文件名称:T3DIICHAP12

  • 所属分类:
  • 游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 8.94mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 里*
  • 相关连接:
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3D游戏编程大师技巧第十二章的源代码,其中包含引擎代码.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 39709549t3diichap12.rar 列表
T3DIICHAP12\asteroid_flat_textured_01.cob
T3DIICHAP12\asteroid_flat_textured_02.cob
T3DIICHAP12\back20_256.bmp
T3DIICHAP12\borg_cube_constant01.cob
T3DIICHAP12\borg_flat_01.cob
T3DIICHAP12\camo01.bmp
T3DIICHAP12\checker256256.bmp
T3DIICHAP12\checker2562562.bmp
T3DIICHAP12\checker2562563.bmp
T3DIICHAP12\checker2562564.bmp
T3DIICHAP12\checker64.bmp
T3DIICHAP12\checkerboard800.bmp
T3DIICHAP12\checkerboard8002.bmp
T3DIICHAP12\checkerheight01.bmp
T3DIICHAP12\checkerheight02.bmp
T3DIICHAP12\checkerheight03.bmp
T3DIICHAP12\checkerheight04.bmp
T3DIICHAP12\checkerheight05.bmp
T3DIICHAP12\cloud02.bmp
T3DIICHAP12\cloud03.bmp
T3DIICHAP12\cloud03_640.bmp
T3DIICHAP12\cube_constant_01.cob
T3DIICHAP12\cube_constant_textured_01.cob
T3DIICHAP12\cube_constant_textured_02.cob
T3DIICHAP12\cube_flat_01.cob
T3DIICHAP12\cube_flat_textured_01.cob
T3DIICHAP12\cube_flat_textured_01_256.cob
T3DIICHAP12\cube_flat_textured_02.cob
T3DIICHAP12\cube_gouraud_01.cob
T3DIICHAP12\cube_gouraud_textured_01.cob
T3DIICHAP12\cube_gouraud_textured_02.cob
T3DIICHAP12\demoII12_1.cpp
T3DIICHAP12\demoII12_10.cpp
T3DIICHAP12\demoII12_11.cpp
T3DIICHAP12\demoII12_12.cpp
T3DIICHAP12\demoII12_2.cpp
T3DIICHAP12\demoII12_3.cpp
T3DIICHAP12\demoII12_4.cpp
T3DIICHAP12\demoII12_5.cpp
T3DIICHAP12\demoII12_6.cpp
T3DIICHAP12\demoII12_7.cpp
T3DIICHAP12\demoII12_8.cpp
T3DIICHAP12\demoII12_9.cpp
T3DIICHAP12\earth01.cob
T3DIICHAP12\ERROR.TXT
T3DIICHAP12\fighter_01.cob
T3DIICHAP12\fire_constant_cube01.cob
T3DIICHAP12\fire_cube01.cob
T3DIICHAP12\hammer03.cob
T3DIICHAP12\heightchecker01.bmp
T3DIICHAP12\heightmap01.bmp
T3DIICHAP12\heightmap02.bmp
T3DIICHAP12\herightchecker01.bmp
T3DIICHAP12\jetski06.cob
T3DIICHAP12\jetskiaccel01.wav
T3DIICHAP12\jetskifast01.wav
T3DIICHAP12\jetskiidle01.wav
T3DIICHAP12\jetskired256.bmp
T3DIICHAP12\jetskistart04.wav
T3DIICHAP12\lava01.bmp
T3DIICHAP12\lava02.bmp
T3DIICHAP12\metal01.bmp
T3DIICHAP12\metal02.bmp
T3DIICHAP12\metal04.bmp
T3DIICHAP12\metal04_256.bmp
T3DIICHAP12\metal05.bmp
T3DIICHAP12\nebblue01.bmp
T3DIICHAP12\nebgreen03.bmp
T3DIICHAP12\nebred01.bmp
T3DIICHAP12\Omptxt128_24.bmp
T3DIICHAP12\paldata1.pal
T3DIICHAP12\paldata2.pal
T3DIICHAP12\paldata3.pal
T3DIICHAP12\panel01.bmp
T3DIICHAP12\panel02.bmp
T3DIICHAP12\panel03.bmp
T3DIICHAP12\plane01.cob
T3DIICHAP12\rec_constant_textured_01.cob
T3DIICHAP12\rec_flat_textured_01.cob
T3DIICHAP12\rec_gouraud_textured_01.cob
T3DIICHAP12\rec_gouraud_textured_02.cob
