搜索资源列表
ljz-0.7-src
- VC中对GPU编程的程序,对学习GPU很有帮助-VC of GPU programming procedures, GPU very helpful in learning
bandwidthTest
- gpu编程,测试gpu的运算带宽,性能分析。-GPU programming, testing GPU computing bandwidth, performance analysis.
GPU
- 动画说明,请注意查看,需要的朋友请下载使用-Animation, please pay attention to see the need for friends, please download
MonteCarlo
- 采用GPU通用计算API(CUDA)实现蒙特卡罗方程。-The use of general-purpose GPU computing API (CUDA) the realization of the Monte Carlo equation.
5-5-GPUTerrainRendering
- DirectX基于GPU的绘制程序,很不错很好的代码-DirectX-based GPU rendering procedures, very good very good code
Water_Simulation
- GPU精粹里的水效果渲染,用到shader,效果很逼真-GPU Pristine water effects rendering, use shader, the effect is very realistic
Water
- 一个超级豪华的用GPU编程对水面效果的诠释,完美的酣畅淋漓,是深入学习GPU编程必看的程序。-A super-luxurious GPU programming with the interpretation of the effect of the water, dripping earned perfect, is a must-see-depth study of GPU programming procedures.
map
- 一个用GPU编出来的地形程序,效果让人惊讶,只是几张图片,居然能编出3d效果,值得学习借鉴-A provision used by the GPU terrain procedures, the effect of surprising, but a few pictures, even children will be allocated to a 3d effect, it is worth to learn from
normalmapping
- 一个用GPU编出来的法线贴图示例程序,编写质量十分的高,学习借鉴必学-GPU made with a normal mapping out the sample programs, the preparation of very high quality, must learn from science
BFS_CUDA
- 用CUDA实现BFS算法源码。CUDA是NV公司基于GPU的统一计算架构,BFS复杂度由CPU上的O(V+E)降为O(diameter),直径diameter即图中root到leaf的最长距离。-This is the algorithm of BFS(breadth first search) on CUDA, and its time complexity is down to O(diameter) which diameter
hw6_lu_brook_static
- 史丹佛 Brook GPU 程式的範例碼, 想學習的可下載參考.-Stanford Brook GPU example program code, may want to download the reference of the study.
Mars_v2
- GPU实现的MapReduce fr a mework,对于学习并行编程和cuda平台的编程方面有着极好的参考价值,里面附带论文。用户要求有NViDIA显卡,并且安装cuda编程环境。-We design and implement Mars, a MapReduce fr a mework, on graphics processors (GPUs). MapReduce is a distributed programming
GPUGems2
- GPU精粹2-高性能图形芯片和通用计算编程技巧,电子书下载, 是绝对精典的学习GPU编程资料! -GPU essence 2- high-performance graphics chips and general-purpose computing programming skills, download e-book is absolutely classical study of GPU programming informati
segmentTexture
- 在GPU中实现了快速目标分割,是比较小巧的程序,不能保证分割的精度-GPU at goal in the implementation of the Express division, are relatively small, the procedure can not guarantee the accuracy of segmentation
HLSLASMsoble
- GPU中使用ASM 编写的SOBEL 代码! 可以很快地提取图像边缘,快速统计边缘线索, 为下一步图像分割提供数据-GPU prepared by the use of ASM code SOBEL! Can be quickly extracted image edge, the edge of fast statistical clues for further image segmentation data
GPU-rendering
- 通过对中国水墨画特点的深入观察分析,调查当前非真实感图形学 技术发展以及深入了解了当前图形处理硬件的相关知识后,本论文提出 了利用可编程图形处理硬件将三维模型实时转换为水墨画效果非真实感 图形的渲染方法,并做了多种水墨风格的研究以及泼墨动画和关键帧动 画的研究。 -Chinese ink painting through observation of the characteristics of in-depth a
SumProductGPU.tar
- cuda product of sums algorithm on the gpu
cd40192
- 清华大学cuda培训教程 gpu并行算法 高清版pdf-Tsinghua University training course cuda parallel algorithm gpu HD version pdf
GPU-KLT-1.1
- This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation use
GPU_KLT.0.0-User-Manual
- This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation use