文件名称:game

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2015-02-06
  • 文件大小:
  • 21.72mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • k***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

2.3  为游戏脚本创建一个“安全沙盘”

2.5 使用Twisted框架进行MMP服务整合

3.5 使用Python进行精确的游戏事件广播

4.3 使用程序生成游戏世界:避免数据激增

4.4 为固定大小的对象编写一个高速有效的分配器

5.2 使用关系数据库管理系统来编写数据驱动的MMP游戏-2.3 the game scr ipt creates a security sandbox

2.5 using the Twisted fr a mework for MMP, service integration

3.5 use Python for precise radio game events

4.3 use the program to generate the game world: avoid data surge

4.4 as the object of fixed size. Write a high-speed efficient allocator

5.2 use a relational management system to write data driven MMPS game
(系统自动生成,下载前可以参看下载内容)

下载文件列表





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源代码

......\2.3 Safe Sandbox

......\................\README.txt

......\................\gameserver

......\................\..........\__init__.py

......\................\..........\deferred.py

......\................\..........\eventbroadcaster.py

......\................\..........\gameeventkeys.py

......\................\..........\gameevents.py

......\................\..........\gameobs.py

......\................\..........\gameserver.py

......\................\..........\objmgr.py

......\................\..........\request.py

......\................\..........\safesandbox.py

......\................\..........\sandboxmodules

......\................\..........\..............\__init__.py

......\................\..........\..............\battle.py

......\................\..........\..............\thetrap.py

......\................\..........\..............\town.py

......\................\..........\sandboxrexec.py

......\................\gameserverdemo.py

......\2.5 Twisted Framework

......\.....................\Login.dia

......\.....................\Metamorphosis-shutdown.tap

......\.....................\Twisted_Figure_2_5_1.tif

......\.....................\add-web.py

......\.....................\cellphone.py

......\.....................\cellphone.pyc

......\.....................\component-example.py

......\.....................\defer-examples.py

......\.....................\echoserver.py

......\.....................\fritz-franz-plus-web.py

......\.....................\fritz-franz-setup.py

......\.....................\login-sequence.png

......\.....................\metaclient.py

......\.....................\metamorph.py

......\.....................\metamorph.pyc

......\.....................\metaweb.html

......\.....................\metaweb.pxp

......\.....................\metaweb.py

......\.....................\metaweb.pyc

......\.....................\metaweb.rpy

......\.....................\mmpdev-article.html

......\.....................\mmpdev-article.xhtml

......\.....................\shoutclient.py

......\.....................\stylesheet.css

......\.....................\template.tpl

......\3.5 Precise Game Event Broadcasting

......\...................................\README.txt

......\4.3 Procedural Worlds

......\.....................\GLCloud

......\.....................\.......\BitBucket.cpp

......\.....................\.......\BitBucket.h

......\.....................\.......\Font.h

......\.....................\.......\GLCloud.dsp

......\.....................\.......\GLCloud.dsw

......\.....................\.......\GLCloud.exe

......\.....................\.......\GLCloud.ncb

......\.....................\.......\GLCloud.rc

......\.....................\.......\GLUtil.cpp

......\.....................\.......\GLUtil.h

......\.....................\.......\GameApp.cpp

......\.....................\.......\GameApp.h

......\.....................\.......\GameEngine.cpp

......\.....................\.......\GameEngine.h

......\.....................\.......\Impostor.cpp

......\.....................\.......\Impostor.h

......\.....................\.......\ListTemplates.h

......\.....................\.......\Master.cpp

......\.....................\.......\Master.h

......\.....................\.......\Matrix.cpp

......\.....................\.......\Matrix.h

......\.....................\.......\Noise.cpp

......\.....................\.......\Noise.h

......\.....................\.......\PBuffer.cpp

......\.....................\.......\PBuffer.h

......\.....................\.......\PixelBuffer.cpp

......\.....................\.......\PixelBuffer.h

......\.....................\.......\Readme.txt

......\.....................\.......\TEXTURE.CFG

......\.....................\.......\Texture.cpp

......\.....................\.......\Texture.h

......\.......

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