quake3-1.32b\code\bspc\aas_facemerging.h
quake3-1.32b\code\bspc\aas_file.c
quake3-1.32b\code\bspc\aas_file.h
quake3-1.32b\code\bspc\aas_gsubdiv.c
quake3-1.32b\code\bspc\aas_gsubdiv.h
quake3-1.32b\code\bspc\aas_map.c
quake3-1.32b\code\bspc\aas_map.h
quake3-1.32b\code\bspc\aas_prunenodes.c
quake3-1.32b\code\bspc\aas_prunenodes.h
quake3-1.32b\code\bspc\aas_store.c
quake3-1.32b\code\bspc\aas_store.h
quake3-1.32b\code\bspc\be_aas_bspc.c
quake3-1.32b\code\bspc\be_aas_bspc.h
quake3-1.32b\code\bspc\brushbsp.c
quake3-1.32b\code\bspc\bspc.c
quake3-1.32b\code\bspc\bspc.sln
quake3-1.32b\code\bspc\bspc.vcproj
quake3-1.32b\code\bspc\cfgq3.c
quake3-1.32b\code\bspc\Conscript
quake3-1.32b\code\bspc\csg.c
quake3-1.32b\code\bspc\faces.c
quake3-1.32b\code\bspc\gldraw.c
quake3-1.32b\code\bspc\glfile.c
quake3-1.32b\code\bspc\lcc.mak
quake3-1.32b\code\bspc\leakfile.c
quake3-1.32b\code\bspc\linux-i386.mak
quake3-1.32b\code\bspc\l_bsp_ent.c
quake3-1.32b\code\bspc\l_bsp_ent.h
quake3-1.32b\code\bspc\l_bsp_hl.c
quake3-1.32b\code\bspc\l_bsp_hl.h
quake3-1.32b\code\bspc\l_bsp_q1.c
quake3-1.32b\code\bspc\l_bsp_q1.h
quake3-1.32b\code\bspc\l_bsp_q2.c
quake3-1.32b\code\bspc\l_bsp_q2.h
quake3-1.32b\code\bspc\l_bsp_q3.c
quake3-1.32b\code\bspc\l_bsp_q3.h
quake3-1.32b\code\bspc\l_bsp_sin.c
quake3-1.32b\code\bspc\l_bsp_sin.h
quake3-1.32b\code\bspc\l_cmd.c
quake3-1.32b\code\bspc\l_cmd.h
quake3-1.32b\code\bspc\l_log.c
quake3-1.32b\code\bspc\l_log.h
quake3-1.32b\code\bspc\l_math.c
quake3-1.32b\code\bspc\l_math.h
quake3-1.32b\code\bspc\l_mem.c
quake3-1.32b\code\bspc\l_mem.h
quake3-1.32b\code\bspc\l_poly.c
quake3-1.32b\code\bspc\l_poly.h
quake3-1.32b\code\bspc\l_qfiles.c
quake3-1.32b\code\bspc\l_qfiles.h
quake3-1.32b\code\bspc\l_threads.c
quake3-1.32b\code\bspc\l_threads.h
quake3-1.32b\code\bspc\l_utils.c
quake3-1.32b\code\bspc\l_utils.h
quake3-1.32b\code\bspc\Makefile
quake3-1.32b\code\bspc\map.c
quake3-1.32b\code\bspc\map_hl.c
quake3-1.32b\code\bspc\map_q1.c
quake3-1.32b\code\bspc\map_q2.c
quake3-1.32b\code\bspc\map_q3.c
quake3-1.32b\code\bspc\map_sin.c
quake3-1.32b\code\bspc\nodraw.c
quake3-1.32b\code\bspc\portals.c
quake3-1.32b\code\bspc\prtfile.c
quake3-1.32b\code\bspc\q2files.h
quake3-1.32b\code\bspc\q3files.h
quake3-1.32b\code\bspc\qbsp.h
quake3-1.32b\code\bspc\qfiles.h
quake3-1.32b\code\bspc\sinfiles.h
quake3-1.32b\code\bspc\tetrahedron.c
quake3-1.32b\code\bspc\tetrahedron.h
quake3-1.32b\code\bspc\textures.c
quake3-1.32b\code\bspc\tree.c
quake3-1.32b\code\bspc\writebsp.c
quake3-1.32b\code\bspc\_files.c
quake3-1.32b\code\bspc
quake3-1.32b\code\cgame\cgame.bat
quake3-1.32b\code\cgame\cgame.def
quake3-1.32b\code\cgame\cgame.plg
quake3-1.32b\code\cgame\cgame.q3asm
quake3-1.32b\code\cgame\cgame.sh
quake3-1.32b\code\cgame\cgame.vcproj
quake3-1.32b\code\cgame\cgame_ta.bat
quake3-1.32b\code\cgame\cgame_ta.q3asm
quake3-1.32b\code\cgame\cgame_ta.sh
quake3-1.32b\code\cgame\cg_consolecmds.c
quake3-1.32b\code\cgame\cg_draw.c
quake3-1.32b\code\cgame\cg_drawtools.c
quake3-1.32b\code\cgame\cg_effects.c
quake3-1.32b\code\cgame\cg_ents.c
quake3-1.32b\code\cgame\cg_event.c
quake3-1.32b\code\cgame\cg_info.c
quake3-1.32b\code\cgame\cg_local.h
quake3-1.32b\code\cgame\cg_localents.c
quake3-1.32b\code\cgame\cg_main.c
quake3-1.32b\code\cgame\cg_marks.c
quake3-1.32b\code\cgame\cg_newdraw.c
quake3-1.32b\code\cgame\cg_particles.c
quake3-1.32b\code\cgame\cg_players.c
quake3-1.32b\code\cgame\cg_playerstate.c
quake3-1.32b\code\cgame\cg_predict.c
quake3-1.32b\code\cgame\cg_public.h
quake3-1.32b\code\cgame\cg_scoreboard.c
quake3-1.32b\code\cgame\cg_servercmds.c
quake3-1.32b\code\cgame\cg_snapshot.c
quake3-1.32b\code\cgame\cg_syscalls.asm
quake3-1.32b\code\cgame\cg_syscalls.c
quake3-1.32b\code\cgame\cg_view.c
quake3-1.32b\code\cgame\cg_weapons.c
quake3-1.32b\code\cgame\Conscript
quake3-1.32b\code\cgame\tr_types.h
quake3-1.32b\code\cgame
quake3-1.32b\code\client\client.h
quake3-1.32b\code\client\cl_cgame.c
quake3-1.32b\code\client\cl_cin.c
quake3-1.32b\code\client\cl_console.c
quake3-1.32b\code\client\cl_input.c
quake3-1.32b\code\client\cl_keys.c
quake3-1.32b\code\client\cl_main.c
quake3-1.32b\code\client\cl_net_chan.c
quake3-1.32b\code\client\cl_parse.c
quake3-1.32b\code\client\cl_scrn.c
quake3-1.32b\code\client\cl_ui.c
quake3-1.32b\code\client\keys.h
quake3-1.32b\code\client\snd_adpcm.c
quake3-1.32b\code\client\snd_dma.c
quake3-1.32b\code\client\snd_local.h
quake3-1.32b\code\client\snd_mem.c
quake3-1.32b\code\client\snd_mix.c
quake3-1.32b\code\client\snd_public.h
quake3-1.32b\code\client\snd_wavelet.c
quake3-1.32b\code\client
quake3-1.32b\code\game\ai_chat.c
quake3-1.32b\code\game\ai_chat.h
quake3-1.32b\code\game\ai_cmd.c
quake3-1.32b\code\game\ai_cmd.h
quake3-1.32b\code\game\ai_dmnet.c
quake3-1.32b\code\game\ai_dmnet.h
quake3-1.32b\code\game\ai_dmq3.c
quake3-1.32b\code\game\ai_dmq3.h
quake3-1.32b\code\game\ai_main.c
quake3-1.32b\code\game\ai_main.h
quake3-1.32b\code\game\ai_team.c
quake3-1.32b\code\game\ai_team.h
quake3-1.32b\code\game\ai_vcmd.c
quake3-1.32b\code\game\ai_vcmd.h
quake3-1.32b\code\game\be_aas.h
quake3-1.32b\code\game\be_ai_char.h
quake3-1.32b\code\game\be_ai_chat.h
quake3-1.32b\code\game\be_ai_gen.h
quake3-1.32b\code\game\be_ai_goal.h
quake3-1.32b\code\game\be_ai_move.h
quake3-1.32b\code\game\be_ai_weap.h
quake3-1.32b\code\game\be_ea.h
quake3-1.32b\code\game\bg_lib.c
quake3-1.32b\code\game\bg_lib.h
quake3-1.32b\code\game\bg_local.h
quake3-1.32b\code\game\bg_misc.c
quake3-1.32b\code\game\bg_pmove.c
quake3-1.32b\code\game\bg_public.h
quake3-1.32b\code\game\bg_slidemove.c
quake3-1.32b\code\game\botlib.h
quake3-1.32b\code\game\chars.h
quake3-1.32b\code\game\Conscript
quake3-1.32b\code\game\game.bat
quake3-1.32b\code\game\game.def
quake3-1.32b\code\game\game.q3asm
quake3-1.32b\code\game\game.sh
quake3-1.32b\code\game\game.vcproj
quake3-1.32b\code\game\game_ta.bat
quake3-1.32b\code\game\game_ta.q3asm
quake3-1.32b\code\game\game_ta.sh
quake3-1.32b\code\game\g_active.c
quake3-1.32b\code\game\g_arenas.c
quake3-1.32b\code\game\g_bot.c
quake3-1.32b\code\game\g_client.c
quake3-1.32b\code\game\g_cmds.c
quake3-1.32b\code\game\g_combat.c
quake3-1.32b\code\game\g_items.c
quake3-1.32b\code\game\g_local.h
quake3-1.32b\code\game\g_main.c
quake3-1.32b\code\game\g_mem.c
quake3-1.32b\code\game\g_misc.c
