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裁剪算法源码
- cohen-sutherland线裁减算法实现-cohen-sutherland line reduction algorithm
二维裁剪算法
- 实现裁剪直线段的Cohen-Sutherland算法和裁剪多边形的Sutherland-Hodgman算法的程序 -realization of the linear cutting Cohen-Sutherland algorithm and cutting polygons Sutherland-Hodgman algorithm procedures
裁剪sutherlan-cohen
- 一个有OPENGL实验的一个裁剪算法,用的是 sutherland-cohen的算法-an experimental OpenGL is a cutting algorithm, using the Sutherland-cohen algorithm
多边形裁剪程序
- 这是图形学中的多边形裁剪程序,可以在文档中画出一个区域,在用鼠标点击画出多边形的几个顶点,这时多边形就会按照原来画出的区域进行裁剪-this is the polygon graphics cutting procedures, the documents paint a regional, using mouse clicks draw polygons several vertex, then according to the or
图形的生成
- 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan
Sutherland_Cohen
- 一个用OpenGL实现的Sutherland-Cohen裁剪算法。-use OpenGL one of Sutherland-Cohen cutting algorithm.
Thechangeableshapeiscutout
- 多边形的剪裁,用VB开发,裁剪掉划定范围外的部分-polygon clipping, using VB, cutting out outside the designated part
Cohen-Sutherland
- Cohen-Sutherland算法,有一些简单的交互-Cohen-Sutherland algorithm, there are some simple interactive
Choen-Sutherland
- 如何在Visual C++中实现Choen-Sutherland线段裁剪算法,实现了基本交互-how to achieve Visual C Choen-Sutherland line cutting algorithm, to achieve the basic interactive
TwoWork
- 1\直线段的裁剪算法Cohen-Sutherland 2\二次、三次Bezier曲线,二次、三次均匀B样条曲线(过首末顶点)(不会抖动)-1 \ line of the cutting algorithm Cohen-Sutherland 2 \ Second, Bezier curves, second, third uniform B-spline curves (after the end of the first peak)
GuangShanHuiTuYanShi
- 这是计算机图形学课程设计程序,实现Breasham、中点、数值微分画线画圆,种子填充、活化边表填充、边填充、Sutherland线段裁减、中点线段裁减、Liang-Basky线段裁减。-This is the computer graphics curriculum design procedures, Breasham, midpoint, numerical differential line drawing Circle, see
threeSamplesForOpenGL
- 第一个是分别用Bresenham和DDA算法画直线,第二个是画圆算法,第三个是cohen-sutherland算法的实现-respectively DDA Bresenham algorithm and line drawing, and the second is drawcircle algorithm, Cohen is the third-Algorithm of sutherland
cutofbeeline
- 基于VC++6.0实现直线段的Cohen-Sutherland算法裁剪. 操作说明: 打开裁剪.EXE,点击画矩形或画直线,就可以进行画矩形或直线;然后点击裁剪,就可以进行直线段的Cohen-Sutherland裁剪。 -based VC 6.0 line of the Cohen-Sutherland algorithm cutting. Operation Note : Open cut. EXE, it painted
CDA1
- Sutherland-Hodgeman多边形裁剪算法:-Sutherland-Hodgeman polygon clipping algorithm :
Sutherland-Hodgeman
- 可以正确执行的Sutherland-Hodgeman多边形裁剪,不过一些小问题需要优化。-can correct implementation of the Sutherland-Hodgeman polygon clipping, But some small problems needed to improve.
Bezier_CutLIne
- 直线段的裁剪和绘制,1、自由曲线包括:二次、三次Bezier曲线,二次、三次均匀B样条曲线; 2、Bezier曲线的实现算法要求选用细分算法; 3、均匀B样条曲线过控制多边形的首末顶点; 4、利用B样条曲线的局部控制性来动态修改曲线形状; 5、界面设计友好、几何直观。 裁剪算法选用Cohen-Sutherland算法; -straight of the cutting and painting, a free c
Cohen-Sutherland
- Cohen-Sutherland算法 -Cohen-Sutherland脣茫 篓
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- Cohen-Sutherland裁剪 计算机图形学 的一些程序 ,已经调试,可以运行,可以提高学习兴趣-Cohen-Sutherland Computer Graphics cutting some of the procedures have been debugging, you can run, you can enhance their interest in learning
cohen-sutherland
- 改进的cohen-sutherland线段裁剪算法-Improved cohen-sutherland line clipping algorithm
LiangBarsky
- 梁友栋-Barsky裁剪算法,Cyrus和Beck用参数化方法提出了比Cohen-Sutherland更有效的算法。后来梁友栋和Barsky独立地提出了更快的参数化线段裁剪算法,也称为Liany-Barsky(LB)算法。-You-Xin Liang Dong-Barsky clipping algorithm, Cyrus and Beck used parametric methods than Cohen-Sutherland a