文件名称:Directx3D-Program

  • 所属分类:
  • DirextX编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2013-07-16
  • 文件大小:
  • 10.8mb
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  • 0次
  • 提 供 者:
  • 王**
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DirectX 9.0 3D游戏开发编程基础源代码

初始化Direct3D,绘制流水线,光照,纹理映射,融合,网格,粒子系统,着色器-DirectX 9.0 3D Game Development Programming source code Initializing Direct3D, drawing line, light, texture mapping, integration, grid, particle systems, shaders
(系统自动生成,下载前可以参看下载内容)

下载文件列表





小火龙源码

..........\Book Part II Code

..........\.................\Chapter 1

..........\.................\.........\D3D9 Init

..........\.................\.........\.........\chap1_0.jpg

..........\.................\.........\.........\d3dInit.cpp

..........\.................\.........\.........\d3dUtility.cpp

..........\.................\.........\.........\d3dUtility.h

..........\.................\Chapter 2

..........\.................\.........\no samples for chap2.txt

..........\.................\Chapter 3

..........\.................\.........\Cube

..........\.................\.........\....\chap3_1.jpg

..........\.................\.........\....\cube.cpp

..........\.................\.........\....\d3dUtility.cpp

..........\.................\.........\....\d3dUtility.h

..........\.................\.........\D3DXCreate

..........\.................\.........\..........\chap3_3.jpg

..........\.................\.........\..........\d3dUtility.cpp

..........\.................\.........\..........\d3dUtility.h

..........\.................\.........\..........\d3dxcreate.cpp

..........\.................\.........\Teapot

..........\.................\.........\......\chap3_2.jpg

..........\.................\.........\......\d3dUtility.cpp

..........\.................\.........\......\d3dUtility.h

..........\.................\.........\......\teapot.cpp

..........\.................\.........\Triangle

..........\.................\.........\........\chap3_0.jpg

..........\.................\.........\........\d3dUtility.cpp

..........\.................\.........\........\d3dUtility.h

..........\.................\.........\........\triangle.cpp

..........\.................\Chapter 4

..........\.................\.........\Colore Triangle

..........\.................\.........\...............\chap4_0.jpg

..........\.................\.........\...............\colorTriangle.cpp

..........\.................\.........\...............\d3dUtility.cpp

..........\.................\.........\...............\d3dUtility.h

..........\.................\Chapter 5

..........\.................\.........\directional light

..........\.................\.........\.................\chap5_1.jpg

..........\.................\.........\.................\d3dUtility.cpp

..........\.................\.........\.................\d3dUtility.h

..........\.................\.........\.................\directionalLight.cpp

..........\.................\.........\lit pyramid

..........\.................\.........\...........\chap5_0.jpg

..........\.................\.........\...........\d3dUtility.cpp

..........\.................\.........\...........\d3dUtility.h

..........\.................\.........\...........\litPyramid.cpp

..........\.................\.........\point light

..........\.................\.........\...........\chap5_2.jpg

..........\.................\.........\...........\d3dUtility.cpp

..........\.................\.........\...........\d3dUtility.h

..........\.................\.........\...........\pointLight.cpp

..........\.................\.........\spotlight

..........\.................\.........\.........\chap5_3.jpg

..........\.................\.........\.........\d3dUtility.cpp

..........\.................\.........\.........\d3dUtility.h

..........\.................\.........\.........\spotLight.cpp

..........\.................\Chapter 6

..........\.................\.........\AddressModes

..........\.................\.........\............\addressModes.cpp

..........\.................\.........\............\chap6_2.jpg

..........\.................\.........\............\d3dUtility.cpp

..........\.................\.........\............\d3dUtility.h

..........\.................\.........\............\dx5_logo.bmp

..........\.................\.........\TexCube

..........\.................\.........\.......\chap6_1.jpg

..........\.................\.........\.......\crate.jpg

..........\.................\.........\.......\cube.cpp

..........\.................\.........\.......\cube.h

..........\.................\.........\.......\d3dUtilit

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