搜索资源列表
DXAnimation
- 很据RPG游戏编程里的代码重新编写为9.0C版本的骨骼动画,包含如何加载.X文件和Animation的实现-RPG games are programmed according to the code in the version re-written as 9.0C skeletal animation, including how to load. X files and the realization of Animation
weifu--ASM
- xl系列单片机实验仪演示程序 矩阵键盘1602液晶显示计算器 实现加减乘除,清零等功能 0a键+ 0b键- 0c键* 0#键/ 0#键清除-experimental device xl MCU 1602 demo keyboard matrix liquid crystal display calculator to achieve addition, subtraction, clear key functions 0a+
DirectX9.0c-A-Shader-Approach
- 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a descr iption of Directx 9.0 programmable pixel pipelines, Shader technology introduct
gdal-1.6.0.4CSharp
- gdal是C++编写的,编译好后可用于C++,C#和Python。此资源为编译好的gdal1.6.0C#版本动态库,能在C#程序中调用。-gdal is written in C++, after compiled can be used for C++, C# and Python. This resource is compiled gdal1.6.0C# version of the dynamic libraries in C#
MGEC2011-4-2-0-46
- 一个初心者的游戏引擎,代码很幼稚请见谅,基于win32,directx9.0c,lua,ogg等-A Chu Xinzhe game engine, the code is naive, please forgive me, based on win32, directx9.0c, lua, ogg, etc.
AxeProject_0.1c
- 卓越之剑1.0c服务端源码.功能不全,仅供测试-Sword of Excellence 1.0c server source code. Insufficiency, for testing purposes only
C_yaoz
- C语言资料大全1.0C语言资料大全C语言资料大全-C-language Sourcebook Sourcebook 1.0C C language Sourcebook
TurboC2.0
- TurboC2.0c语言上机练习软件,不大但很好用,欢迎下载使用-TurboC2.0c language software on exercises, small but useful, welcome to download
DirectX2D20101229
- 本人自己写的使用DirectX9.0c来制作游戏的常用方法库,包含了封装过的精灵,数字,扑克,麻将,动画等等。- Write my own to create games using DirectX9.0c common method library containing the package over the wizard, numbers, poker, mahjong, animation and so on
MechWarrior
- dx9.0c 纹理动画 采用名字解析方式来判断是多纹理还是单纹理-dx9.0c AnimationTexture
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
2010JUNE-DXUT
- Microsft Direct3d9.0c2010年06月 DXUT扩展,一些常用算法里面已经解决-Microsft Direct3d9.0c DXUT
UltimateGameProgrammingWithDirectX
- 介绍DirectX开发基本功能。每一章都有相应的例子程序工程,代码解析明了。适合初级程序员有志于DirectX开发。-This document and code introduce how to development the 3D program. There has some detail for you abtain the 3D design. So you kan study it all the time. Use the
ZTest
- 使用 direct3d9.0C的x86和X64库,和 C++语言,开发64位和32位深度测试程序,配置好开发环境。-Use direct3d9.0C x86 and X64 libraries, and C++ language, the development of 64 and a depth of 32 test program, configure your development environment.
D3DXCreateText
- 基于Directx9.0c的3D文字显示范例-Show me an example Directx9.0c-based 3D text
ID3DXFont
- 基于Directx9.0c的通过GDI接口实现的文字输出-GDI interface text output based Directx9.0c
CFont
- 基于Directx9.0c的通过构造CD3DFont类来实现的文字输出-The text output to achieve by constructing CD3DFont class-based Directx9.0c
Phison_MPALL_v3.32.0C
- U盘量产源码,提供大家参考,U盘量产源码,提供大家参考-U disk volume production source
Made-for-iPod.pdf
- Developers of MFi products can now choose to remain with their legacy hardware platforms using the 2.0B authentication IC and just update the software to take advantage of CSR’s new V3 MFi features, or develop an entirel
pin
- 部分腾达路由器默认PIN码计算器.根据MAC的后6位计算得到的(MAC前6位C8:3A:35/00:B0:0C)默认PIN。-Calculate specific PINs of some wireless access points.