文件名称:HGE-Box2d

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2014-11-15
  • 文件大小:
  • 7.07mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 高*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

HGE box2d结合的例子,含Box2d源代码-a mini game ,use HGE Box2d
(系统自动生成,下载前可以参看下载内容)

下载文件列表





HGE-Box2d\bass.dll

.........\Box2D\Box2D.h

.........\.....\Box2DConfig.cmake

.........\.....\CMakeLists.txt

.........\.....\.ollision\b2BroadPhase.cpp

.........\.....\.........\b2BroadPhase.h

.........\.....\.........\b2CollideCircle.cpp

.........\.....\.........\b2CollideEdge.cpp

.........\.....\.........\b2CollidePolygon.cpp

.........\.....\.........\b2Collision.cpp

.........\.....\.........\b2Collision.h

.........\.....\.........\b2Distance.cpp

.........\.....\.........\b2Distance.h

.........\.....\.........\b2DynamicTree.cpp

.........\.....\.........\b2DynamicTree.h

.........\.....\.........\b2TimeOfImpact.cpp

.........\.....\.........\b2TimeOfImpact.h

.........\.....\.........\Shapes\b2ChainShape.cpp

.........\.....\.........\......\b2ChainShape.h

.........\.....\.........\......\b2CircleShape.cpp

.........\.....\.........\......\b2CircleShape.h

.........\.....\.........\......\b2EdgeShape.cpp

.........\.....\.........\......\b2EdgeShape.h

.........\.....\.........\......\b2PolygonShape.cpp

.........\.....\.........\......\b2PolygonShape.h

.........\.....\.........\......\b2Shape.h

.........\.....\..mmon\b2BlockAllocator.cpp

.........\.....\......\b2BlockAllocator.h

.........\.....\......\b2Draw.cpp

.........\.....\......\b2Draw.h

.........\.....\......\b2GrowableStack.h

.........\.....\......\b2Math.cpp

.........\.....\......\b2Math.h

.........\.....\......\b2Settings.cpp

.........\.....\......\b2Settings.h

.........\.....\......\b2StackAllocator.cpp

.........\.....\......\b2StackAllocator.h

.........\.....\......\b2Timer.cpp

.........\.....\......\b2Timer.h

.........\.....\Dynamics\b2Body.cpp

.........\.....\........\b2Body.h

.........\.....\........\b2ContactManager.cpp

.........\.....\........\b2ContactManager.h

.........\.....\........\b2Fixture.cpp

.........\.....\........\b2Fixture.h

.........\.....\........\b2Island.cpp

.........\.....\........\b2Island.h

.........\.....\........\b2TimeStep.h

.........\.....\........\b2World.cpp

.........\.....\........\b2World.h

.........\.....\........\b2WorldCallbacks.cpp

.........\.....\........\b2WorldCallbacks.h

.........\.....\........\Contacts\b2ChainAndCircleContact.cpp

.........\.....\........\........\b2ChainAndCircleContact.h

.........\.....\........\........\b2ChainAndPolygonContact.cpp

.........\.....\........\........\b2ChainAndPolygonContact.h

.........\.....\........\........\b2CircleContact.cpp

.........\.....\........\........\b2CircleContact.h

.........\.....\........\........\b2Contact.cpp

.........\.....\........\........\b2Contact.h

.........\.....\........\........\b2ContactSolver.cpp

.........\.....\........\........\b2ContactSolver.h

.........\.....\........\........\b2EdgeAndCircleContact.cpp

.........\.....\........\........\b2EdgeAndCircleContact.h

.........\.....\........\........\b2EdgeAndPolygonContact.cpp

.........\.....\........\........\b2EdgeAndPolygonContact.h

.........\.....\........\........\b2PolygonAndCircleContact.cpp

.........\.....\........\........\b2PolygonAndCircleContact.h

.........\.....\........\........\b2PolygonContact.cpp

.........\.....\........\........\b2PolygonContact.h

.........\.....\........\Joints\b2DistanceJoint.cpp

.........\.....\........\......\b2DistanceJoint.h

.........\.....\........\......\b2FrictionJoint.cpp

.........\.....\........\......\b2FrictionJoint.h

.........\.....\........\......\b2GearJoint.cpp

.........\.....\........\......\b2GearJoint.h

.........\.....\........\......\b2Joint.cpp

.........\.....\........\......\b2Joint.h

.........\.....\........\......\b2MouseJoint.cpp

.........\.....\........\......\b2MouseJoint.h

.........\.....\........\......\b2PrismaticJoint.cpp

.........\.....\........\......\b2PrismaticJoint.h

.........\.....\........\......\b2PulleyJoint.cpp

.........\.....\........\......\b2PulleyJoint.h

.........\.....\........\......\b2RevoluteJoint.cpp

.........\.....\........\......\b2RevoluteJoint.h

.........\.....\........\......\b2RopeJoint.cpp

.........\.....\........\......\b2RopeJoint.h

.........\.....\........\......\b2WeldJoint.cpp

.........\.....\........\......\b2Wel

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