quake3-1.32b\code\game\g_missile.c
quake3-1.32b\code\game\g_mover.c
quake3-1.32b\code\game\g_public.h
quake3-1.32b\code\game\g_rankings.c
quake3-1.32b\code\game\g_rankings.h
quake3-1.32b\code\game\g_session.c
quake3-1.32b\code\game\g_spawn.c
quake3-1.32b\code\game\g_svcmds.c
quake3-1.32b\code\game\g_syscalls.asm
quake3-1.32b\code\game\g_syscalls.c
quake3-1.32b\code\game\g_target.c
quake3-1.32b\code\game\g_team.c
quake3-1.32b\code\game\g_team.h
quake3-1.32b\code\game\g_trigger.c
quake3-1.32b\code\game\g_utils.c
quake3-1.32b\code\game\g_weapon.c
quake3-1.32b\code\game\inv.h
quake3-1.32b\code\game\match.h
quake3-1.32b\code\game\q_math.c
quake3-1.32b\code\game\q_shared.c
quake3-1.32b\code\game\q_shared.h
quake3-1.32b\code\game\surfaceflags.h
quake3-1.32b\code\game\syn.h
quake3-1.32b\code\game
quake3-1.32b\code\jpeg-6\jcapimin.c
quake3-1.32b\code\jpeg-6\jcapistd.c
quake3-1.32b\code\jpeg-6\jccoefct.c
quake3-1.32b\code\jpeg-6\jccolor.c
quake3-1.32b\code\jpeg-6\jcdctmgr.c
quake3-1.32b\code\jpeg-6\jchuff.c
quake3-1.32b\code\jpeg-6\jchuff.h
quake3-1.32b\code\jpeg-6\jcinit.c
quake3-1.32b\code\jpeg-6\jcmainct.c
quake3-1.32b\code\jpeg-6\jcmarker.c
quake3-1.32b\code\jpeg-6\jcmaster.c
quake3-1.32b\code\jpeg-6\jcomapi.c
quake3-1.32b\code\jpeg-6\jconfig.h
quake3-1.32b\code\jpeg-6\jcparam.c
quake3-1.32b\code\jpeg-6\jcphuff.c
quake3-1.32b\code\jpeg-6\jcprepct.c
quake3-1.32b\code\jpeg-6\jcsample.c
quake3-1.32b\code\jpeg-6\jctrans.c
quake3-1.32b\code\jpeg-6\jdapimin.c
quake3-1.32b\code\jpeg-6\jdapistd.c
quake3-1.32b\code\jpeg-6\jdatadst.c
quake3-1.32b\code\jpeg-6\jdatasrc.c
quake3-1.32b\code\jpeg-6\jdcoefct.c
quake3-1.32b\code\jpeg-6\jdcolor.c
quake3-1.32b\code\jpeg-6\jdct.h
quake3-1.32b\code\jpeg-6\jddctmgr.c
quake3-1.32b\code\jpeg-6\jdhuff.c
quake3-1.32b\code\jpeg-6\jdhuff.h
quake3-1.32b\code\jpeg-6\jdinput.c
quake3-1.32b\code\jpeg-6\jdmainct.c
quake3-1.32b\code\jpeg-6\jdmarker.c
quake3-1.32b\code\jpeg-6\jdmaster.c
quake3-1.32b\code\jpeg-6\jdmerge.c
quake3-1.32b\code\jpeg-6\jdphuff.c
quake3-1.32b\code\jpeg-6\jdpostct.c
quake3-1.32b\code\jpeg-6\jdsample.c
quake3-1.32b\code\jpeg-6\jdtrans.c
quake3-1.32b\code\jpeg-6\jerror.c
quake3-1.32b\code\jpeg-6\jerror.h
quake3-1.32b\code\jpeg-6\jfdctflt.c
quake3-1.32b\code\jpeg-6\jfdctfst.c
quake3-1.32b\code\jpeg-6\jfdctint.c
quake3-1.32b\code\jpeg-6\jidctflt.c
quake3-1.32b\code\jpeg-6\jidctfst.c
quake3-1.32b\code\jpeg-6\jidctint.c
quake3-1.32b\code\jpeg-6\jidctred.c
quake3-1.32b\code\jpeg-6\jinclude.h
quake3-1.32b\code\jpeg-6\jload.c
quake3-1.32b\code\jpeg-6\jmemansi.c
quake3-1.32b\code\jpeg-6\jmemdos.c
quake3-1.32b\code\jpeg-6\jmemmgr.c
quake3-1.32b\code\jpeg-6\jmemname.c
quake3-1.32b\code\jpeg-6\jmemnobs.c
quake3-1.32b\code\jpeg-6\jmemsys.h
quake3-1.32b\code\jpeg-6\jmorecfg.h
quake3-1.32b\code\jpeg-6\jpegint.h
quake3-1.32b\code\jpeg-6\jpeglib.h
quake3-1.32b\code\jpeg-6\jpegtran.c
quake3-1.32b\code\jpeg-6\jquant1.c
quake3-1.32b\code\jpeg-6\jquant2.c
quake3-1.32b\code\jpeg-6\jutils.c
quake3-1.32b\code\jpeg-6\jversion.h
quake3-1.32b\code\jpeg-6\README
quake3-1.32b\code\jpeg-6
quake3-1.32b\code\macosx\banner.jpg
quake3-1.32b\code\macosx\botlib.log
quake3-1.32b\code\macosx\BuildRelease
quake3-1.32b\code\macosx\CGMouseDeltaFix.h
quake3-1.32b\code\macosx\CGMouseDeltaFix.m
quake3-1.32b\code\macosx\CGPrivateAPI.h
quake3-1.32b\code\macosx\GenerateQGL.pl
quake3-1.32b\code\macosx\macosx_display.h
quake3-1.32b\code\macosx\macosx_display.m
quake3-1.32b\code\macosx\macosx_glimp.h
quake3-1.32b\code\macosx\macosx_glimp.m
quake3-1.32b\code\macosx\macosx_glsmp_mutex.m
quake3-1.32b\code\macosx\macosx_glsmp_null.m
quake3-1.32b\code\macosx\macosx_glsmp_ports.m
quake3-1.32b\code\macosx\macosx_input.m
quake3-1.32b\code\macosx\macosx_local.h
quake3-1.32b\code\macosx\macosx_qgl.h
quake3-1.32b\code\macosx\macosx_sndcore.m
quake3-1.32b\code\macosx\macosx_snddma.m
quake3-1.32b\code\macosx\macosx_sys.m
quake3-1.32b\code\macosx\macosx_timers.h
quake3-1.32b\code\macosx\macosx_timers.m
quake3-1.32b\code\macosx\Performance.rtf
quake3-1.32b\code\macosx\Q3Controller.h
quake3-1.32b\code\macosx\Q3Controller.m
quake3-1.32b\code\macosx\Quake3.icns
quake3-1.32b\code\macosx\RecordDemo.zsh
quake3-1.32b\code\macosx\timedemo.zsh
quake3-1.32b\code\macosx\Quake3.nib\classes.nib
quake3-1.32b\code\macosx\Quake3.nib\info.nib
quake3-1.32b\code\macosx\Quake3.nib\objects.nib
quake3-1.32b\code\macosx\Quake3.nib
quake3-1.32b\code\macosx\Quake3.pbproj\apple.pbxuser
quake3-1.32b\code\macosx\Quake3.pbproj\project.pbxproj
quake3-1.32b\code\macosx\Quake3.pbproj
quake3-1.32b\code\macosx
quake3-1.32b\code\null\mac_net.c
quake3-1.32b\code\null\null_client.c
quake3-1.32b\code\null\null_glimp.c
quake3-1.32b\code\null\null_input.c
quake3-1.32b\code\null\null_main.c
quake3-1.32b\code\null\null_net.c
quake3-1.32b\code\null\null_snddma.c
quake3-1.32b\code\null
quake3-1.32b\code\q3_ui\compile.bat
quake3-1.32b\code\q3_ui\Conscript
quake3-1.32b\code\q3_ui\keycodes.h
quake3-1.32b\code\q3_ui\q3_ui.bat
quake3-1.32b\code\q3_ui\q3_ui.q3asm
quake3-1.32b\code\q3_ui\q3_ui.sh
quake3-1.32b\code\q3_ui\q3_ui.vcproj
quake3-1.32b\code\q3_ui\ui.def
quake3-1.32b\code\q3_ui\ui.q3asm
quake3-1.32b\code\q3_ui\ui_addbots.c
quake3-1.32b\code\q3_ui\ui_atoms.c
quake3-1.32b\code\q3_ui\ui_cdkey.c
quake3-1.32b\code\q3_ui\ui_cinematics.c
quake3-1.32b\code\q3_ui\ui_confirm.c
quake3-1.32b\code\q3_ui\ui_connect.c
quake3-1.32b\code\q3_ui\ui_controls2.c
quake3-1.32b\code\q3_ui\ui_credits.c
quake3-1.32b\code\q3_ui\ui_demo2.c
quake3-1.32b\code\q3_ui\ui_display.c
quake3-1.32b\code\q3_ui\ui_gameinfo.c
quake3-1.32b\code\q3_ui\ui_ingame.c
quake3-1.32b\code\q3_ui\ui_loadconfig.c
quake3-1.32b\code\q3_ui\ui_local.h
quake3-1.32b\code\q3_ui\ui_login.c
quake3-1.32b\code\q3_ui\ui_main.c
quake3-1.32b\code\q3_ui\ui_menu.c
quake3-1.32b\code\q3_ui\ui_mfield.c
quake3-1.32b\code\q3_ui\ui_mods.c
quake3-1.32b\code\q3_ui\ui_network.c
quake3-1.32b\code\q3_ui\ui_options.c
quake3-1.32b\code\q3_ui\ui_playermodel.c
quake3-1.32b\code\q3_ui\ui_players.c
quake3-1.32b\code\q3_ui\ui_playersettings.c
quake3-1.32b\code\q3_ui\ui_preferences.c
quake3-1.32b\code\q3_ui\ui_qmenu.c
quake3-1.32b\code\q3_ui\ui_rankings.c
quake3-1.32b\code\q3_ui\ui_rankstatus.c
quake3-1.32b\code\q3_ui\ui_removebots.c
quake3-1.32b\code\q3_ui\ui_saveconfig.c
quake3-1.32b\code\q3_ui\ui_serverinfo.c
