文件名称:box2d-master

  • 所属分类:
  • 系统编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2014-04-29
  • 文件大小:
  • 1.9mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 邱*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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Box2D是一个用于模拟2D刚体物体的C++引擎,此处为引擎全部功能-Box2D is used to simulate C 2D rigid objects++ engine, where all the functions of the engine
(系统自动生成,下载前可以参看下载内容)

下载文件列表





box2d-master

............\Box2D

............\.....\Box2D

............\.....\.....\Box2D.h

............\.....\.....\Box2DConfig.cmake.in

............\.....\.....\CMakeLists.txt

............\.....\.....\Collision

............\.....\.....\.........\Shapes

............\.....\.....\.........\......\b2ChainShape.cpp

............\.....\.....\.........\......\b2ChainShape.h

............\.....\.....\.........\......\b2CircleShape.cpp

............\.....\.....\.........\......\b2CircleShape.h

............\.....\.....\.........\......\b2EdgeShape.cpp

............\.....\.....\.........\......\b2EdgeShape.h

............\.....\.....\.........\......\b2PolygonShape.cpp

............\.....\.....\.........\......\b2PolygonShape.h

............\.....\.....\.........\......\b2Shape.h

............\.....\.....\.........\b2BroadPhase.cpp

............\.....\.....\.........\b2BroadPhase.h

............\.....\.....\.........\b2CollideCircle.cpp

............\.....\.....\.........\b2CollideEdge.cpp

............\.....\.....\.........\b2CollidePolygon.cpp

............\.....\.....\.........\b2Collision.cpp

............\.....\.....\.........\b2Collision.h

............\.....\.....\.........\b2Distance.cpp

............\.....\.....\.........\b2Distance.h

............\.....\.....\.........\b2DynamicTree.cpp

............\.....\.....\.........\b2DynamicTree.h

............\.....\.....\.........\b2TimeOfImpact.cpp

............\.....\.....\.........\b2TimeOfImpact.h

............\.....\.....\Common

............\.....\.....\......\b2BlockAllocator.cpp

............\.....\.....\......\b2BlockAllocator.h

............\.....\.....\......\b2Draw.cpp

............\.....\.....\......\b2Draw.h

............\.....\.....\......\b2GrowableStack.h

............\.....\.....\......\b2Math.cpp

............\.....\.....\......\b2Math.h

............\.....\.....\......\b2Settings.cpp

............\.....\.....\......\b2Settings.h

............\.....\.....\......\b2StackAllocator.cpp

............\.....\.....\......\b2StackAllocator.h

............\.....\.....\......\b2Timer.cpp

............\.....\.....\......\b2Timer.h

............\.....\.....\Dynamics

............\.....\.....\........\Contacts

............\.....\.....\........\........\b2ChainAndCircleContact.cpp

............\.....\.....\........\........\b2ChainAndCircleContact.h

............\.....\.....\........\........\b2ChainAndPolygonContact.cpp

............\.....\.....\........\........\b2ChainAndPolygonContact.h

............\.....\.....\........\........\b2CircleContact.cpp

............\.....\.....\........\........\b2CircleContact.h

............\.....\.....\........\........\b2Contact.cpp

............\.....\.....\........\........\b2Contact.h

............\.....\.....\........\........\b2ContactSolver.cpp

............\.....\.....\........\........\b2ContactSolver.h

............\.....\.....\........\........\b2EdgeAndCircleContact.cpp

............\.....\.....\........\........\b2EdgeAndCircleContact.h

............\.....\.....\........\........\b2EdgeAndPolygonContact.cpp

............\.....\.....\........\........\b2EdgeAndPolygonContact.h

............\.....\.....\........\........\b2PolygonAndCircleContact.cpp

............\.....\.....\........\........\b2PolygonAndCircleContact.h

............\.....\.....\........\........\b2PolygonContact.cpp

............\.....\.....\........\........\b2PolygonContact.h

............\.....\.....\........\Joints

............\.....\.....\........\......\b2DistanceJoint.cpp

............\.....\.....\........\......\b2DistanceJoint.h

............\.....\.....\........\......\b2FrictionJoint.cpp

............\.....\.....\........\......\b2FrictionJoint.h

............\.....\.....\........\......\b2GearJoint.cpp

............\.....\.....\........\......\b2GearJoint.h

............\.....\.....\........\......\b2Joint.cpp

............\.....\.....\........\......\b2Joint.h

............\.....\.....\........\......\b2MotorJoint.cpp

............\.....\.....\........\......\b2MotorJoint.h

............\.....\.....\........\......\b2MouseJoint.cpp

............\.....\.....\........\......\b2MouseJoint.h

............\....

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