文件名称:inpainting-3dmodel-837b252a1dc5

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Matlab] [源码]
  • 上传时间:
  • 2014-04-05
  • 文件大小:
  • 22.95mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • phu****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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inpainting 3D model i don t know how to used it some one can help me to look thx
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下载文件列表





inpainting-3dmodel-837b252a1dc5\README

...............................\criminisi_inpainting\.gitignore

...............................\....................\README.txt

...............................\....................\inpaint.m

...............................\....................\bestexemplarhelper.c

...............................\.gitignore

...............................\criminisi_inpainting\bestexemplarhelper.mexa64

...............................\gui\inpainting3d.m

...............................\make3d\add-license.rb

...............................\......\Panaroma.sh

...............................\gui\inpainting3d.fig

...............................\make3d\README

...............................\criminisi_inpainting\plotall.m

...............................\make3d\license.cpp

...............................\......\license.sh

...............................\......\license_make3d.m

...............................\......\qsubLoopRansac.sh

...............................\......\qsubLoopMono.sh

...............................\gui\inpainting3d\globalDataUtils.m

...............................\...\............\imfgSliderCallbacks.m

...............................\make3d\qsubPanaroma.sh

...............................\gui\inpainting3d\globalGuiUtils.m

...............................\...\............\globalAxesUtils.m

...............................\...\............\inpaintingFunc.m

...............................\...\............\buttonCallbacks.m

...............................\...\............\updateAxes.m

...............................\...\............\reconstr3dFunc.m

...............................\...\............\viewVRMLFunc.m

...............................\...\............\inpaintingGuiCallbacks.m

...............................\...\............\reconstr3DGuiCallbacks.m

...............................\...\............\waitMessage.m

...............................\make3d\LaserDataCollection\calcPointFromDepthBuf.m

...............................\......\...................\displayScenario.m

...............................\......\...................\assignTriangleValues.m

...............................\......\...................\checkIfValid.m

...............................\......\...................\eulerAngles.m

...............................\......\...................\getPixelCoords.m

...............................\......\...................\getCamExtMat.m

...............................\......\...................\checking_sph_conversion.m

...............................\......\...................\displayDepthMaps.m

...............................\......\...................\makeAllDepthImagesSph.m

...............................\......\...................\makeDepthImagesSph.m

...............................\......\...................\makeAllDepthImages.m

...............................\......\...................\makeAllDepthImages_1.m

...............................\......\...................\makeDepthImages.m

...............................\......\...................\makeDepthImagesSph_ImgbyImg.m

...............................\......\...................\makeDepthImagesSph_ImgbyImg_Triangle.m

...............................\......\...................\plotKyleData.m

...............................\......\...................\readLogFileForDepth.m

...............................\......\...................\makeDepthImages_1.m

...............................\......\.earningCode\InitialPath.m

...............................\......\............\Loop.m

...............................\......\.aserDataCollection\generate_vrml_faceset_triangle.m

...............................\......\...................\trimDepthBuf.m

...............................\......\.earningCode\SetupDefault.m

...............................\......\............\LoopOneShot3dEfficient.m

...............................\......\............\README

...............................\......\............\SetupDefault_New.m

...............................\......\............\SetupDefault_skiny.m

...............................\......\............\Ge

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