quake3-1.32b\code\q3_ui\ui_servers2.c
quake3-1.32b\code\q3_ui\ui_setup.c
quake3-1.32b\code\q3_ui\ui_signup.c
quake3-1.32b\code\q3_ui\ui_sound.c
quake3-1.32b\code\q3_ui\ui_sparena.c
quake3-1.32b\code\q3_ui\ui_specifyleague.c
quake3-1.32b\code\q3_ui\ui_specifyserver.c
quake3-1.32b\code\q3_ui\ui_splevel.c
quake3-1.32b\code\q3_ui\ui_sppostgame.c
quake3-1.32b\code\q3_ui\ui_spreset.c
quake3-1.32b\code\q3_ui\ui_spskill.c
quake3-1.32b\code\q3_ui\ui_startserver.c
quake3-1.32b\code\q3_ui\ui_team.c
quake3-1.32b\code\q3_ui\ui_teamorders.c
quake3-1.32b\code\q3_ui\ui_video.c
quake3-1.32b\code\q3_ui
quake3-1.32b\code\qcommon\cmd.c
quake3-1.32b\code\qcommon\cmd.c.save
quake3-1.32b\code\qcommon\cm_load.c
quake3-1.32b\code\qcommon\cm_local.h
quake3-1.32b\code\qcommon\cm_patch.c
quake3-1.32b\code\qcommon\cm_patch.h
quake3-1.32b\code\qcommon\cm_polylib.c
quake3-1.32b\code\qcommon\cm_polylib.h
quake3-1.32b\code\qcommon\cm_public.h
quake3-1.32b\code\qcommon\cm_test.c
quake3-1.32b\code\qcommon\cm_trace.c
quake3-1.32b\code\qcommon\common.c
quake3-1.32b\code\qcommon\cvar.c
quake3-1.32b\code\qcommon\files.c
quake3-1.32b\code\qcommon\huffman.c
quake3-1.32b\code\qcommon\md4.c
quake3-1.32b\code\qcommon\msg.c
quake3-1.32b\code\qcommon\net_chan.c
quake3-1.32b\code\qcommon\qcommon.h
quake3-1.32b\code\qcommon\qfiles.h
quake3-1.32b\code\qcommon\unzip.c
quake3-1.32b\code\qcommon\unzip.h
quake3-1.32b\code\qcommon\vm.c
quake3-1.32b\code\qcommon\vm_interpreted.c
quake3-1.32b\code\qcommon\vm_local.h
quake3-1.32b\code\qcommon\vm_ppc.c
quake3-1.32b\code\qcommon\vm_ppc_new.c
quake3-1.32b\code\qcommon\vm_x86.c
quake3-1.32b\code\qcommon
quake3-1.32b\code\renderer\qgl.h
quake3-1.32b\code\renderer\qgl_linked.h
quake3-1.32b\code\renderer\ref_trin.def
quake3-1.32b\code\renderer\renderer.vcproj
quake3-1.32b\code\renderer\tr_animation.c
quake3-1.32b\code\renderer\tr_backend.c
quake3-1.32b\code\renderer\tr_bsp.c
quake3-1.32b\code\renderer\tr_cmds.c
quake3-1.32b\code\renderer\tr_curve.c
quake3-1.32b\code\renderer\tr_flares.c
quake3-1.32b\code\renderer\tr_font.c
quake3-1.32b\code\renderer\tr_image.c
quake3-1.32b\code\renderer\tr_init.c
quake3-1.32b\code\renderer\tr_light.c
quake3-1.32b\code\renderer\tr_local.h
quake3-1.32b\code\renderer\tr_main.c
quake3-1.32b\code\renderer\tr_marks.c
quake3-1.32b\code\renderer\tr_mesh.c
quake3-1.32b\code\renderer\tr_model.c
quake3-1.32b\code\renderer\tr_noise.c
quake3-1.32b\code\renderer\tr_public.h
quake3-1.32b\code\renderer\tr_scene.c
quake3-1.32b\code\renderer\tr_shade.c
quake3-1.32b\code\renderer\tr_shader.c
quake3-1.32b\code\renderer\tr_shade_calc.c
quake3-1.32b\code\renderer\tr_shadows.c
quake3-1.32b\code\renderer\tr_sky.c
quake3-1.32b\code\renderer\tr_surface.c
quake3-1.32b\code\renderer\tr_world.c
quake3-1.32b\code\renderer
quake3-1.32b\code\server\server.h
quake3-1.32b\code\server\sv_bot.c
quake3-1.32b\code\server\sv_ccmds.c
quake3-1.32b\code\server\sv_client.c
quake3-1.32b\code\server\sv_game.c
quake3-1.32b\code\server\sv_init.c
quake3-1.32b\code\server\sv_main.c
quake3-1.32b\code\server\sv_net_chan.c
quake3-1.32b\code\server\sv_rankings.c
quake3-1.32b\code\server\sv_snapshot.c
quake3-1.32b\code\server\sv_world.c
quake3-1.32b\code\server
quake3-1.32b\code\splines\math_angles.cpp
quake3-1.32b\code\splines\math_angles.h
quake3-1.32b\code\splines\math_matrix.cpp
quake3-1.32b\code\splines\math_matrix.h
quake3-1.32b\code\splines\math_quaternion.cpp
quake3-1.32b\code\splines\math_quaternion.h
quake3-1.32b\code\splines\math_vector.cpp
quake3-1.32b\code\splines\math_vector.h
quake3-1.32b\code\splines\q_parse.cpp
quake3-1.32b\code\splines\q_shared.cpp
quake3-1.32b\code\splines\q_shared.h
quake3-1.32b\code\splines\q_shared.hpp
quake3-1.32b\code\splines\splines.cpp
quake3-1.32b\code\splines\splines.h
quake3-1.32b\code\splines\Splines.vcproj
quake3-1.32b\code\splines\util_list.h
quake3-1.32b\code\splines\util_str.cpp
quake3-1.32b\code\splines\util_str.h
quake3-1.32b\code\splines
quake3-1.32b\code\ui\compile.bat
quake3-1.32b\code\ui\Conscript
quake3-1.32b\code\ui\keycodes.h
quake3-1.32b\code\ui\ui.bat
quake3-1.32b\code\ui\ui.def
quake3-1.32b\code\ui\ui.q3asm
quake3-1.32b\code\ui\ui.vcproj
quake3-1.32b\code\ui\ui_atoms.c
quake3-1.32b\code\ui\ui_gameinfo.c
quake3-1.32b\code\ui\ui_local.h
quake3-1.32b\code\ui\ui_main.c
quake3-1.32b\code\ui\ui_players.c
quake3-1.32b\code\ui\ui_public.h
quake3-1.32b\code\ui\ui_shared.c
quake3-1.32b\code\ui\ui_shared.h
quake3-1.32b\code\ui\ui_syscalls.asm
quake3-1.32b\code\ui\ui_syscalls.c
quake3-1.32b\code\ui\ui_util.c
quake3-1.32b\code\ui
quake3-1.32b\code\unix\build_setup.sh
quake3-1.32b\code\unix\ChangeLog
quake3-1.32b\code\unix\cons
quake3-1.32b\code\unix\Conscript-client
quake3-1.32b\code\unix\Conscript-dedicated
quake3-1.32b\code\unix\Conscript-pk3
quake3-1.32b\code\unix\Conscript-sdk
quake3-1.32b\code\unix\Conscript-setup
quake3-1.32b\code\unix\Cons_gcc.pm
quake3-1.32b\code\unix\extract_ver.pl
quake3-1.32b\code\unix\ftol.nasm
quake3-1.32b\code\unix\linux_common.c
quake3-1.32b\code\unix\linux_glimp.c
quake3-1.32b\code\unix\linux_joystick.c
quake3-1.32b\code\unix\linux_local.h
quake3-1.32b\code\unix\linux_qgl.c
quake3-1.32b\code\unix\linux_signals.c
quake3-1.32b\code\unix\linux_snd.c
quake3-1.32b\code\unix\Makefile
quake3-1.32b\code\unix\Makefile.Game
quake3-1.32b\code\unix\matha.s
quake3-1.32b\code\unix\pcons-2.3.1
quake3-1.32b\code\unix\q3test.spec.sh
quake3-1.32b\code\unix\qasm.h
quake3-1.32b\code\unix\quake3.gif
quake3-1.32b\code\unix\Quake3.kdelnk
quake3-1.32b\code\unix\quake3.xpm
quake3-1.32b\code\unix\README.EULA
quake3-1.32b\code\unix\README.Linux
quake3-1.32b\code\unix\README.Q3Test
quake3-1.32b\code\unix\run-target.sh
quake3-1.32b\code\unix\snapvector.nasm
quake3-1.32b\code\unix\snd_mixa.s
quake3-1.32b\code\unix\sys_dosa.s
quake3-1.32b\code\unix\unix_glw.h
quake3-1.32b\code\unix\unix_main.c
quake3-1.32b\code\unix\unix_net.c
quake3-1.32b\code\unix\unix_shared.c
quake3-1.32b\code\unix\vm_x86.c
quake3-1.32b\code\unix\vm_x86a.s
quake3-1.32b\code\unix\LinuxSupport\CHANGES-1.32.txt
quake3-1.32b\code\unix\LinuxSupport\index.html
quake3-1.32b\code\unix\LinuxSupport\INSTALL
quake3-1.32b\code\unix\LinuxSupport\udp_wide_broadcast.patch
quake3-1.32b\code\unix\LinuxSupport\udp_wide_README.txt
quake3-1.32b\code\unix\LinuxSupport
quake3-1.32b\code\unix
quake3-1.32b\code\win32\background.bmp
quake3-1.32b\code\win32\clear.bmp
quake3-1.32b\code\win32\glw_win.h
quake3-1.32b\code\win32\icon2.ico
quake3-1.32b\code\win32\qe3.ico
quake3-1.32b\code\win32\resource.h
quake3-1.32b\code\win32\winquake.rc
quake3-1.32b\code\win32\win_gamma.c
quake3-1.32b\code\win32\win_glimp.c
quake3-1.32b\code\win32\win_input.c
quake3-1.32b\code\win32\win_local.h
quake3-1.32b\code\win32\win_main.c
quake3-1.32b\code\win32\win_net.c
quake3-1.32b\code\win32\win_qgl.c
quake3-1.32b\code\win32\win_shared.c
quake3-1.32b\code\win32\win_snd.c
quake3-1.32b\code\win32\win_syscon.c
quake3-1.32b\code\win32\win_wndproc.c
quake3-1.32b\code\win32\mod-sdk-setup\GameSource.VCT
quake3-1.32b\code\win32\mod-sdk-setup\QIIIA Game Source License.doc
quake3-1.32b\code\win32\mod-sdk-setup\bin\lcc.exe
quake3-1.32b\code\win32\mod-sdk-setup\bin\q3asm.exe
quake3-1.32b\code\win32\mod-sdk-setup\bin\q3cpp.exe
quake3-1.32b\code\win32\mod-sdk-setup\bin\q3rcc.exe
quake3-1.32b\code\win32\mod-sdk-setup\bin
quake3-1.32b\code\win32\mod-sdk-setup
quake3-1.32b\code\win32
quake3-1.32b\code
quake3-1.32b\common\aselib.c
quake3-1.32b\common\aselib.h
quake3-1.32b\common\bspfile.c
quake3-1.32b\common\bspfile.h
quake3-1.32b\common\cmdlib.c
quake3-1.32b\common\cmdlib.h
quake3-1.32b\common\imagelib.c
quake3-1.32b\common\imagelib.h
quake3-1.32b\common\l3dslib.c
quake3-1.32b\common\l3dslib.h
quake3-1.32b\common\mathlib.c
quake3-1.32b\common\mathlib.h
quake3-1.32b\common\md4.c
quake3-1.32b\common\mutex.c
quake3-1.32b\common\mutex.h
quake3-1.32b\common\polylib.c
quake3-1.32b\common\polylib.h
quake3-1.32b\common\polyset.h
quake3-1.32b\common\qfiles.h
quake3-1.32b\common\scriplib.c
quake3-1.32b\common\scriplib.h
quake3-1.32b\common\surfaceflags.h
quake3-1.32b\common\threads.c
quake3-1.32b\common\threads.h
quake3-1.32b\common\trilib.c
quake3-1.32b\common\trilib.h
quake3-1.32b\common
quake3-1.32b\lcc\buildnt.bat
quake3-1.32b\lcc\buildnt.sh
quake3-1.32b\lcc\COPYRIGHT
quake3-1.32b\lcc\custom.mk
quake3-1.32b\lcc\LOG
quake3-1.32b\lcc\makefile
quake3-1.32b\lcc\makefile.nt
quake3-1.32b\lcc\packing.lst
quake3-1.32b\lcc\README
quake3-1.32b\lcc\README.id
quake3-1.32b\lcc\alpha\osf\tst\8q.1bk
quake3-1.32b\lcc\alpha\osf\tst\8q.2bk
quake3-1.32b\lcc\alpha\osf\tst\8q.sbk
quake3-1.32b\lcc\alpha\osf\tst\array.1bk
quake3-1.32b\lcc\alpha\osf\tst\array.2bk
quake3-1.32b\lcc\alpha\osf\tst\array.sbk
quake3-1.32b\lcc\alpha\osf\tst\cf.1bk
quake3-1.32b\lcc\alpha\osf\tst\cf.2bk
quake3-1.32b\lcc\alpha\osf\tst\cf.sbk
quake3-1.32b\lcc\alpha\osf\tst\cq.1bk
quake3-1.32b\lcc\alpha\osf\tst\cq.2bk
quake3-1.32b\lcc\alpha\osf\tst\cq.sbk
quake3-1.32b\lcc\alpha\osf\tst\cvt.1bk
quake3-1.32b\lcc\alpha\osf\tst\cvt.2bk
quake3-1.32b\lcc\alpha\osf\tst\cvt.sbk
quake3-1.32b\lcc\alpha\osf\tst\fields.1bk
quake3-1.32b\lcc\alpha\osf\tst\fields.2bk
quake3-1.32b\lcc\alpha\osf\tst\fields.sbk
quake3-1.32b\lcc\alpha\osf\tst\front.2bk
quake3-1.32b\lcc\alpha\osf\tst\front.sbk
quake3-1.32b\lcc\alpha\osf\tst\incr.1bk
quake3-1.32b\lcc\alpha\osf\tst\incr.2bk
quake3-1.32b\lcc\alpha\osf\tst\incr.sbk
quake3-1.32b\lcc\alpha\osf\tst\init.1bk
quake3-1.32b\lcc\alpha\osf\tst\init.2bk
quake3-1.32b\lcc\alpha\osf\tst\init.sbk
quake3-1.32b\lcc\alpha\osf\tst\limits.1bk
quake3-1.32b\lcc\alpha\osf\tst\limits.2bk
quake3-1.32b\lcc\alpha\osf\tst\limits.sbk
quake3-1.32b\lcc\alpha\osf\tst\paranoia.1bk
quake3-1.32b\lcc\alpha\osf\tst\paranoia.2bk
quake3-1.32b\lcc\alpha\osf\tst\paranoia.sbk
quake3-1.32b\lcc\alpha\osf\tst\sort.1bk
quake3-1.32b\lcc\alpha\osf\tst\sort.2bk
quake3-1.32b\lcc\alpha\osf\tst\sort.sbk
quake3-1.32b\lcc\alpha\osf\tst\spill.1bk
quake3-1.32b\lcc\alpha\osf\tst\spill.2bk
quake3-1.32b\lcc\alpha\osf\tst\spill.sbk
quake3-1.32b\lcc\alpha\osf\tst\stdarg.1bk
quake3-1.32b\lcc\alpha\osf\tst\stdarg.2bk
quake3-1.32b\lcc\alpha\osf\tst\stdarg.sbk
quake3-1.32b\lcc\alpha\osf\tst\struct.1bk
quake3-1.32b\lcc\alpha\osf\tst\struct.2bk
quake3-1.32b\lcc\alpha\osf\tst\struct.sbk
quake3-1.32b\lcc\alpha\osf\tst\switch.1bk
quake3-1.32b\lcc\alpha\osf\tst\switch.2bk
quake3-1.32b\lcc\alpha\osf\tst\switch.sbk
quake3-1.32b\lcc\alpha\osf\tst\wf1.1bk
quake3-1.32b\lcc\alpha\osf\tst\wf1.2bk
quake3-1.32b\lcc\alpha\osf\tst\wf1.sbk
quake3-1.32b\lcc\alpha\osf\tst\yacc.1bk
quake3-1.32b\lcc\alpha\osf\tst\yacc.2bk
quake3-1.32b\lcc\alpha\osf\tst\yacc.sbk
quake3-1.32b\lcc\alpha\osf\tst
quake3-1.32b\lcc\alpha\osf
quake3-1.32b\lcc\alpha
quake3-1.32b\lcc\bin\lcc.exe
quake3-1.32b\lcc\bin\q3cpp.exe
quake3-1.32b\lcc\bin\q3rcc.exe
quake3-1.32b\lcc\bin
quake3-1.32b\lcc\cpp\cpp.c
quake3-1.32b\lcc\cpp\cpp.h
quake3-1.32b\lcc\cpp\eval.c
quake3-1.32b\lcc\cpp\getopt.c
quake3-1.32b\lcc\cpp\hideset.c
quake3-1.32b\lcc\cpp\include.c
quake3-1.32b\lcc\cpp\lex.c
quake3-1.32b\lcc\cpp\macro.c
quake3-1.32b\lcc\cpp\nlist.c
quake3-1.32b\lcc\cpp\tokens.c
quake3-1.32b\lcc\cpp\unix.c
quake3-1.32b\lcc\cpp
quake3-1.32b\lcc\doc\4.html
quake3-1.32b\lcc\doc\bprint.1
quake3-1.32b\lcc\doc\bprint.pdf
quake3-1.32b\lcc\doc\install.html
quake3-1.32b\lcc\doc\lcc.1
quake3-1.32b\lcc\doc\lcc.pdf
quake3-1.32b\lcc\doc
quake3-1.32b\lcc\etc\bprint.c
quake3-1.32b\lcc\etc\gcc-solaris.c
quake3-1.32b\lcc\etc\irix.c
quake3-1.32b\lcc\etc\lcc.c
quake3-1.32b\lcc\etc\linux.c
quake3-1.32b\lcc\etc\ops.c
quake3-1.32b\lcc\etc\osf.c
quake3-1.32b\lcc\etc\solaris.c
quake3-1.32b\lcc\etc\win32.c
quake3-1.32b\lcc\etc
quake3-1.32b\lcc\include\alpha\osf\assert.h
quake3-1.32b\lcc\include\alpha\osf\ctype.h
quake3-1.32b\lcc\include\alpha\osf\errno.h
quake3-1.32b\lcc\include\alpha\osf\float.h
quake3-1.32b\lcc\include\alpha\osf\limits.h
quake3-1.32b\lcc\include\alpha\osf\locale.h
quake3-1.32b\lcc\include\alpha\osf\math.h
quake3-1.32b\lcc\include\alpha\osf\setjmp.h
quake3-1.32b\lcc\include\alpha\osf\signal.h
quake3-1.32b\lcc\include\alpha\osf\stdarg.h
quake3-1.32b\lcc\include\alpha\osf\stddef.h
quake3-1.32b\lcc\include\alpha\osf\stdio.h
quake3-1.32b\lcc\include\alpha\osf\stdlib.h
quake3-1.32b\lcc\include\alpha\osf\string.h
quake3-1.32b\lcc\include\alpha\osf\time.h
quake3-1.32b\lcc\include\alpha\osf
quake3-1.32b\lcc\include\alpha
quake3-1.32b\lcc\include\mips\irix\assert.h
quake3-1.32b\lcc\include\mips\irix\ctype.h
quake3-1.32b\lcc\include\mips\irix\errno.h
quake3-1.32b\lcc\include\mips\irix\float.h
quake3-1.32b\lcc\include\mips\irix\limits.h
