文件名称:myDsAudioCapture
介绍说明--下载内容均来自于网络,请自行研究使用
DirectShow音频采集,采用环形缓冲对象将音频数据导出出来供外部调用,使用了旋转锁的概念,并将音频数据使用libfaac编码生成aac文件。代码简洁,功能完善,只需配置下DirectShow的安装路径,即可直接使用。稍作修改可直接用于工作中。-DirectShow audio capture, the use of ring buffer object audio data will be exported for external calls, the use of the concept of rotation lock, and the use of libfaac audio data generated aac file. Code is simple, functional, just configure the DirectShow installation path, you can directly use. Minor modifications can be used directly at work.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
myDsAudioCapture\myDsAudioCapture\audio.aac
................\................\AudioCapture.cpp
................\................\Base.h
................\................\DirectShow\Include\activecf.h
................\................\..........\.......\amaudio.h
................\................\..........\.......\amparse.h
................\................\..........\.......\amstream.h
................\................\..........\.......\amva.h
................\................\..........\.......\Amvideo.h
................\................\..........\.......\atsmedia.h
................\................\..........\.......\audevcod.h
................\................\..........\.......\austream.h
................\................\..........\.......\aviriff.h
................\................\..........\.......\basetsd.h
................\................\..........\.......\bdaiface.h
................\................\..........\.......\bdamedia.h
................\................\..........\.......\Bdatif.h
................\................\..........\.......\bdatypes.h
................\................\..........\.......\comlite.h
................\................\..........\.......\control.h
................\................\..........\.......\d3d.h
................\................\..........\.......\d3d8.h
................\................\..........\.......\d3d8caps.h
................\................\..........\.......\d3d8types.h
................\................\..........\.......\d3d9.h
................\................\..........\.......\d3d9caps.h
................\................\..........\.......\d3d9types.h
................\................\..........\.......\d3dcaps.h
................\................\..........\.......\d3drm.h
................\................\..........\.......\d3drmdef.h
................\................\..........\.......\d3drmobj.h
................\................\..........\.......\d3drmwin.h
................\................\..........\.......\d3dtypes.h
................\................\..........\.......\d3dvec.inl
................\................\..........\.......\d3dx.h
................\................\..........\.......\d3dx8.h
................\................\..........\.......\d3dx8core.h
................\................\..........\.......\d3dx8effect.h
................\................\..........\.......\d3dx8math.h
................\................\..........\.......\d3dx8math.inl
................\................\..........\.......\d3dx8mesh.h
................\................\..........\.......\d3dx8shape.h
................\................\..........\.......\d3dx8tex.h
................\................\..........\.......\d3dx9.h
................\................\..........\.......\d3dx9anim.h
................\................\..........\.......\d3dx9core.h
................\................\..........\.......\d3dx9effect.h
................\................\..........\.......\d3dx9math.h
................\................\..........\.......\d3dx9math.inl
................\................\..........\.......\d3dx9mesh.h
................\................\..........\.......\d3dx9shader.h
................\................\..........\.......\d3dx9shape.h
................\................\..........\.......\d3dx9tex.h
................\................\..........\.......\d3dxcore.h
................\................\..........\.......\d3dxerr.h
................\................\..........\.......\d3dxmath.h
................\................\..........\.......\d3dxmath.inl
................\................\..........\.......\d3dxshapes.h
................\................\..........\.......\d3dxsprite.h
................\................\..........\.......\ddraw.h
................\................\..........\.......\ddstream.h
................\................\..........\.......\dinput.h
................\................\..........\.......\dinputd.h
................\................\..........\.......\dls1.h
................\................\..........\.......\dls2.h
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