搜索资源列表
shiji3
- 球的光照模型,对于理解计算机图形学上面的光照反映很有帮助-ball illumination model for understanding computer graphics above reflect the light helpful
simple_lighting
- opengl高级渲染语言可以允许用户自己在shader编程实现自己的光照代码.本代码摈弃了opengl传统的光照编程,在fragment program实现了phone光照模型。vc7.1+opengl2.0-opengl advanced rendering language allows users in shader programming their own illumination code. the code of open
IC_shitang
- IC卡饭堂售饭管理系统源码,内有相关说明,-canteen EL keyboard Illumination IC card management system source code, which is related note,
Graphic7.8ray
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等。-This is my big 3D graphics operations, the use of MFC graphical interface, the use of the partial illumination model, such perspective projection.
MySdiOpgl
- 实现了光照控制,纹理映射,透明物体,弹簧制作、三维旋转等诸多功能。-achieve illumination control, texture mapping, transparent objects, spring production, 3D rotation and many other functions.
experiment5
- 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示 2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透 关键词:Z缓冲器算法 Z向深度缓存算法 Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer a
AUXDEMO
- opengl的光照和坐标展示模型-opengl of illumination and display coordinates model
Light_Field_Rendering
- 关于场景混合绘制中协调几何场景和图像之间光照关系的论文-drawing mixed on the scene to coordinate geometry scene illumination and image among the papers
radiosity_src
- 基于directx的实现光照代码。工具VS2003-based on the achievement of illumination directx code. Tools VS2003
Spot
- 该程序实现了光源对物体的照射渲染,随着键盘鼠标的交互,可以控制光源的移动,同时对物体的光照效果发生改变。-the realization of the source object to the exposure exaggerated, with a keyboard and mouse interaction, can control the movement of light, the illumination of objects
cg007
- 这是一个用vc++编写的室内三维环境程序,包括球,多面体等基本实体元素,有全局光照效果,可供初学者参考-vc prepared with the three-dimensional indoor environmental procedures, including football, polyhedrons and other basic elements entities, a global illumination effects
Computer_Graphics_Algorithm
- 该程序实现了图形学中的一些算法,如画线、画圆,填充、直线多边形、扫描转换,扫描线消隐算法以及一个简单的Gouraud光照模型。-the realization of a number of graphics algorithms, painting lines, the Circle, filling, linear polygon scan conversion, Lines scanning algorithm and a simp
xzlft
- 用opengl实现的的一个光照立方体,能够进行旋转,实现不同矢量不同角度下的光照效果。-use opengl the realization of a light cube, is capable of rotation, Vector achieve different under different angles of illumination effects.
phasecong
- 本程序应用相位一致性进行边缘检测,较以往应用灰度信息进行边缘检测算法,该算法与光照无关,且抗噪声性能强-phase of the application process consistency edge detection, gray than in the past Application information edge detection algorithm, The algorithm has nothing to do wit
scanalyze-1.0.3_source_code
- 斯坦福大学开发的一个三维点云重构生成网格,进一步生成NURBS曲面并加光照效果的系统。可以实现对生成的三维图形旋转,移动和多个角度图形的拼接-Stanford University in the development of a 3D point cloud generation reconfigurable mesh, NURBS surface generation further increases and the effect
rendertotexture
- 采用OpenGL技术渲染立体图像的光照投影效果。-exaggerated use OpenGL 3D image projection of illumination effects.
ogl_cg_lighting
- 一个OpenGL程序调用Cg程序的例子,该Cg程序实现了光照的功能,可以自己定义一些光照参数!-a procedure called Cg OpenGL procedures example, the CG program the illumination function, their own definition of some illumination parameters!
adaptivethreshold
- ADAPTIVETHRESHOLD An adaptive thresholding algorithm that seperates the foreground from the background with nonuniform illumination-ADAPTIVETHRESHOLD An adaptive threshold ing algorithm that separates the foreground fr o
c++sphere
- 球体生成,包括光照模型、网格生成等模型。适用于初学者-ball production, including the illumination model, mesh generation, and other models. Apply to beginners
Lt_Opengl
- 这是一个使用Opengl函数库实现光照对比的小程序。可以帮助我们理解几种常用的光照效果。-This is a function of the use of Opengl illumination contrast to the small procedures. Can help us understand some common lighting effect.