搜索资源列表
DDA_xianduanheyuan
- 你是不是很想要DDA画线段和圆的源代码呢?!哈哈,我这里可是好东西来的-not you wanted a painting line and the DDA round of the source code? ! Ha ha, but I am here to the good things
GraphicsAlg
- 多种图形学算法的实现,如DDA直线法等,比较全面。-multiple graphics algorithm for example, the DDA straight, more comprehensive.
threeSamplesForOpenGL
- 第一个是分别用Bresenham和DDA算法画直线,第二个是画圆算法,第三个是cohen-sutherland算法的实现-respectively DDA Bresenham algorithm and line drawing, and the second is drawcircle algorithm, Cohen is the third-Algorithm of sutherland
console_graphic
- 用控制台程序(Console project)实现计算机图形学的基本图形,其中Bresenham为Bresenham算法画线的项目,输入起点和终点;dda为DDA算法画直线的项目,输入起点和终点;mid_point为中点画线法的项目,输入起点和终点;Bres_circle为根据Bresenham算法画圆,输入圆心点和半径; midpoint_circle为中点画圆法,包括填充,输入圆心点和半径;midpointEllipse为中点画
DDABresenham
- 利用VB编制的直线的DDA算法和圆的Bresenham算法等程序.很好.-VB establishment of the DDA straight round of the algorithm and the Bresenham algorithm, and other procedures. Good.
00_DDA_LINE
- 一个DDA算法画线的c程序,希望对初学者有些帮助,学习图形学都要学这个。-a line drawing algorithm c procedures in the hope that some help for beginners, students are learning the graphics.
tuxingxueshiyan1
- 《计算机图形学》 实验一 基本图形的生成 实验目的: 1、编写直线的DDA和Bresenham算法的实现程序,验证算法的正确性。 2、编写圆的Bresenham算法或中点算法的实现程序,验证算法的正确性。 3、用多边形的扫描线填充算法对一多边形进行填充,验证算法的正确性。 4、使用Cohen-Sutherland算法裁减二维线段或使用Sutherland-Hodgman算法对多边形进行裁减,验证算法的正确性。
0102050202
- 计算机图形学设计,实现画线、画圆、画多边形,用DDA算法实现画线,用Bresenham 算法实现画圆。还有实现区域的填充和多边形的裁剪,填充用种子填充算法,多边形的裁剪用的是Sutherland_Hodgman算法!本程序只是实现这些算法,如要使用,还可以进行完善!谢谢!-computer graphics design, realization of line drawing, Circle, drawing polygons, DD
DrawPaintCode
- 代码实现了计算机图形学中画线算法(包括DDA,中点法,Bresenham)以及画圆算法(包括中点法,Bresenham)以及多边形的填充(包括边填充,种子填充,扫描填充)多边形的二维变换,多边形的裁减等功能.根据不同的控件进行选择,然后实现各算法.-code realized the computer graphics line drawing algorithm (including DDA, the midpoint method,
TC-graphics
- DDA画线算法 种子填充算法 扫描线种子填充算法 增量算法画线 三视图算法-DDA line drawing algorithm seed filling algorithm scanning lines seed filling algorithm incremental algorithm line drawing algorithm View 3
ddscat6.1
- 利用离散偶极近似方法计算散射体的电磁场。 DDA 方法,重要用于小颗粒的散射问题,很有用。-discrete dipole approximation calculation of the electromagnetic scattering body. DDA method, it is important for the scattering of small particles, very useful.
ImproveDDA
- 改进的DDA算法,不论方向输出像素点,即给出线段两端点,就得到唯一的线段像素值-improved algorithm, regardless of the direction of the output pixel, which is given segment ends, on the line is the only value of the pixel
dujunli_337
- 想学好计算机图形学的大学生,老师和工程人员内容:动态的演示了图形生成过程,详细的源代码使你粘贴后就可以运行,其中包括DDA、bresenham、逐点比较法直线生成算法;bresenham,DDA,中点画圆算法;n次bezier,spline,Bspling,Hermite曲线生成算法;单线性,双线性,Bezier曲面生成算法;矢量,点阵字符生成算法;扫描填充,种子填充算法,多边形,直线裁剪算法;平移,比例,旋转,原点对称,错切变换算法;
DDAandBresenham
- DDA直线生成算法在屏幕上绘制直线和Bresenham圆的生成算法在屏幕上绘制一个圆按一画直线按二画圆-DDA line algorithm to generate a straight line drawn on the screen and the Bresenham circle generation algorithm on the screen by drawing a circle draw a straight line
ComputerGraphics
- 图形学的中点 DDA Bresham直线生成 圆生成 填充 -Graphics of the mid-point of DDA Bresham generate a straight line to generate a round filling
ddanew1
- 实现三种画线方法及画圆,DDA画线,中点画线,BRESENHAM画线法,可画任意直线及圆弧和圆-Draw a line to achieve the three methods and drawcircle, DDA painting line, in line stipple, BRESENHAM Line Act, may be painting a straight line and arc and arbitrary round
DDA
- DDA直线, DDA直线实例-DDA straight, DDA linear examples
draw
- mpl.add(new MenuItem("DDA画线")) mpl.add(new MenuItem("中点画线")) mpl.add(new MenuItem("Bresenham画线")) mpl.addActionListener(this) mp2=new Menu("画圆") mp.add(mp2) mp2.add(new MenuItem("公式法画圆"))
1030310210
- 实现DDA直线画法和中点画圆法。 实现vc++6.0下实践图形算法(要求任意指定一个起始点坐标作为圆心和终止点坐标形成的半径) -Achieve DDA law and the midpoint of a straight line drawn drawcircle. Achieve vc++ 6.0 under the practice of graphics algorithm (request arbitrary coor
EX5
- 本人原创图形学实验程序,完成DDA,BRESENHAM直线、圆、椭圆算法,扫描线、种子填充算法,平移、旋转、缩放等算法。-I original graphics experimental procedures, the completion of DDA, BRESENHAM a straight line, round, oval algorithm, scanning lines, seed filling algorithm, s