quake3-1.32b\lcc\include\mips\irix\locale.h
quake3-1.32b\lcc\include\mips\irix\math.h
quake3-1.32b\lcc\include\mips\irix\setjmp.h
quake3-1.32b\lcc\include\mips\irix\signal.h
quake3-1.32b\lcc\include\mips\irix\stdarg.h
quake3-1.32b\lcc\include\mips\irix\stddef.h
quake3-1.32b\lcc\include\mips\irix\stdio.h
quake3-1.32b\lcc\include\mips\irix\stdlib.h
quake3-1.32b\lcc\include\mips\irix\string.h
quake3-1.32b\lcc\include\mips\irix\time.h
quake3-1.32b\lcc\include\mips\irix
quake3-1.32b\lcc\include\mips
quake3-1.32b\lcc\include\sparc\solaris\assert.h
quake3-1.32b\lcc\include\sparc\solaris\ctype.h
quake3-1.32b\lcc\include\sparc\solaris\errno.h
quake3-1.32b\lcc\include\sparc\solaris\float.h
quake3-1.32b\lcc\include\sparc\solaris\limits.h
quake3-1.32b\lcc\include\sparc\solaris\locale.h
quake3-1.32b\lcc\include\sparc\solaris\math.h
quake3-1.32b\lcc\include\sparc\solaris\setjmp.h
quake3-1.32b\lcc\include\sparc\solaris\signal.h
quake3-1.32b\lcc\include\sparc\solaris\stdarg.h
quake3-1.32b\lcc\include\sparc\solaris\stddef.h
quake3-1.32b\lcc\include\sparc\solaris\stdio.h
quake3-1.32b\lcc\include\sparc\solaris\stdlib.h
quake3-1.32b\lcc\include\sparc\solaris\string.h
quake3-1.32b\lcc\include\sparc\solaris\time.h
quake3-1.32b\lcc\include\sparc\solaris
quake3-1.32b\lcc\include\sparc
quake3-1.32b\lcc\include\x86\linux\assert.h
quake3-1.32b\lcc\include\x86\linux\float.h
quake3-1.32b\lcc\include\x86\linux\stdarg.h
quake3-1.32b\lcc\include\x86\linux
quake3-1.32b\lcc\include\x86
quake3-1.32b\lcc\include
quake3-1.32b\lcc\lburg\gram.c
quake3-1.32b\lcc\lburg\gram.y
quake3-1.32b\lcc\lburg\lburg.1
quake3-1.32b\lcc\lburg\lburg.c
quake3-1.32b\lcc\lburg\lburg.h
quake3-1.32b\lcc\lburg
quake3-1.32b\lcc\lib\assert.c
quake3-1.32b\lcc\lib\bbexit.c
quake3-1.32b\lcc\lib\yynull.c
quake3-1.32b\lcc\lib
quake3-1.32b\lcc\mips\irix\tst\8q.1bk
quake3-1.32b\lcc\mips\irix\tst\8q.2bk
quake3-1.32b\lcc\mips\irix\tst\8q.sbk
quake3-1.32b\lcc\mips\irix\tst\array.1bk
quake3-1.32b\lcc\mips\irix\tst\array.2bk
quake3-1.32b\lcc\mips\irix\tst\array.sbk
quake3-1.32b\lcc\mips\irix\tst\cf.1bk
quake3-1.32b\lcc\mips\irix\tst\cf.2bk
quake3-1.32b\lcc\mips\irix\tst\cf.sbk
quake3-1.32b\lcc\mips\irix\tst\cq.1bk
quake3-1.32b\lcc\mips\irix\tst\cq.2bk
quake3-1.32b\lcc\mips\irix\tst\cq.sbk
quake3-1.32b\lcc\mips\irix\tst\cvt.1bk
quake3-1.32b\lcc\mips\irix\tst\cvt.2bk
quake3-1.32b\lcc\mips\irix\tst\cvt.sbk
quake3-1.32b\lcc\mips\irix\tst\fields.1bk
quake3-1.32b\lcc\mips\irix\tst\fields.2bk
quake3-1.32b\lcc\mips\irix\tst\fields.sbk
quake3-1.32b\lcc\mips\irix\tst\front.2bk
quake3-1.32b\lcc\mips\irix\tst\front.sbk
quake3-1.32b\lcc\mips\irix\tst\incr.2bk
quake3-1.32b\lcc\mips\irix\tst\incr.sbk
quake3-1.32b\lcc\mips\irix\tst\init.1bk
quake3-1.32b\lcc\mips\irix\tst\init.2bk
quake3-1.32b\lcc\mips\irix\tst\init.sbk
quake3-1.32b\lcc\mips\irix\tst\limits.1bk
quake3-1.32b\lcc\mips\irix\tst\limits.2bk
quake3-1.32b\lcc\mips\irix\tst\limits.sbk
quake3-1.32b\lcc\mips\irix\tst\paranoia.1bk
quake3-1.32b\lcc\mips\irix\tst\paranoia.2bk
quake3-1.32b\lcc\mips\irix\tst\paranoia.sbk
quake3-1.32b\lcc\mips\irix\tst\sort.1bk
quake3-1.32b\lcc\mips\irix\tst\sort.2bk
quake3-1.32b\lcc\mips\irix\tst\sort.sbk
quake3-1.32b\lcc\mips\irix\tst\spill.2bk
quake3-1.32b\lcc\mips\irix\tst\spill.sbk
quake3-1.32b\lcc\mips\irix\tst\stdarg.1bk
quake3-1.32b\lcc\mips\irix\tst\stdarg.2bk
quake3-1.32b\lcc\mips\irix\tst\stdarg.sbk
quake3-1.32b\lcc\mips\irix\tst\struct.1bk
quake3-1.32b\lcc\mips\irix\tst\struct.2bk
quake3-1.32b\lcc\mips\irix\tst\struct.sbk
quake3-1.32b\lcc\mips\irix\tst\switch.1bk
quake3-1.32b\lcc\mips\irix\tst\switch.2bk
quake3-1.32b\lcc\mips\irix\tst\switch.sbk
quake3-1.32b\lcc\mips\irix\tst\wf1.1bk
quake3-1.32b\lcc\mips\irix\tst\wf1.2bk
quake3-1.32b\lcc\mips\irix\tst\wf1.sbk
quake3-1.32b\lcc\mips\irix\tst\yacc.1bk
quake3-1.32b\lcc\mips\irix\tst\yacc.2bk
quake3-1.32b\lcc\mips\irix\tst\yacc.sbk
quake3-1.32b\lcc\mips\irix\tst
quake3-1.32b\lcc\mips\irix
quake3-1.32b\lcc\mips
quake3-1.32b\lcc\msdev\rcc.dsp
quake3-1.32b\lcc\msdev\rcc.dsw
quake3-1.32b\lcc\msdev
quake3-1.32b\lcc\sparc\solaris\tst\8q.1bk
quake3-1.32b\lcc\sparc\solaris\tst\8q.2bk
quake3-1.32b\lcc\sparc\solaris\tst\8q.sbk
quake3-1.32b\lcc\sparc\solaris\tst\array.1bk
quake3-1.32b\lcc\sparc\solaris\tst\array.2bk
quake3-1.32b\lcc\sparc\solaris\tst\array.sbk
quake3-1.32b\lcc\sparc\solaris\tst\cf.1bk
quake3-1.32b\lcc\sparc\solaris\tst\cf.2bk
quake3-1.32b\lcc\sparc\solaris\tst\cf.sbk
quake3-1.32b\lcc\sparc\solaris\tst\cq.1bk
quake3-1.32b\lcc\sparc\solaris\tst\cq.2bk
quake3-1.32b\lcc\sparc\solaris\tst\cq.sbk
quake3-1.32b\lcc\sparc\solaris\tst\cvt.1bk
quake3-1.32b\lcc\sparc\solaris\tst\cvt.2bk
quake3-1.32b\lcc\sparc\solaris\tst\cvt.sbk
quake3-1.32b\lcc\sparc\solaris\tst\fields.1bk
quake3-1.32b\lcc\sparc\solaris\tst\fields.2bk
quake3-1.32b\lcc\sparc\solaris\tst\fields.sbk
quake3-1.32b\lcc\sparc\solaris\tst\front.2bk
quake3-1.32b\lcc\sparc\solaris\tst\front.sbk
quake3-1.32b\lcc\sparc\solaris\tst\incr.1bk
quake3-1.32b\lcc\sparc\solaris\tst\incr.2bk
quake3-1.32b\lcc\sparc\solaris\tst\incr.sbk
quake3-1.32b\lcc\sparc\solaris\tst\init.1bk
quake3-1.32b\lcc\sparc\solaris\tst\init.2bk
quake3-1.32b\lcc\sparc\solaris\tst\init.sbk
quake3-1.32b\lcc\sparc\solaris\tst\limits.1bk
quake3-1.32b\lcc\sparc\solaris\tst\limits.2bk
quake3-1.32b\lcc\sparc\solaris\tst\limits.sbk
quake3-1.32b\lcc\sparc\solaris\tst\paranoia.1bk
quake3-1.32b\lcc\sparc\solaris\tst\paranoia.2bk
quake3-1.32b\lcc\sparc\solaris\tst\paranoia.sbk
quake3-1.32b\lcc\sparc\solaris\tst\sort.1bk
quake3-1.32b\lcc\sparc\solaris\tst\sort.2bk
quake3-1.32b\lcc\sparc\solaris\tst\sort.sbk
quake3-1.32b\lcc\sparc\solaris\tst\spill.1bk
quake3-1.32b\lcc\sparc\solaris\tst\spill.2bk
quake3-1.32b\lcc\sparc\solaris\tst\spill.sbk
quake3-1.32b\lcc\sparc\solaris\tst\stdarg.1bk
quake3-1.32b\lcc\sparc\solaris\tst\stdarg.2bk
quake3-1.32b\lcc\sparc\solaris\tst\stdarg.sbk
quake3-1.32b\lcc\sparc\solaris\tst\struct.1bk
quake3-1.32b\lcc\sparc\solaris\tst\struct.2bk
quake3-1.32b\lcc\sparc\solaris\tst\struct.sbk
quake3-1.32b\lcc\sparc\solaris\tst\switch.1bk
quake3-1.32b\lcc\sparc\solaris\tst\switch.2bk
quake3-1.32b\lcc\sparc\solaris\tst\switch.sbk
quake3-1.32b\lcc\sparc\solaris\tst\wf1.1bk
quake3-1.32b\lcc\sparc\solaris\tst\wf1.2bk
quake3-1.32b\lcc\sparc\solaris\tst\wf1.sbk
quake3-1.32b\lcc\sparc\solaris\tst\yacc.1bk
quake3-1.32b\lcc\sparc\solaris\tst\yacc.2bk
quake3-1.32b\lcc\sparc\solaris\tst\yacc.sbk
quake3-1.32b\lcc\sparc\solaris\tst
quake3-1.32b\lcc\sparc\solaris
quake3-1.32b\lcc\sparc
quake3-1.32b\lcc\src\2html.c
quake3-1.32b\lcc\src\alloc.c
quake3-1.32b\lcc\src\alpha.md
quake3-1.32b\lcc\src\asdl.c
quake3-1.32b\lcc\src\bind.c
quake3-1.32b\lcc\src\bytecode.c
quake3-1.32b\lcc\src\c.h
quake3-1.32b\lcc\src\config.h
quake3-1.32b\lcc\src\dag.c
quake3-1.32b\lcc\src\dagcheck.md
quake3-1.32b\lcc\src\decl.c
quake3-1.32b\lcc\src\enode.c
quake3-1.32b\lcc\src\error.c
quake3-1.32b\lcc\src\event.c
quake3-1.32b\lcc\src\expr.c
quake3-1.32b\lcc\src\gen.c
quake3-1.32b\lcc\src\init.c
quake3-1.32b\lcc\src\inits.c
quake3-1.32b\lcc\src\input.c
quake3-1.32b\lcc\src\lex.c
quake3-1.32b\lcc\src\list.c
quake3-1.32b\lcc\src\main.c
quake3-1.32b\lcc\src\mips.md
quake3-1.32b\lcc\src\null.c
quake3-1.32b\lcc\src\output.c
quake3-1.32b\lcc\src\pass2.c
quake3-1.32b\lcc\src\prof.c
quake3-1.32b\lcc\src\profio.c
quake3-1.32b\lcc\src\rcc.asdl
quake3-1.32b\lcc\src\run.sh
quake3-1.32b\lcc\src\simp.c
quake3-1.32b\lcc\src\sparc.md
quake3-1.32b\lcc\src\stab.c
quake3-1.32b\lcc\src\stab.h
quake3-1.32b\lcc\src\stmt.c
quake3-1.32b\lcc\src\string.c
quake3-1.32b\lcc\src\sym.c
quake3-1.32b\lcc\src\symbolic.c
quake3-1.32b\lcc\src\token.h
quake3-1.32b\lcc\src\trace.c
quake3-1.32b\lcc\src\tree.c
quake3-1.32b\lcc\src\types.c
quake3-1.32b\lcc\src\x86.md
quake3-1.32b\lcc\src\x86linux.md
quake3-1.32b\lcc\src
quake3-1.32b\lcc\tst\8q.0
quake3-1.32b\lcc\tst\8q.c
quake3-1.32b\lcc\tst\array.0
quake3-1.32b\lcc\tst\array.c
quake3-1.32b\lcc\tst\cf.0
quake3-1.32b\lcc\tst\cf.c
quake3-1.32b\lcc\tst\cq.0
quake3-1.32b\lcc\tst\cq.c
quake3-1.32b\lcc\tst\cvt.0
quake3-1.32b\lcc\tst\cvt.c
quake3-1.32b\lcc\tst\fields.0
quake3-1.32b\lcc\tst\fields.c
quake3-1.32b\lcc\tst\front.0
quake3-1.32b\lcc\tst\front.c
quake3-1.32b\lcc\tst\incr.0
quake3-1.32b\lcc\tst\incr.c
quake3-1.32b\lcc\tst\init.0
quake3-1.32b\lcc\tst\init.c
quake3-1.32b\lcc\tst\limits.0
quake3-1.32b\lcc\tst\limits.c
quake3-1.32b\lcc\tst\paranoia.0
quake3-1.32b\lcc\tst\paranoia.c
quake3-1.32b\lcc\tst\sort.0
quake3-1.32b\lcc\tst\sort.c
quake3-1.32b\lcc\tst\spill.0
quake3-1.32b\lcc\tst\spill.c
quake3-1.32b\lcc\tst\stdarg.0
quake3-1.32b\lcc\tst\stdarg.c
quake3-1.32b\lcc\tst\struct.0
quake3-1.32b\lcc\tst\struct.c
quake3-1.32b\lcc\tst\switch.0
quake3-1.32b\lcc\tst\switch.c
quake3-1.32b\lcc\tst\wf1.0
quake3-1.32b\lcc\tst\wf1.c
quake3-1.32b\lcc\tst\yacc.0
quake3-1.32b\lcc\tst\yacc.c
quake3-1.32b\lcc\tst
quake3-1.32b\lcc\x86\linux\tst\8q.1bk
quake3-1.32b\lcc\x86\linux\tst\8q.2bk
quake3-1.32b\lcc\x86\linux\tst\8q.sbk
quake3-1.32b\lcc\x86\linux\tst\array.1bk
quake3-1.32b\lcc\x86\linux\tst\array.2bk
quake3-1.32b\lcc\x86\linux\tst\array.sbk
quake3-1.32b\lcc\x86\linux\tst\cf.1bk
quake3-1.32b\lcc\x86\linux\tst\cf.2bk
quake3-1.32b\lcc\x86\linux\tst\cf.sbk
quake3-1.32b\lcc\x86\linux\tst\cq.1bk
quake3-1.32b\lcc\x86\linux\tst\cq.2bk
quake3-1.32b\lcc\x86\linux\tst\cq.sbk
quake3-1.32b\lcc\x86\linux\tst\cvt.1bk
quake3-1.32b\lcc\x86\linux\tst\cvt.2bk
quake3-1.32b\lcc\x86\linux\tst\cvt.sbk
quake3-1.32b\lcc\x86\linux\tst\fields.1bk
quake3-1.32b\lcc\x86\linux\tst\fields.2bk
quake3-1.32b\lcc\x86\linux\tst\fields.sbk
quake3-1.32b\lcc\x86\linux\tst\front.2bk
quake3-1.32b\lcc\x86\linux\tst\front.sbk
quake3-1.32b\lcc\x86\linux\tst\incr.1bk
quake3-1.32b\lcc\x86\linux\tst\incr.2bk
quake3-1.32b\lcc\x86\linux\tst\incr.sbk
quake3-1.32b\lcc\x86\linux\tst\init.1bk
quake3-1.32b\lcc\x86\linux\tst\init.2bk
quake3-1.32b\lcc\x86\linux\tst\init.sbk
quake3-1.32b\lcc\x86\linux\tst\limits.1bk
quake3-1.32b\lcc\x86\linux\tst\limits.2bk
quake3-1.32b\lcc\x86\linux\tst\limits.sbk
quake3-1.32b\lcc\x86\linux\tst\paranoia.1bk
quake3-1.32b\lcc\x86\linux\tst\paranoia.2bk
quake3-1.32b\lcc\x86\linux\tst\paranoia.sbk
quake3-1.32b\lcc\x86\linux\tst\sort.1bk
quake3-1.32b\lcc\x86\linux\tst\sort.2bk
quake3-1.32b\lcc\x86\linux\tst\sort.sbk
quake3-1.32b\lcc\x86\linux\tst\spill.1bk
quake3-1.32b\lcc\x86\linux\tst\spill.2bk
quake3-1.32b\lcc\x86\linux\tst\spill.sbk
quake3-1.32b\lcc\x86\linux\tst\stdarg.1bk
quake3-1.32b\lcc\x86\linux\tst\stdarg.2bk
quake3-1.32b\lcc\x86\linux\tst\stdarg.sbk
quake3-1.32b\lcc\x86\linux\tst\struct.1bk
quake3-1.32b\lcc\x86\linux\tst\struct.2bk
quake3-1.32b\lcc\x86\linux\tst\struct.sbk
quake3-1.32b\lcc\x86\linux\tst\switch.1bk
quake3-1.32b\lcc\x86\linux\tst\switch.2bk
quake3-1.32b\lcc\x86\linux\tst\switch.sbk
quake3-1.32b\lcc\x86\linux\tst\wf1.1bk
quake3-1.32b\lcc\x86\linux\tst\wf1.2bk
quake3-1.32b\lcc\x86\linux\tst\wf1.sbk
quake3-1.32b\lcc\x86\linux\tst\yacc.1bk
quake3-1.32b\lcc\x86\linux\tst\yacc.2bk
quake3-1.32b\lcc\x86\linux\tst\yacc.sbk
quake3-1.32b\lcc\x86\linux\tst
quake3-1.32b\lcc\x86\linux
quake3-1.32b\lcc\x86\win32\tst\8q.1bk
quake3-1.32b\lcc\x86\win32\tst\8q.2bk
quake3-1.32b\lcc\x86\win32\tst\8q.sbk
quake3-1.32b\lcc\x86\win32\tst\array.1bk
quake3-1.32b\lcc\x86\win32\tst\array.2bk
quake3-1.32b\lcc\x86\win32\tst\array.sbk
quake3-1.32b\lcc\x86\win32\tst\cf.1bk
quake3-1.32b\lcc\x86\win32\tst\cf.2bk
quake3-1.32b\lcc\x86\win32\tst\cf.sbk
quake3-1.32b\lcc\x86\win32\tst\cq.1bk
quake3-1.32b\lcc\x86\win32\tst\cq.2bk
quake3-1.32b\lcc\x86\win32\tst\cq.sbk
quake3-1.32b\lcc\x86\win32\tst\cvt.1bk
quake3-1.32b\lcc\x86\win32\tst\cvt.2bk
quake3-1.32b\lcc\x86\win32\tst\cvt.sbk
quake3-1.32b\lcc\x86\win32\tst\fields.1bk
quake3-1.32b\lcc\x86\win32\tst\fields.2bk
quake3-1.32b\lcc\x86\win32\tst\fields.sbk
quake3-1.32b\lcc\x86\win32\tst\front.2bk
quake3-1.32b\lcc\x86\win32\tst\front.sbk
quake3-1.32b\lcc\x86\win32\tst\incr.1bk
quake3-1.32b\lcc\x86\win32\tst\incr.2bk
quake3-1.32b\lcc\x86\win32\tst\incr.sbk
quake3-1.32b\lcc\x86\win32\tst\init.1bk
quake3-1.32b\lcc\x86\win32\tst\init.2bk
quake3-1.32b\lcc\x86\win32\tst\init.sbk
quake3-1.32b\lcc\x86\win32\tst\limits.1bk
quake3-1.32b\lcc\x86\win32\tst\limits.2bk
quake3-1.32b\lcc\x86\win32\tst\limits.sbk
quake3-1.32b\lcc\x86\win32\tst\paranoia.1bk
quake3-1.32b\lcc\x86\win32\tst\paranoia.2bk
quake3-1.32b\lcc\x86\win32\tst\paranoia.sbk
quake3-1.32b\lcc\x86\win32\tst\sort.1bk
quake3-1.32b\lcc\x86\win32\tst\sort.2bk
quake3-1.32b\lcc\x86\win32\tst\sort.sbk
quake3-1.32b\lcc\x86\win32\tst\spill.1bk
quake3-1.32b\lcc\x86\win32\tst\spill.2bk
quake3-1.32b\lcc\x86\win32\tst\spill.sbk
