文件名称:TowerDefend

  • 所属分类:
  • 其他智力游戏
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2016-08-20
  • 文件大小:
  • 13.82mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 倪*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一款塔防游戏,资源分为魔力和金属,右键HOLD出菜单,选择塔后松开来消耗金属造塔,前三种塔为三种属性攻击塔,第四种塔为强化属性抗性塔,第五种为金属资源采集塔,1235塔造在一般地面,4塔造在塌陷地面,5塔卖掉后或资源采集空后,地面自动塌陷。属性分为冰火无三种,同种属性攻击会有镜面反馈为抗性;不同种属性或无属性攻击无属性,反应为弱抵抗。被4塔力场笼罩的塔不受属性抵抗影响。塔均可升级强化攻击力攻击和攻击范围。-TowerDefender game
(系统自动生成,下载前可以参看下载内容)

下载文件列表





TowerDefend20150210(作业版 - 副本\TowerDefend.sdf

.................................\TowerDefend.sln

.................................\TowerDefend.v11.suo

.................................\Debug\TowerDefend.exe

.................................\.....\TowerDefend.exe.manifest

.................................\.....\TowerDefend.ilk

.................................\.....\TowerDefend.pdb

.................................\TowerDefend\Animation.cpp

.................................\...........\Animation.h

.................................\...........\Boom.cpp

.................................\...........\Boom.h

.................................\...........\Building.cpp

.................................\...........\Building.h

.................................\...........\BuildingMenu.cpp

.................................\...........\BuildingMenu.h

.................................\...........\Bullet.cpp

.................................\...........\Bullet.h

.................................\...........\Collector.cpp

.................................\...........\Collector.h

.................................\...........\Component.cpp

.................................\...........\Component.h

.................................\...........\D3D.cpp

.................................\...........\D3D.h

.................................\...........\ENUM.h

.................................\...........\Fire.cpp

.................................\...........\Fire.h

.................................\...........\FireBoom.cpp

.................................\...........\FireBoom.h

.................................\...........\Game.cpp

.................................\...........\Game.h

.................................\...........\GameMap.cpp

.................................\...........\GameMap.h

.................................\...........\Graphics.cpp

.................................\...........\Graphics.h

.................................\...........\Lazer.cpp

.................................\...........\Lazer.h

.................................\...........\log.txt

.................................\...........\Magician.cpp

.................................\...........\Magician.h

.................................\...........\main.cpp

.................................\...........\MapBasic.cpp

.................................\...........\MapBasic.h

.................................\...........\MapOver.cpp

.................................\...........\MapOver.h

.................................\...........\MapTitle.cpp

.................................\...........\MapTitle.h

.................................\...........\Num.cpp

.................................\...........\Num.h

.................................\...........\Power.cpp

.................................\...........\Power.h

.................................\...........\Role.cpp

.................................\...........\Role.h

.................................\...........\Role_Rush.cpp

.................................\...........\Role_Rush.h

.................................\...........\Tower.cpp

.................................\...........\Tower.h

.................................\...........\TowerDefend.vcproj

.................................\...........\TowerDefend.vcxproj

.................................\...........\TowerDefend.vcxproj.filters

.................................\...........\TowerMenu.cpp

.................................\...........\TowerMenu.h

.................................\...........\TowerMenuEffect.cpp

.................................\...........\TowerMenuEffect.h

.................................\...........\Debug\Animation.obj

.................................\...........\.....\Boom.obj

.................................\...........\.....\Building.obj

.................................\...........\.....\BuildingMenu.obj

.................................\...........\.....\Bullet.obj

.................................\...........\.....\CL.read.1.tlog

.................................\...........\.....\CL.write.1.tlog

.........................

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