搜索资源列表
p264decoder
- H264的解码器,从X264发展而来。补充X264没有解码器的遗憾-H.264 decoder, came from the X264 development. Added X264 no regrets decoders
MDITREECONTROL
- 自从来到我们的论坛以来,认识了很多的朋友和编程的高手,从中学到了很多知识。我看在论坛中有很多人问关于树控的问题。故将树控的一些问题写出来,以供大家参考,同时也作为近一段时间来学习的总结。 本文中主要讲到如何在多文档中加入一个ControlBar,以及如何在ControlBar中加入一个树控方法。这也是软件系统中常用的一种界面,希望能对大家有所帮助。-since we came to the Forum, a lot of fri
[_HMS_]_Cr186163362005
- This file came from Planet-Source-Code.com...the home millions of lines of source code You can view comments on this code/and or vote on it at: http://www.Planet-Source-Code.com/vb/scr ipts/ShowCode.asp?txtCodeId=58860
Animated_S18084710212004
- Title: [ Animated Sliding Form ] Descr iption: This is an example of a new style form animation.Check this now. ## I Need your feedback. ## This file came from Planet-Source-Code.com...the home millions of lines o
pointer007
- 指针是C语言中广泛使用的一种数据类型。 运用指针编程是C语言最主要的风格之一。利用指针变量可以表示各种数据结构; 能很方便地使用数组和字符串; 并能象汇编语言一样处理内存地址,从而编出精练而高效的程序。指针极大地丰富了C语言的功能。 学习指针是学习C语言中最重要的一环, 能否正确理解和使用指针是我们是否掌握C语言的一个标志。同时, 指针也是C语言中最为困难的一部分,在学习中除了要正确理解基本概念,还必须要多编程,上机调试。只要作到这些,
PrtTView_demo
- This project is to show the tree I dreamed when I first met the ternary tree concept. When I came upon the ternary tree, I get awed! It s amazing that an idea so simplistic could be so strong and fast. But it had flaws..
EditTreeCtrlDemo
- As I was looking for a more advanced tree control, I came across the article Tree Editor by Yossi Patt. The tree control in this article seemed to have most of the features I had need for. Unfortunately this tree control
icame
- 我来了是一个初级的游戏动画,详细的源代码。你可以添加相应得代码完成简单的游戏功能。-I came is a junior game animation, detailed source code. You can add the corresponding code in the game to complete a simple function.
DriveGUIComm_demo
- 应用层建立event,传入驱动,并等待事件,驱动中检测到事件被触发立即通知应用层,应用层收到消息,进行相应处理。ansi c编写,适合驱动新手使用,实现驱动与应用层的通信,-application layer established event, came to drive, and wait for the incident, Drivers were detected incident was triggered immediate
T101A
- 市面上有需要T101A这款IC的,来这里下载吧,这是它的说明书-there is a need to T101A This IC, came here to download it, which is its brochure
188186_zhiling
- 188186指令集,AMD公司出品,为学习汇编的必备材料,希望对大家有用。-188,186 instruction set, AMD came to the compilation of essential learning materials, we hope that the right useful.
DriverWizard_src
- 驱动开发向导 I came across an article QuickSYS which implements an NT driver fr a mework. That article demonstrates a MFC application that gets a project name as a parameter and creates Visual C++ workspace with NT driver fr
SignalAnalyze
- 本程序主要是对三种调制方式APSK PSK QAM进行了性能 比较,并采用了最新自适应预失真算法,得出了结论-this procedure is mainly of three PSK modulation APSK QAM compares the performance, and the use of the latest adaptive predistortion algorithm, came to the conclusio
vbYUNSUANQIYUANCHENGXU
- 小弟是做硬件的,编程能力很是欠缺,只能编出这个很简单的,只因为要去学习蓝牙技术,所以尽管写的不好还是要上载,希望可以成为打开大门的钥匙,写的不好,请斑竹多多原谅-younger brother is doing the hardware, programming is the lack of capacity is only came up with this very simple, just because to go study
simple_P2P1707822122004
- Title: simple P2P Gnutella code Descr iption: This is a simple P2P Gnutella code. This code connects to the Gnutella network and prints all queries it will receive This file came from Planet-Source-Code.com...the hom
smias
- Short Message Internet Access Solution(SMIAS)是结合中国移动通信总公司的“梦网计划”应运而生的一套基于短信的移动互联网应用解决方案。 本系统提供了面向服务提供商(ASP或ICP)的开发接口,服务提供商可以使用这些接口API实现与福建移动通信公司SMIAS系统的接入。 -Short Message Internet Access Solution (S 5d) with China Mo
Colorz131s
- After developing applications and web pages for a while, I came to a point where I realized a major gap exists in the typical programming paradigm in that visualizing fine-grained color values in code was almost impossib
20070206NMEA_A
- 接受GPS数据,NMEA接收程序,红灯亮起表示定位,包括字头$和字尾*加DELAY2延时10000微秒程序-receive GPS data Receiver receiving procedures, said the warning light came positioning, including $ prefix and suffix* 10,000 plus DELAY2 microsecond delay procedure
OV7620
- OV7620资料。OV7620 SINGLE-CHIP CMOS VGA COLOR DIGITAL CAMERA。-CMOS data. CMOS SINGLE-CHIP CMOS VGA COLOR DIGITAL CAME RA.
water_reflect2
- 水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflect