文件名称:cm-dead justice

  • 所属分类:
  • 其他小程序
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2017-10-13
  • 文件大小:
  • 24.59mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • Caran*****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

dead justice demo source code and graphics
相关搜索: dead
justice
game
programming

(系统自动生成,下载前可以参看下载内容)

下载文件列表

cm-gfx-20030922

cm-gfx-20030922\DJ_content_animation

cm-gfx-20030922\DJ_content_animation\animations_cut_scene

cm-gfx-20030922\DJ_content_animation\animations_cut_scene\harbor_area_cut_scene1_p2.max

cm-gfx-20030922\DJ_content_animation\animations_cut_scene\harbor_area_cut_scene1_p6.max

cm-gfx-20030922\DJ_content_characters_ingame

cm-gfx-20030922\DJ_content_characters_ingame\character_hero

cm-gfx-20030922\DJ_content_characters_ingame\character_heroine

cm-gfx-20030922\DJ_content_characters_ingame\character_heroine\heroine.max

cm-gfx-20030922\DJ_content_characters_ingame\character_heroine\heroine_morphs.max

cm-gfx-20030922\DJ_content_characters_ingame\character_hero\hero.max

cm-gfx-20030922\DJ_content_characters_ingame\character_hero\hero_morphs_animations.max

cm-gfx-20030922\DJ_content_characters_ingame\character_thug1

cm-gfx-20030922\DJ_content_characters_ingame\character_thug1\thug1.max

cm-gfx-20030922\DJ_content_characters_ingame\character_thug1\thug1_LOD.max

cm-gfx-20030922\DJ_content_characters_ingame\character_thug1\thug1_morph_animations.max

cm-gfx-20030922\DJ_content_level_harbor_area

cm-gfx-20030922\DJ_content_level_harbor_area\harbor_area_export.max

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\barrel_explosive

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\barrel_explosive\barrel_explosive.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\barrel_explosive\barrel_explosive.max

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\barrel_explosive\barrel_explosive_nrm.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\fire_extinguisher.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\fire_extinguisher_damaged.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\fire_extinguisher_nrm.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\welding_gas.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\welding_gas_damaged.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\welding_gas_nrm.dds

cm-gfx-20030922\DJ_content_level_harbor_area\objects_dynamic\welding_gear_n_fire_extinguisher\welding_gear_n_fire_extinguisher.max

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G10LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G10LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G12LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G12LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G1LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G1LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G2LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G2LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G3LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G3LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G4LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G4LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G5LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G5LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G6LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G6LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G7LightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\G7LightingMap.tga

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\groundLightingMap.dds

cm-gfx-20030922\DJ_content_level_harbor_area\_harbor_area_lightmaps_v2\groundLightingMap.tga

cm-gfx-20030922\DJ_content_weapons

cm-gfx-20030922\DJ_content_weapons\weapon_beretta

cm-gfx-20030922\DJ_content_weapons\weapon_beretta\beretta.dds

cm-gfx-20030922\DJ_content_weapons\weapon_beretta\beretta.max

cm-gfx-20030922\DJ_content_weapons\weapon_beretta\beretta_nrm.dds

cm-gfx-20030922\DJ_content_weapons\weapon_beretta\beretta_shell.dds

cm-gfx-20030922\DJ_content_weapons\weapon_beretta\beretta_shell_nrm.dds

cm-gfx-20030922\license_gfx.txt

cm-gfx-20030922\readme_gfx.txt

cm-src-20030922

cm-src-20030922\anim

cm-src-20030922\anim\anim.dsp

cm-src-20030922\anim\anim.dsw

cm-src-20030922\anim\Animatable.cpp

cm-src-20030922\anim\Animatable.h

cm-src-20030922\anim\Control.cpp

cm-src-20030922\anim\Control.h

cm-src-20030922\anim\internal

cm-src-20030922\anim\internal\config.h

cm-src-20030922\anim\internal\PtrLess.h

cm-src-20030922\anim\internal\Quat.cpp

cm-src-20030922\anim\internal\Quat.h

cm-src-20030922\anim\Interpolator.cpp

cm-src-20030922\anim\Interpolator.h

cm-src-20030922\anim\QuaternionInterpolator.cpp

cm-src-20030922\anim\QuaternionInterpolator.h

cm-src-20030922\anim\test

cm-src-20030922\anim\test\test.dsp

cm-src-20030922\anim\test\test_VectorInterpolator.cpp

cm-src-20030922\anim\VectorInterpolator.cpp

cm-src-20030922\anim\VectorInterpolator.h

cm-src-20030922\bsp

cm-src-20030922\bsp\bsp.dsp

cm-src-20030922\bsp\bsp.dsw

cm-src-20030922\bsp\BSPBalanceSplitSelector.cpp

cm-src-20030922\bsp\BSPBalanceSplitSelector.h

cm-src-20030922\bsp\BSPBoxSplitSelector.cpp

cm-src-20030922\bsp\BSPBoxSplitSelector.h

cm-src-20030922\bsp\BSPCollisionUtil.cpp

cm-src-20030922\bsp\BSPCollisionUtil.h

cm-src-20030922\bsp\BSPFile.cpp

cm-src-20030922\bsp\BSPFile.h

cm-src-20030922\bsp\BSPNode.cpp

cm-src-20030922\bsp\BSPNode.h

cm-src-20030922\bsp\BSPPolygon.cpp

cm-src-20030922\bsp\BSPPolygon.h

cm-src-20030922\bsp\BSPScoreFunc.cpp

cm-src-20030922\bsp\BSPScoreFunc.h

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