文件名称:face-alignment-in-3000fps-master

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face detection 人脸识别c++应用(face detection face-alignment-in-3000fps-master)
相关搜索: face
detection

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下载文件列表

face-alignment-in-3000fps-master

face-alignment-in-3000fps-master\LBF.cpp

face-alignment-in-3000fps-master\LBF.h

face-alignment-in-3000fps-master\LBFRegressor.cpp

face-alignment-in-3000fps-master\LBFRegressor.h

face-alignment-in-3000fps-master\README.md

face-alignment-in-3000fps-master\RandomForest.cpp

face-alignment-in-3000fps-master\RandomForest.h

face-alignment-in-3000fps-master\TestDemo.cpp

face-alignment-in-3000fps-master\TrainDemo.cpp

face-alignment-in-3000fps-master\Tree.cpp

face-alignment-in-3000fps-master\Tree.h

face-alignment-in-3000fps-master\Utils.cpp

face-alignment-in-3000fps-master\build

face-alignment-in-3000fps-master\build\CMakeCache.txt

face-alignment-in-3000fps-master\build\CMakeFiles

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CMakeCCompiler.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CMakeCXXCompiler.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CMakeDetermineCompilerABI_C.bin

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CMakeDetermineCompilerABI_CXX.bin

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CMakeSystem.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CompilerIdC

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CompilerIdC\CMakeCCompilerId.c

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CompilerIdC\a.out

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CompilerIdCXX

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CompilerIdCXX\CMakeCXXCompilerId.cpp

face-alignment-in-3000fps-master\build\CMakeFiles\3.0.2\CompilerIdCXX\a.out

face-alignment-in-3000fps-master\build\CMakeFiles\CMakeDirectoryInformation.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\CMakeOutput.log

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\CXX.includecache

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\DependInfo.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\LBF.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\LBFRegressor.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\RandomForest.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\TestDemo.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\TrainDemo.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\Tree.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\Utils.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\facedetect.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\liblinear

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\liblinear\linear.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\Users\lequan\workspace\LBF\src\liblinear\tron.cpp.o

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\build.make

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\cmake_clean.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\depend.internal

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\depend.make

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\flags.make

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\link.txt

face-alignment-in-3000fps-master\build\CMakeFiles\LBF.out.dir\progress.make

face-alignment-in-3000fps-master\build\CMakeFiles\Makefile.cmake

face-alignment-in-3000fps-master\build\CMakeFiles\Makefile2

face-alignment-in-3000fps-master\build\CMakeFiles\TargetDirectories.txt

face-alignment-in-3000fps-master\build\CMakeFiles\cmake.check_cache

face-alignment-in-3000fps-master\build\CMakeFiles\progress.marks

face-alignment-in-3000fps-master\build\CMakeLists.txt

face-alignment-in-3000fps-master\build\LBF.out

face-alignment-in-3000fps-master\build\Makefile

face-alignment-in-3000fps-master\build\Readme.txt

face-alignment-in-3000fps-master\build\blas.a

face-alignment-in-3000fps-master\build\cmake_install.cmake

face-alignment-in-3000fps-master\build\haarcascade_eye_tree_eyeglasses.xml

face-alignment-in-3000fps-master\build\haarcascade_frontalface_alt.xml

face-alignment-in-3000fps-master\build\img

face-alignment-in-3000fps-master\build\img\1.jpg

face-alignment-in-3000fps-master\build\lbpcascade_frontalface.xml

face-alignment-in-3000fps-master\facedetect.cpp

face-alignment-in-3000fps-master\liblinear

face-alignment-in-3000fps-master\liblinear\linear.cpp

face-alignment-in-3000fps-master\liblinear\linear.h

face-alignment-in-3000fps-master\liblinear\tron.cpp

face-alignment-in-3000fps-master\liblinear\tron.h

face-alignment-in-3000fps-master\objectDetection.cpp

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