搜索资源列表
图形的生成
- 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan
画圆算法
- 两种画圆的算法,中点画圆算法和Bresenham画圆算法-the algorithm, the midpoint of Bresenham algorithm and Circle Circle Algorithm
8-direction-bresenham
- 直线算法和我的实现,在底层操作液晶时很实用,程序在我的4510+320x240的液晶上画过,速度很快。-linear algorithm and I realized, the bottom operation LCD very practical procedures in my 4510 320x240 LCD on the painting, very fast.
BresenH
- Bresenham算法演示,鼠标交互实现算法-Bresenham algorithm demonstration of the mouse interactive algorithm
tuxingxianshi
- MFC下动态的显示图形的画法,主要用了 Bresenham算法来画出三角型和圆,程序中还用了Sleep()函数来实现延时。-MFC dynamic display pictures of paint, the main Bresenham algorithm to paint a triangular and round, procedures also spent Sleep () function to achieve late
DrawJinganshi
- 设计实现直线的DDA算法或BRESENHAM算法,并在此基础上进行下面的实验: 绘制金刚石图案 -Design linear algorithms or DDA BRESENHAM algorithm, and on this basis for the following experiments : Drawing diamond logo
huanhuhuantuoyuan
- 该圆弧程序是用了Bresenham算法,是一很有效的算法,希望大家支持!-the arc procedures are used in the Bresenham algorithm, is a very effective algorithm, we want to support!
TuXingXueZongHeShiXi
- 这是我图形学的综合实习程序,里面实现直线的dda算法,中点Bresenham算法,改进Bresenham算法的绘图,椭圆的中点Bresenham算法,圆的八分画圆结合中点Bresemham算法的绘制,并包含了图形的翻转,平移,对称,比例变换,内有说明文档-integrated graphics attachment procedures, straight line inside the dda algorithm, the midpo
jsjtx
- DDA算法的程序实现计算机图形学实验报告 改进的bresenham画线算法的程序实现 字符点阵显示算法的程序实现 梁友栋-barske算法的程序实现-DDA algorithm computer graphics program to improve the experimental report bresenham line drawing algorithm the program character dot-ma
Ellipticalscanningconversionandachieve
- 中点Bresenham画圆算法扫描转换的基本原理,用C语言编程实现这个算法。本算法只讨论圆心位于坐标原点的圆。-midpoint Bresenham algorithm scan conversion Circle to the basic principles C language programming algorithm to achieve this. The algorithm is discussed only at the
java123456
- Bresenham的程序代码-Bresenham the code
0372244
- 中点画圆,bresenham画圆,中点画线,bresenham画仙,-midpoint Circle, bresenham Circle, Stipples line bresenham painting cents
58941
- 中点画圆,直线,bresenham画圆以及直线-midpoint Circle, Line, Circle and straight bresenham
zdhy
- 用Bresenham算法画圆,使用打点函数实现上述功能-with Bresenham algorithm Circle, which was used to achieve the above function function
6.0MFC_OPENGL_PFbresenham
- 基于MFC中Opengl环境的bresenham直线生成算法,可由对话框输入起始点和终点,直观地观察bresenham算法的原理。-based MFC Opengl environment bresenham line drawing algorithm, from the dialog box input starting and stopping points, and visual observation of the princ
openglline
- 程序使用了Bresenham算法的思想,将四个象限的问题通过交换端点的方法合并成一,四象限的问题。再利用sign变量,统一成一个问题。又考虑到斜率<1,>1最终问题分成了两种情况。在直线插补程序的一开始,把斜率为正无穷的情况单独进行讨论。最终完成了整个程序-procedures for the use of the Bresenham algorithm thinking, four quadrant of the issu
yangke
- 这个是我计算机图形学的实验的源代码, 包括中点画线 画圆,Bresenham 画线 画圆, 种子扫描填充区域, 三角形图形基本3种变换,附 实验报告-this my computer graphics of the source code, including Midpoint Circle Line, Circle Bresenham line drawing, scanning seed filling regional t
bresenham_start_1
- bresenham 算法的实现方法演示,用vc编译即可-bresenham algorithm method demonstration compiler can be used vc
Bresenham_Layer2
- bresenham 算法 绘制椭圆 及圆形-bresenham elliptical and circular
threeSamplesForOpenGL
- 第一个是分别用Bresenham和DDA算法画直线,第二个是画圆算法,第三个是cohen-sutherland算法的实现-respectively DDA Bresenham algorithm and line drawing, and the second is drawcircle algorithm, Cohen is the third-Algorithm of sutherland