quake3-1.32b\lcc\x86\win32\tst\stdarg.1bk
quake3-1.32b\lcc\x86\win32\tst\stdarg.2bk
quake3-1.32b\lcc\x86\win32\tst\stdarg.sbk
quake3-1.32b\lcc\x86\win32\tst\struct.1bk
quake3-1.32b\lcc\x86\win32\tst\struct.2bk
quake3-1.32b\lcc\x86\win32\tst\struct.sbk
quake3-1.32b\lcc\x86\win32\tst\switch.1bk
quake3-1.32b\lcc\x86\win32\tst\switch.2bk
quake3-1.32b\lcc\x86\win32\tst\switch.sbk
quake3-1.32b\lcc\x86\win32\tst\wf1.1bk
quake3-1.32b\lcc\x86\win32\tst\wf1.2bk
quake3-1.32b\lcc\x86\win32\tst\wf1.sbk
quake3-1.32b\lcc\x86\win32\tst\yacc.1bk
quake3-1.32b\lcc\x86\win32\tst\yacc.2bk
quake3-1.32b\lcc\x86\win32\tst\yacc.sbk
quake3-1.32b\lcc\x86\win32\tst
quake3-1.32b\lcc\x86\win32
quake3-1.32b\lcc\x86
quake3-1.32b\lcc
quake3-1.32b\libs\cmdlib.h
quake3-1.32b\libs\jpeglib.h
quake3-1.32b\libs\pakstuff.h
quake3-1.32b\libs\str.h
quake3-1.32b\libs\cmdlib\cmdlib.cpp
quake3-1.32b\libs\cmdlib\cmdlib.vcproj
quake3-1.32b\libs\cmdlib
quake3-1.32b\libs\jpeg6\jchuff.h
quake3-1.32b\libs\jpeg6\jcomapi.cpp
quake3-1.32b\libs\jpeg6\jconfig.h
quake3-1.32b\libs\jpeg6\jdapimin.cpp
quake3-1.32b\libs\jpeg6\jdapistd.cpp
quake3-1.32b\libs\jpeg6\jdatasrc.cpp
quake3-1.32b\libs\jpeg6\jdcoefct.cpp
quake3-1.32b\libs\jpeg6\jdcolor.cpp
quake3-1.32b\libs\jpeg6\jdct.h
quake3-1.32b\libs\jpeg6\jddctmgr.cpp
quake3-1.32b\libs\jpeg6\jdhuff.cpp
quake3-1.32b\libs\jpeg6\jdhuff.h
quake3-1.32b\libs\jpeg6\jdinput.cpp
quake3-1.32b\libs\jpeg6\jdmainct.cpp
quake3-1.32b\libs\jpeg6\jdmarker.cpp
quake3-1.32b\libs\jpeg6\jdmaster.cpp
quake3-1.32b\libs\jpeg6\jdpostct.cpp
quake3-1.32b\libs\jpeg6\jdsample.cpp
quake3-1.32b\libs\jpeg6\jdtrans.cpp
quake3-1.32b\libs\jpeg6\jerror.cpp
quake3-1.32b\libs\jpeg6\jerror.h
quake3-1.32b\libs\jpeg6\jfdctflt.cpp
quake3-1.32b\libs\jpeg6\jidctflt.cpp
quake3-1.32b\libs\jpeg6\jinclude.h
quake3-1.32b\libs\jpeg6\jmemmgr.cpp
quake3-1.32b\libs\jpeg6\jmemnobs.cpp
quake3-1.32b\libs\jpeg6\jmemsys.h
quake3-1.32b\libs\jpeg6\jmorecfg.h
quake3-1.32b\libs\jpeg6\jpeg6.vcproj
quake3-1.32b\libs\jpeg6\jpegint.h
quake3-1.32b\libs\jpeg6\jpgload.cpp
quake3-1.32b\libs\jpeg6\jutils.cpp
quake3-1.32b\libs\jpeg6\jversion.h
quake3-1.32b\libs\jpeg6\README
quake3-1.32b\libs\jpeg6
quake3-1.32b\libs\pak\pak.vcproj
quake3-1.32b\libs\pak\pakstuff.cpp
quake3-1.32b\libs\pak\unzip.cpp
quake3-1.32b\libs\pak\unzip.h
quake3-1.32b\libs\pak
quake3-1.32b\libs
quake3-1.32b\q3asm\cmdlib.c
quake3-1.32b\q3asm\cmdlib.h
quake3-1.32b\q3asm\lib.txt
quake3-1.32b\q3asm\Makefile
quake3-1.32b\q3asm\mathlib.h
quake3-1.32b\q3asm\notes.txt
quake3-1.32b\q3asm\ops.txt
quake3-1.32b\q3asm\opstrings.h
quake3-1.32b\q3asm\q3asm.c
quake3-1.32b\q3asm\q3asm.sln
quake3-1.32b\q3asm\q3asm.vcproj
quake3-1.32b\q3asm\qfiles.h
quake3-1.32b\q3asm\README.Id
quake3-1.32b\q3asm
quake3-1.32b\q3map\brush.c
quake3-1.32b\q3map\brush_primit.c
quake3-1.32b\q3map\bsp.c
quake3-1.32b\q3map\facebsp.c
quake3-1.32b\q3map\fog.c
quake3-1.32b\q3map\gldraw.c
quake3-1.32b\q3map\glfile.c
quake3-1.32b\q3map\leakfile.c
quake3-1.32b\q3map\light.c
quake3-1.32b\q3map\light.h
quake3-1.32b\q3map\lightmaps.c
quake3-1.32b\q3map\lightv.c
quake3-1.32b\q3map\light_trace.c
quake3-1.32b\q3map\makefile
quake3-1.32b\q3map\map.c
quake3-1.32b\q3map\mesh.c
quake3-1.32b\q3map\mesh.h
quake3-1.32b\q3map\misc_model.c
quake3-1.32b\q3map\nodraw.c
quake3-1.32b\q3map\patch.c
quake3-1.32b\q3map\portals.c
quake3-1.32b\q3map\prtfile.c
quake3-1.32b\q3map\q3map.sln
quake3-1.32b\q3map\q3map.vcproj
quake3-1.32b\q3map\qbsp.h
quake3-1.32b\q3map\shaders.c
quake3-1.32b\q3map\shaders.h
quake3-1.32b\q3map\soundv.c
quake3-1.32b\q3map\surface.c
quake3-1.32b\q3map\terrain.c
quake3-1.32b\q3map\tjunction.c
quake3-1.32b\q3map\tree.c
quake3-1.32b\q3map\vis.c
quake3-1.32b\q3map\vis.h
quake3-1.32b\q3map\visflow.c
quake3-1.32b\q3map\writebsp.c
quake3-1.32b\q3map
quake3-1.32b\q3radiant\Bmp.cpp
quake3-1.32b\q3radiant\BMP.H
quake3-1.32b\q3radiant\Brush.cpp
quake3-1.32b\q3radiant\BRUSH.H
quake3-1.32b\q3radiant\BrushScript.cpp
quake3-1.32b\q3radiant\brush_primit.cpp
quake3-1.32b\q3radiant\BSInput.cpp
quake3-1.32b\q3radiant\BSInput.h
quake3-1.32b\q3radiant\BSPFILE.H
quake3-1.32b\q3radiant\CAMERA.H
quake3-1.32b\q3radiant\cameratargetdlg.cpp
quake3-1.32b\q3radiant\cameratargetdlg.h
quake3-1.32b\q3radiant\CamWnd.cpp
quake3-1.32b\q3radiant\CamWnd.h
quake3-1.32b\q3radiant\CapDialog.cpp
quake3-1.32b\q3radiant\CapDialog.h
quake3-1.32b\q3radiant\cbrushstub.cpp
quake3-1.32b\q3radiant\CharBuffer.h
quake3-1.32b\q3radiant\ChildFrm.cpp
quake3-1.32b\q3radiant\ChildFrm.h
quake3-1.32b\q3radiant\CommandsDlg.cpp
quake3-1.32b\q3radiant\CommandsDlg.h
quake3-1.32b\q3radiant\CSG.CPP
quake3-1.32b\q3radiant\DialogInfo.cpp
quake3-1.32b\q3radiant\DialogInfo.h
quake3-1.32b\q3radiant\DialogTextures.cpp
quake3-1.32b\q3radiant\DialogTextures.h
quake3-1.32b\q3radiant\DialogThick.cpp
quake3-1.32b\q3radiant\DialogThick.h
quake3-1.32b\q3radiant\dlgcamera.cpp
quake3-1.32b\q3radiant\dlgcamera.h
quake3-1.32b\q3radiant\DlgEvent.cpp
quake3-1.32b\q3radiant\DlgEvent.h
quake3-1.32b\q3radiant\DRAG.CPP
quake3-1.32b\q3radiant\ECLASS.CPP
quake3-1.32b\q3radiant\EditWnd.cpp
quake3-1.32b\q3radiant\EditWnd.h
quake3-1.32b\q3radiant\ENTITY.CPP
quake3-1.32b\q3radiant\ENTITY.H
quake3-1.32b\q3radiant\EntityListDlg.cpp
quake3-1.32b\q3radiant\EntityListDlg.h
quake3-1.32b\q3radiant\ENTITYW.H
quake3-1.32b\q3radiant\EPAIRS.H
quake3-1.32b\q3radiant\EpairsWrapper.h
quake3-1.32b\q3radiant\FindTextureDlg.cpp
quake3-1.32b\q3radiant\FindTextureDlg.h
quake3-1.32b\q3radiant\FNMATCH.CPP
quake3-1.32b\q3radiant\FNMATCH.H
quake3-1.32b\q3radiant\GLINGR.H
quake3-1.32b\q3radiant\GLInterface.cpp
quake3-1.32b\q3radiant\GLW_WIN.H
quake3-1.32b\q3radiant\GroupBar.cpp
quake3-1.32b\q3radiant\GroupBar.h
quake3-1.32b\q3radiant\GroupDlg.cpp
quake3-1.32b\q3radiant\GroupDlg.h
quake3-1.32b\q3radiant\IBSPFrontend.h
quake3-1.32b\q3radiant\ICON1.ICO
quake3-1.32b\q3radiant\IEpairs.cpp
quake3-1.32b\q3radiant\IEpairs.h
quake3-1.32b\q3radiant\igl.h
quake3-1.32b\q3radiant\IMessaging.h
quake3-1.32b\q3radiant\IPluginEntities.h
quake3-1.32b\q3radiant\iscriplib.h
quake3-1.32b\q3radiant\ISelectedFace.h
quake3-1.32b\q3radiant\IShaders.cpp
quake3-1.32b\q3radiant\IShaders.h
quake3-1.32b\q3radiant\isurfaceplugin.h
quake3-1.32b\q3radiant\LBMLIB.CPP
quake3-1.32b\q3radiant\LBMLIB.H
quake3-1.32b\q3radiant\LstToolBar.cpp
quake3-1.32b\q3radiant\LstToolBar.h
quake3-1.32b\q3radiant\MainFrm.cpp
quake3-1.32b\q3radiant\MainFrm.h
quake3-1.32b\q3radiant\MAP.CPP
quake3-1.32b\q3radiant\MAP.H
quake3-1.32b\q3radiant\MapInfo.cpp
quake3-1.32b\q3radiant\MapInfo.h
quake3-1.32b\q3radiant\MATHLIB.CPP
quake3-1.32b\q3radiant\MATHLIB.H
quake3-1.32b\q3radiant\Messaging.cpp
quake3-1.32b\q3radiant\Messaging.h
quake3-1.32b\q3radiant\MRU.CPP
quake3-1.32b\q3radiant\MRU.H
quake3-1.32b\q3radiant\NameDlg.cpp
quake3-1.32b\q3radiant\NameDlg.h
quake3-1.32b\q3radiant\NewProjDlg.cpp
quake3-1.32b\q3radiant\NewProjDlg.h
quake3-1.32b\q3radiant\PARSE.CPP
quake3-1.32b\q3radiant\PARSE.H
quake3-1.32b\q3radiant\PatchDensityDlg.cpp
quake3-1.32b\q3radiant\PatchDensityDlg.h
quake3-1.32b\q3radiant\PatchDialog.cpp
quake3-1.32b\q3radiant\PatchDialog.h
quake3-1.32b\q3radiant\PlugIn.cpp
quake3-1.32b\q3radiant\PlugIn.h
quake3-1.32b\q3radiant\PluginEntities.cpp
quake3-1.32b\q3radiant\PlugInManager.cpp
quake3-1.32b\q3radiant\PlugInManager.h
quake3-1.32b\q3radiant\PMESH.CPP
quake3-1.32b\q3radiant\PMESH.H
quake3-1.32b\q3radiant\POINTS.CPP
quake3-1.32b\q3radiant\PrefsDlg.cpp
quake3-1.32b\q3radiant\PrefsDlg.h
quake3-1.32b\q3radiant\QE3.CPP
quake3-1.32b\q3radiant\QE3.H
quake3-1.32b\q3radiant\QEDEFS.H
quake3-1.32b\q3radiant\qerplugin.h
quake3-1.32b\q3radiant\QERTYPES.H
quake3-1.32b\q3radiant\QFILES.H
quake3-1.32b\q3radiant\QGL.H
quake3-1.32b\q3radiant\QGL_WIN.C
quake3-1.32b\q3radiant\QGL_WIN.CPP
quake3-1.32b\q3radiant\RADBSP.CPP
quake3-1.32b\q3radiant\RADEditView.cpp
quake3-1.32b\q3radiant\RADEditView.h
quake3-1.32b\q3radiant\RADEditWnd.cpp
quake3-1.32b\q3radiant\RADEditWnd.h
quake3-1.32b\q3radiant\Radiant.clw
quake3-1.32b\q3radiant\Radiant.cpp
quake3-1.32b\q3radiant\Radiant.h
quake3-1.32b\q3radiant\Radiant.rc
quake3-1.32b\q3radiant\Radiant.sln
quake3-1.32b\q3radiant\Radiant.vcproj
quake3-1.32b\q3radiant\RadiantDoc.cpp
quake3-1.32b\q3radiant\RadiantDoc.h
quake3-1.32b\q3radiant\RadiantView.cpp
quake3-1.32b\q3radiant\RadiantView.h
quake3-1.32b\q3radiant\RADKEYS.INI
quake3-1.32b\q3radiant\resource.h
quake3-1.32b\q3radiant\RotateDlg.cpp
quake3-1.32b\q3radiant\RotateDlg.h
quake3-1.32b\q3radiant\ScaleDialog.cpp
quake3-1.32b\q3radiant\ScaleDialog.h
quake3-1.32b\q3radiant\ScriptDlg.cpp
quake3-1.32b\q3radiant\ScriptDlg.h
quake3-1.32b\q3radiant\SELECT.CPP
quake3-1.32b\q3radiant\SELECT.H
quake3-1.32b\q3radiant\SelectedFace.cpp
quake3-1.32b\q3radiant\ShaderEdit.cpp
quake3-1.32b\q3radiant\ShaderEdit.h
quake3-1.32b\q3radiant\ShaderInfo.cpp
quake3-1.32b\q3radiant\ShaderInfo.h
quake3-1.32b\q3radiant\StdAfx.cpp
quake3-1.32b\q3radiant\StdAfx.h
quake3-1.32b\q3radiant\SurfaceDlg.cpp
quake3-1.32b\q3radiant\SurfaceDlg.h
quake3-1.32b\q3radiant\SurfacePlugin.cpp
quake3-1.32b\q3radiant\terrain.cpp
quake3-1.32b\q3radiant\terrain.h
quake3-1.32b\q3radiant\TexEdit.cpp
quake3-1.32b\q3radiant\TexEdit.h
quake3-1.32b\q3radiant\TextureBar.cpp
quake3-1.32b\q3radiant\TextureBar.h
quake3-1.32b\q3radiant\TextureLayout.cpp
quake3-1.32b\q3radiant\TextureLayout.h
quake3-1.32b\q3radiant\TextureLoad.cpp
quake3-1.32b\q3radiant\TextureLoad.h
quake3-1.32b\q3radiant\Textures.h
quake3-1.32b\q3radiant\TexWnd.cpp
quake3-1.32b\q3radiant\TexWnd.h
quake3-1.32b\q3radiant\ToolWnd.cpp
quake3-1.32b\q3radiant\ToolWnd.h
quake3-1.32b\q3radiant\Undo.cpp
quake3-1.32b\q3radiant\Undo.h
quake3-1.32b\q3radiant\VERTSEL.CPP
quake3-1.32b\q3radiant\VIEW.H
quake3-1.32b\q3radiant\WaveOpen.cpp
quake3-1.32b\q3radiant\WaveOpen.h
quake3-1.32b\q3radiant\Winding.cpp
quake3-1.32b\q3radiant\Winding.h
quake3-1.32b\q3radiant\WIN_CAM.CPP
quake3-1.32b\q3radiant\WIN_DLG.CPP
quake3-1.32b\q3radiant\Win_ent.cpp
quake3-1.32b\q3radiant\Win_main.cpp
quake3-1.32b\q3radiant\WIN_QE3.CPP
quake3-1.32b\q3radiant\WIN_QE3.RC2
quake3-1.32b\q3radiant\WIN_XY.CPP
quake3-1.32b\q3radiant\WIN_Z.CPP
quake3-1.32b\q3radiant\XY.H
quake3-1.32b\q3radiant\XYWnd.cpp
quake3-1.32b\q3radiant\XYWnd.h
quake3-1.32b\q3radiant\Z.CPP
quake3-1.32b\q3radiant\Z.H
quake3-1.32b\q3radiant\ZView.cpp
quake3-1.32b\q3radiant\ZView.h
quake3-1.32b\q3radiant\ZWnd.cpp
quake3-1.32b\q3radiant\ZWnd.h
quake3-1.32b\q3radiant\res\BEVEL.BMP
quake3-1.32b\q3radiant\res\BITMAP2.BMP
quake3-1.32b\q3radiant\res\BMP00001.BMP
quake3-1.32b\q3radiant\res\BMP00002.BMP
quake3-1.32b\q3radiant\res\bmp00003.bmp
quake3-1.32b\q3radiant\res\BMP0002.BMP
quake3-1.32b\q3radiant\res\DEFTEX.WAL
quake3-1.32b\q3radiant\res\ENDCAP.BMP
quake3-1.32b\q3radiant\res\IBEVEL.BMP
quake3-1.32b\q3radiant\res\icon2.ico
quake3-1.32b\q3radiant\res\IENDCAP.BMP
quake3-1.32b\q3radiant\res\logo_sm3dfx.bmp
quake3-1.32b\q3radiant\res\Q.BMP
quake3-1.32b\q3radiant\res\Radiant.ico
quake3-1.32b\q3radiant\res\Radiant.rc2
quake3-1.32b\q3radiant\res\RADIANT3.GIF
quake3-1.32b\q3radiant\res\RadiantDoc.ico
quake3-1.32b\q3radiant\res\shaderbar.bmp
quake3-1.32b\q3radiant\res\shaderdoc.ico
quake3-1.32b\q3radiant\res\shaderframe.ico
quake3-1.32b\q3radiant\res\Toolbar.bmp
quake3-1.32b\q3radiant\res\TOOLBAR1.BMP
quake3-1.32b\q3radiant\res\TOOLBAR2.BMP
quake3-1.32b\q3radiant\res\VIEWDEFA.BMP
quake3-1.32b\q3radiant\res\VIEWOPPO.BMP
quake3-1.32b\q3radiant\res
quake3-1.32b\q3radiant\splines\math_angles.cpp
quake3-1.32b\q3radiant\splines\math_angles.h
quake3-1.32b\q3radiant\splines\math_matrix.cpp
quake3-1.32b\q3radiant\splines\math_matrix.h
quake3-1.32b\q3radiant\splines\math_quaternion.cpp
quake3-1.32b\q3radiant\splines\math_quaternion.h
quake3-1.32b\q3radiant\splines\math_vector.cpp
quake3-1.32b\q3radiant\splines\math_vector.h
quake3-1.32b\q3radiant\splines\q_parse.cpp
quake3-1.32b\q3radiant\splines\q_shared.cpp
quake3-1.32b\q3radiant\splines\q_shared.h
quake3-1.32b\q3radiant\splines\splines.cpp
quake3-1.32b\q3radiant\splines\splines.h
quake3-1.32b\q3radiant\splines\Splines.vcproj
quake3-1.32b\q3radiant\splines\util_list.h
quake3-1.32b\q3radiant\splines\util_str.cpp
quake3-1.32b\q3radiant\splines\util_str.h
quake3-1.32b\q3radiant\splines
quake3-1.32b\q3radiant
quake3-1.32b\ui\hud.txt
quake3-1.32b\ui\hud2.txt
quake3-1.32b\ui\ingame.txt
quake3-1.32b\ui\menudef.h
quake3-1.32b\ui\menus.txt
quake3-1.32b\ui
quake3-1.32b

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度更多...
  • 请直接用浏览器下载本站内容,不要使用迅雷之类的下载软件,用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.

相关评论

暂无评论内容.

发表评论

*主  题:
*内  容:
*验 证 码:

源码中国 www.ymcn.org