搜索资源列表
Thirdd3d
- 一个基于d3d的三维裸眼式立体显示器的显示程序,附加人脸三维模型、f15模型等.x文件-the naked eye 3D stereo display, and display program, Face Additional 3D model, f15 model. x documents
DirectPlay
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D
Cameraclasstest
- D3D camera类 可以实现 fps游戏的场景间移动-Motion camera category can be achieved fps games to move between the scenes
PengPeng1
- 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门
d3dmove
- 基于D3D的三为虚拟人运动显示。转自《计算机辅助设计与图形学学报》。-based on the Motion of three virtual movement shows. Decanted from the "computer-aided design and graphics Journal."
poolgame
- 一个D3D开发的台球游戏,有完好的碰撞检测和高效的渲染管线,适合D3D初学者研读.-development of a Motion billiards game, keeping the collision detection and efficient rendering pipeline, Motion suitable for beginners to read.
City3DDrive
- 不错的城市汽车游戏源码 使用DIRECTX 7.0 3D 学习D3D的可以参考 -good game FOSS city vehicle use DIRECTX 7.0 3D learning can refer to the Motion
gui3d
- 程序是基于d3d开发的,开发工具vc++,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-are based on d3d development, development tools vc, including line drawing, anti-aliasing line, Circle. painted oval, rectangular painting, drawing
Character_Engine
- 直接利用Directx9的D3D对象,进行人物绘制,动作表现-direct use of the Display Object Directx9, figure drawing, motor performance
ZMTank
- 一个用 d3d 编定的三维坦克小游戏。非常不错。-a d3d scheduled with the small tank 3D games. Very good.
d3d_code2
- 一个 D3D 写的小程序,利用 Ortho 视图实现了描准镜的效果。-Motion wrote a small procedure, and use Ortho View achieved describe mirror effect.
Ch24p3_ImgManip
- d3d开发的shader FX 例子 c++编写,用visual c++ 打开-d3d development of the FX shader examples c prepared with visual c open
3dtext
- 在D3D中创建三维字模型。可以设置颜色,位置,旋转等功能-created in 3D Display word model. Can set the color, position, rotation and other functions
terrain_view
- 利用D3D实现了通过高度图生成地形的基本功能,支持地形纹理的载入、程序运行桢数的显示以及在场景中进行漫游(方向键控制移动,w/s键控制俯仰角),适合D3D初学者-D3D realize through the use of a high degree of topographic map to generate the basic functions to support the terrain texture loading, the
D3DFontPancl
- D3D文字和模板的实现,里面还包含了fps的计算方法以及多纹理贴图-D3D text and realize template, which also includes the method of calculating fps as well as multi-texture mapping
ReadX
- 在D3D中实现对.X文件的读取,有点简单,不过本人是初学者-In D3D in achieving. X file read, a bit simple, but I am a beginner
Lights
- D3D光照模型.大家好好学习,多多交流. Lights model-D3D illumination model. U.S. study hard, more exchanges. Lights model
Pick
- 用鼠标拾取在D3D中用画的图形-Use the mouse to pick up with painting in the D3D graphics
globe
- 用d3d开发的一个带光照的类似于google earth的地球仪(当然没有google做得好)-D3D development with a band of light is similar to google earth the globe (of course do not google)
ShadowMap
- D3D编程,演示了3D多维空间阴影效果,请安装DirectX SDK-D3D programming, multi-dimensional presentation of the 3D shadow effect, please install the DirectX SDK