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projgriddemo
- 一个Direct3d海洋demo.效果还不错,而且运用视景体实时裁剪.-a Direct3doscean demo.It has a great effect that using frustum culling.
DirectX3D
- 基本框架搭建及二维图形绘制 掌握表面概念及图像的载入、显示 掌握Sprite的相关概念及动画实现 -Basic fr a me structures and two-dimensional graphics rendering Master surface concept and image loading, display Sprite master the related concepts an
DX10.DX11
- 很有用的一本书,里面有关DX10与DX11的讲解都很详细,对于想学DirectX3D的人很有帮助。-A very useful book, inside the DX10 and DX11 explain very detailed and very helpful for people who want to learn DirectX3D.
lab1
- 构建一个空的DirectX3D框架,运行结果为一个只有单一颜色的空窗口程序。-Build an empty DirectX3D fr a mework, the results of a single color of the empty window program.
FlowerCommanderSourceCode
- source code game flower comander directX3d. writeen C#
Cld3DView
- 使用C++ 和 DirectX3D开发的一个ActiveX控件. 使用A,D,W,S移动光源方向-Use C++ DirectX3D developed an ActiveX control. Press Key A, D, W, S to move the light direction
3DMine
- directX3D实现简单版扫雷游戏,编译环境vs2008。你知道的,需安装directx SDK并在工程中设置directx SDK的相关路径-The simple version minesweeper game in directX3D compilation environment vs2008. You know, you need to install the the directx SDK project set dire
DLidd7zipI
- DIRECTX3D图象游戏源码编程与开发代码码示例createdevice等 可直接使用。 -Image DIRECTX3D programming and development of the game source code code code example createdevice can be used directly.
Texture
- C#环境下,使用directX3D编程,主要利用texture贴图。-C# environment, use the directX3D programming, mainly using texture mapping.
D3D-TileDemo-Examples
- D3D TileDemo的例子 用DIRECTX3D渲染2.5D图形地图的例子,共有5个例子,1~4是用VC6编写,第5个地图例子是用VS2005编写的,地图素材用的是红警游戏里的沙漠地图来演示.-D3D TileDemo Examples --------------------- All of these were written in Visual C++ 5 Professional. It also comp
GameEngine
- 最近自己写的一个基于DirectX3D的游戏场景。 里面包括了灵活的摄像机、地形、人物骨骼动画、下雪粒子、雾化、公告板、MP3音乐播放、天空盒、键盘输入输出类的封装、纹理动画类的封装等,供给初学DirectX游戏编程人员参考与学习。-Write your own based DirectX3D of the game scenes. Which includes a flexible camera, terrain, character
Examples-dsa
- 一个3D实例的展示很哟用的代码,用VS2010+Directx3D-A 3D display of very yo instance of code, using VS2010+Directx3D
DirectX
- 用DirectX3D引擎制作的2D小游戏,对初学者挺不错的哦。-DirectX3D engine produced with 2D games, oh very good for beginners.
Directx3D-Program
- DirectX 9.0 3D游戏开发编程基础源代码 初始化Direct3D,绘制流水线,光照,纹理映射,融合,网格,粒子系统,着色器-DirectX 9.0 3D Game Development Programming source code Initializing Direct3D, drawing line, light, texture mapping, integration, grid, particle syste
Billboard
- 用广告牌技术实现树木(2D)的3D效果,用到摄像机漫游(Directx3D)-Technology with billboard trees (2D) 3D effect, use the camera roaming (Directx3D)
Spring
- Directx3D实现一个简单的喷泉效果图,运用粒子系统-Implement a simple fountain, using particle systems
Demo_ParticleGun
- 使用DirectX3D实现 粒子枪 效果-D3D particle Gun
wwsheep_e_yzm
- 易语言验证码小识别源码例程程序结合易语言位图支持库,调用易语言模块实现验证码识别。 易语言例程源码还使用到互联网支持库,多线程支持库,DirectX3D支持库。-Easy language source code small identification routine program combines easy language bitmap support library, call the Yi language module
D3DX
- 用VS2010编写的简单的directx3D的示例代码,供新手学习。-simple DirectX code for newer in Visual studio 2010.
FFT-HLSL
- 《DirectX3D HLSL 高级实例精讲》的代码,速度比CPU版本快50倍-" DirectX3D HLSL advanced example succinctly" code, the speed is 50 times faster than the CPU version