T3DIICHAP12\seabottom_01.bmp
T3DIICHAP12\skin01.bmp
T3DIICHAP12\skin02.bmp
T3DIICHAP12\skin03.bmp
T3DIICHAP12\sphere02.cob
T3DIICHAP12\sphere03.cob
T3DIICHAP12\sphere_blue_alpha01.cob
T3DIICHAP12\sphere_bw01.cob
T3DIICHAP12\sphere_constant_01.cob
T3DIICHAP12\sphere_constant_textured_02.cob
T3DIICHAP12\sphere_flat_01.cob
T3DIICHAP12\sphere_flat_textured_02.cob
T3DIICHAP12\sphere_gouraud_01.cob
T3DIICHAP12\sphere_gouraud_textured_02.cob
T3DIICHAP12\sphere_green_alpha01.cob
T3DIICHAP12\sphere_red_alpha01.cob
T3DIICHAP12\sphere_white_alpha01.cob
T3DIICHAP12\splash01.wav
T3DIICHAP12\t3dlib1.cpp
T3DIICHAP12\t3dlib1.h
T3DIICHAP12\t3dlib10.cpp
T3DIICHAP12\t3dlib10.h
T3DIICHAP12\t3dlib2.cpp
T3DIICHAP12\t3dlib2.h
T3DIICHAP12\t3dlib3.cpp
T3DIICHAP12\t3dlib3.h
T3DIICHAP12\t3dlib4.cpp
T3DIICHAP12\t3dlib4.h
T3DIICHAP12\t3dlib5.cpp
T3DIICHAP12\t3dlib5.h
T3DIICHAP12\t3dlib6.cpp
T3DIICHAP12\t3dlib6.h
T3DIICHAP12\t3dlib7.cpp
T3DIICHAP12\t3dlib7.h
T3DIICHAP12\t3dlib8.cpp
T3DIICHAP12\t3dlib8.h
T3DIICHAP12\t3dlib9.cpp
T3DIICHAP12\t3dlib9.h
T3DIICHAP12\tech01.bmp
T3DIICHAP12\texture\camo01.bmp
T3DIICHAP12\texture\lava01.bmp
T3DIICHAP12\texture\lava02.bmp
T3DIICHAP12\texture\metal04.bmp
T3DIICHAP12\texture\metal04_256.bmp
T3DIICHAP12\texture\panel01.bmp
T3DIICHAP12\texture\panel02.bmp
T3DIICHAP12\texture\panel03.bmp
T3DIICHAP12\texture\skin01.bmp
T3DIICHAP12\texture\skin02.bmp
T3DIICHAP12\texture\skin03.bmp
T3DIICHAP12\texture\tech01.bmp
T3DIICHAP12\texture\tile01.bmp
T3DIICHAP12\texture\tile02.bmp
T3DIICHAP12\texture\tile03.bmp
T3DIICHAP12\texture\wall01.bmp
T3DIICHAP12\texture\wall01_256.bmp
T3DIICHAP12\texture\warning01.bmp
T3DIICHAP12\texture\warning02.bmp
T3DIICHAP12\texture\water01.bmp
T3DIICHAP12\texture\water02.bmp
T3DIICHAP12\texture\wood01.bmp
T3DIICHAP12\texture\wood02.bmp
T3DIICHAP12\texture\wood03.bmp
T3DIICHAP12\tile01.bmp
T3DIICHAP12\tile02.bmp
T3DIICHAP12\tile03.bmp
T3DIICHAP12\warning01.bmp
T3DIICHAP12\warning02.bmp
T3DIICHAP12\water01.bmp
T3DIICHAP12\water02.bmp
T3DIICHAP12\waterheavy01.wav
T3DIICHAP12\waterlight01.wav
T3DIICHAP12\water_track_color_01.bmp
T3DIICHAP12\water_track_color_02.bmp
T3DIICHAP12\water_track_color_03.bmp
T3DIICHAP12\water_track_color_04.bmp
T3DIICHAP12\water_track_color_05.bmp
T3DIICHAP12\water_track_height_01.bmp
T3DIICHAP12\water_track_height_02.bmp
T3DIICHAP12\water_track_height_03.bmp
T3DIICHAP12\water_track_height_04.bmp
T3DIICHAP12\water_track_height_05.bmp
T3DIICHAP12\wind.wav
T3DIICHAP12\wood01.bmp
T3DIICHAP12\wood02.bmp
T3DIICHAP12\wood03.bmp
T3DIICHAP12\zbuffer02.wav
T3DIICHAP12\zbufferwr_intro01.bmp
T3DIICHAP12\zbufferwr_nice01.bmp
T3DIICHAP12\zbufferwr_ready01.bmp
T3DIICHAP12\zinstructions02.wav
T3DIICHAP12\texture
T3DIICHAP12

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