文件名称:project_0915

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2014-10-09
  • 文件大小:
  • 14.12mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • l***
  • 相关连接:
  • 下载说明:
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在unity3d中实现了场景转换的功能,脚本语言采用c#,使用鼠标右键触发转换事件。-Realized the function of scene conversion in the unity3d, scr ipting language used c#, use the right mouse button to trigger events.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





project_0915

............\aa.exe

............\aa_Data

............\.......\level0

............\.......\mainData

............\.......\Managed

............\.......\.......\Assembly-CSharp-firstpass.dll

............\.......\.......\Assembly-CSharp.dll

............\.......\.......\Assembly-UnityScript-firstpass.dll

............\.......\.......\Assembly-UnityScript.dll

............\.......\.......\Boo.Lang.dll

............\.......\.......\Mono.Security.dll

............\.......\.......\mscorlib.dll

............\.......\.......\System.Core.dll

............\.......\.......\System.dll

............\.......\.......\UnityEngine.dll

............\.......\Mono

............\.......\....\etc

............\.......\....\...\mono

............\.......\....\...\....\1.0

............\.......\....\...\....\...\DefaultWsdlHelpGenerator.aspx

............\.......\....\...\....\...\machine.config

............\.......\....\...\....\2.0

............\.......\....\...\....\...\Browsers

............\.......\....\...\....\...\........\Compat.browser

............\.......\....\...\....\...\DefaultWsdlHelpGenerator.aspx

............\.......\....\...\....\...\machine.config

............\.......\....\...\....\...\settings.map

............\.......\....\...\....\...\web.config

............\.......\....\...\....\browscap.ini

............\.......\....\...\....\config

............\.......\....\...\....\mconfig

............\.......\....\...\....\.......\config.xml

............\.......\....\mono.dll

............\.......\output_log.txt

............\.......\PlayerConnectionConfigFile

............\.......\Resources

............\.......\.........\unity default resources

............\.......\.........\unity_builtin_extra

............\.......\sharedassets0.assets

............\.......\sharedassets1.assets

............\Assembly-CSharp-firstpass-vs.csproj

............\Assembly-CSharp-firstpass.csproj

............\Assembly-CSharp-vs.csproj

............\Assembly-CSharp.csproj

............\Assembly-UnityScript-firstpass-vs.unityproj

............\Assembly-UnityScript-firstpass.unityproj

............\Assembly-UnityScript-vs.unityproj

............\Assembly-UnityScript.unityproj

............\Assets

............\......\0.png

............\......\0.png.meta

............\......\1.unity

............\......\1.unity.meta

............\......\2.unity

............\......\2.unity.meta

............\......\app_1.cs

............\......\app_1.cs.meta

............\......\app_2.cs

............\......\app_2.cs.meta

............\......\particlePeng.cs

............\......\particlePeng.cs.meta

............\......\penqi.cs

............\......\penqi.cs.meta

............\......\Script_04_01.js

............\......\Script_04_01.js.meta

............\......\Script_04_04.js

............\......\Script_04_04.js.meta

............\......\Script_07_07.cs

............\......\Script_07_07.cs.meta

............\......\shubiao.cs

............\......\shubiao.cs.meta

............\......\Standard Assets

............\......\Standard Assets.meta

............\......\...............\Character Controllers

............\......\...............\Character Controllers.meta

............\......\...............\.....................\3rd Person Controller.prefab

............\......\...............\.....................\3rd Person Controller.prefab.meta

............\......\...............\.....................\First Person Controller.prefab

............\......\...............\.....................\First Person Controller.prefab.meta

............\......\...............\.....................\Sources

............\......\...............\.....................\Sources.meta

............\......\...............\.....................\.......\PrototypeCharacter

............\......\...............\.....................\.......\PrototypeCharacter.meta

............\......\...............\.....................\.......\..................\Constructor.FBX

............\......\...............\.....................\.......\..................\Constructor.FBX.meta

............\......\...............\.....................\.......\..................\Materials

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