文件名称:simplest_media_play

介绍说明--下载内容均来自于网络,请自行研究使用

本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。

其中音频输入为PCM采样数据。输出至系统的声卡播放出来。

视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。

通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。-The project includes the use of various API (Direct3D, OpenGL, GDI, DirectSound, SDL2) play multimedia examples.

Wherein the audio PCM sample data is input. Sound card output to the system play out.

Video input YUV/RGB pixel data. Output to a window on the display to play out.

Through this project code beginners can quickly learn to use these API to play video and audio technology.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





simplest_media_play

...................\.gitignore

...................\AboutRawData.txt

...................\NocturneNo2inEflat_44.1k_s16le.pcm

...................\Readme.txt

...................\simplest_audio_play_directsound

...................\...............................\.gitignore

...................\...............................\ReadMe.txt

...................\...............................\simplest_audio_play_directsound.cpp

...................\...............................\simplest_audio_play_directsound.vcxproj

...................\...............................\simplest_audio_play_directsound.vcxproj.filters

...................\...............................\simplest_audio_play_directsound.vcxproj.user

...................\simplest_audio_play_sdl2

...................\........................\.gitignore

...................\........................\ReadMe.txt

...................\........................\SDL2.dll

...................\........................\include

...................\........................\.......\sdl

...................\........................\.......\...\SDL.h

...................\........................\.......\...\SDL_assert.h

...................\........................\.......\...\SDL_atomic.h

...................\........................\.......\...\SDL_audio.h

...................\........................\.......\...\SDL_bits.h

...................\........................\.......\...\SDL_blendmode.h

...................\........................\.......\...\SDL_clipboard.h

...................\........................\.......\...\SDL_config.h

...................\........................\.......\...\SDL_cpuinfo.h

...................\........................\.......\...\SDL_endian.h

...................\........................\.......\...\SDL_error.h

...................\........................\.......\...\SDL_events.h

...................\........................\.......\...\SDL_filesystem.h

...................\........................\.......\...\SDL_gamecontroller.h

...................\........................\.......\...\SDL_gesture.h

...................\........................\.......\...\SDL_haptic.h

...................\........................\.......\...\SDL_hints.h

...................\........................\.......\...\SDL_joystick.h

...................\........................\.......\...\SDL_keyboard.h

...................\........................\.......\...\SDL_keycode.h

...................\........................\.......\...\SDL_loadso.h

...................\........................\.......\...\SDL_log.h

...................\........................\.......\...\SDL_main.h

...................\........................\.......\...\SDL_messagebox.h

...................\........................\.......\...\SDL_mouse.h

...................\........................\.......\...\SDL_mutex.h

...................\........................\.......\...\SDL_name.h

...................\........................\.......\...\SDL_opengl.h

...................\........................\.......\...\SDL_opengles.h

...................\........................\.......\...\SDL_opengles2.h

...................\........................\.......\...\SDL_pixels.h

...................\........................\.......\...\SDL_platform.h

...................\........................\.......\...\SDL_power.h

...................\........................\.......\...\SDL_quit.h

...................\........................\.......\...\SDL_rect.h

...................\........................\.......\...\SDL_render.h

...................\........................\.......\...\SDL_revision.h

...................\........................\.......\...\SDL_rwops.h

...................\........................\.......\...\SDL_scancode.h

...................\........................\.......\...\SDL_shape.h

...................\........................\.......\...\SDL_stdinc.h

...................\........................\.......\...\SDL_surface.h

...................\........................\.......\...\SDL_system.h

...................

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