搜索资源列表
brm2
- 用opengl编写的,模拟声光,力场,碰撞的程序-Prepared using opengl, simulation sound and light, force field, the collision process
pengzhuangjiance
- 游戏中的碰撞检测,用opengl实现,程序写的很简练-Game collision detection, using opengl implementation, the program was very concise
rally
- A 2-D Rally circuit for a car with collision detection.
dushubiji
- 本文通过虚拟校园漫游系统的实现,论述了建筑物的三维建模及相关技术特点并进行了漫游的碰撞检测。文中给出的虚拟现实系统有较好的沉浸感,能满足用户对校园场景虚拟游览的需要。同时,本文中采用的一些方法对正在实施数字化城市,数字化校园的研究也有一定的借鉴作用。-In this paper, the realization of the virtual campus navigation system, discussed the building
rapid-2.01.tar
- 碰撞检测库,VC++可以调用该库。用来测试碰撞检测算法。好不容易收集下载的-Collision detection
Collision
- 一个碰撞程序代码,用OpenGL编写,适合初学者-A crash program code, written using OpenGL for beginners
MyGame
- 用C#写的一个小的射击类游戏 主要是碰撞检测方面 不错的参考案例-Using C# to write a small shooting game is mainly a good collision detection aspect reference case
Table
- Java多线程小应用程序,实现小球碰撞反弹实验-Multithreaded Java applet, the collision of small ball bounce test
final_project
- 利用OPENGL 做出簡單的3D 射擊遊戲,包括人物的移動、視野以及發射子彈與障礙物的碰撞。-Using OPENGL make a simple 3D shooting game, including character movement, vision, and fired a bullet collision with obstacles.
CarParkingSensorBasedOnSingleChipSystemDesign
- 本设计是基于单片机的汽车倒车雷达系统,主要是利用超声波的特点和优势,将超声波测距系统和AT89C51单片机结合于一体,设计出一种基于AT89C51单片机的倒车防撞系统。-This design is based on the single chip car parking sensor system is mainly features and advantages of using ultrasound, the AT89C51 mi
RPGGameFrame
- 游戏怪物战斗AI,地图行走,碰撞检测,A*算法-Monster fighting game AI, walking maps, collision detection, A* algorithm =======
rfidanticollisonsearchalgorithm
- 这是有关于RFID反碰撞算法里的二进制树型算法的程序代码,它是用VHDL来实现的-This is on the RFID anti-collision algorithm in binary tree code algorithm, which is achieved using VHDL
jump
- Java3D 有关碰撞的例子 Java3D 有关碰撞的例子-collision about Java3D collision about Java3D
MyProject
- 一款RPG游戏DEMO,简单实现地图碰撞和战斗动画.-A RPG game DEMO, a simple map of the collision and the battle to achieve animation.
StarLoster
- 使用HGE自己编写的一个飞行躲避游戏,主要测试了使用HGE游戏引擎的模块碰撞检测,不过为了像一个游戏也做了相应的一些小功能。-Use HGE own preparation of a flight to avoid the game, mainly testing the use of HGE game engine collision detection module, but like a game to have done som
cHitChecker
- 编译HitCheckDemo.dsw文件,在Debug目录下会生成文件HitCheckDemo.exe,直接双击该文件,即可运行“精灵碰撞检测”程序。-Compile HitCheckDemo.dsw file will be generated in the Debug directory file HitCheckDemo.exe, direct double-click the file, you can run the &quo
LODTerrain
- LOD技术,做的动态地形,有碰撞检测,自己做了好久才做好-LOD technology, so the dynamic terrain, with collision detection, make their own for a long time before they do
pengzhuang
- J2ME 手机游戏,关于碰撞检测的教学用代码,供新手参考。-J2ME mobile phone games, teaching on the use of collision detection code, for novices reference.
Host
- 小区安全保障系统,基于串口主从通信,加入了防冲突设计-Community safety and security system, based on serial master-slave communication, joined the anti-collision design
FEMCalc
- 应用于高速碰撞的相关子程序,考虑了在高速碰撞中单元畸变的沙漏模型-Related subroutines used in high-speed collision, taking into account distortion in high speed crash in the hourglass model unit. .