搜索资源列表
kernel-offsets
- HID driver for Nintendo Wii Wii U peripherals.
wii-head
- Nintendo Wii bootwrapper entry.
hid-wiimote-core
- HID driver for Nintendo Wii Wii U peripherals.
sdhci-of-hlwd
- Ops and quirks for the Nintendo Wii SDHCI controllers.
hid-wiimote
- HID driver for Nintendo Wii Wii U peripherals.
NESDoc
- Information about how the Nintendo Entertainment System is working. This Doc is very useful if you want to write an NES emulator.
sfc_control
- PIC用来驱动SFC任天堂游戏机手柄的驱动源代码。适合DIY爱好者做遥控汽车或者其他玩具使用。-PIC to drive the SFC Nintendo game controller driver source code. Suitable for DIY enthusiasts do remote control toy cars or other use.
hid-wiimote-modules
- Device Modules for Nintendo Wii Wii U HID Driver.
hid-wiimote-debug
- Debug support for HID Nintendo Wii Wii U peripherals.
softcursor
- This node represents the Nintendo Wii video game console.
ren_tian_tang
- 详细介绍了通过FPGA实现经典的任天堂游戏,有详细的代码跟注释-Details of the realization of the classic Nintendo game by FPGA, a detailed code with comments
gbdk
- 开发gb掌机游戏机的开发包,附编译器及例子-A C compiler, assembler, linker and set of libraries for the Nintendo Gameboy
XSnes9x-src
- SNES超级任天堂(SFC)模拟器源码,运行于嵌入式Linux系统,也可移植到其他系统-SNES super Nintendo (SFC) simulator source code, running on the embedded Linux system, but also can be transplanted to other systems
robot-odyssey-ds
- Partial port of Robot Odyssey game for DOS to the Nintendo DS, using static binary translation.
ClassicTankWarsVBNET
- 采用VB.NET开发的经典坦克大战FC游戏源码,模拟任天堂的坦克大战。-Using VB.NET development of the classic tank war FC game source code, simulation of Nintendo s tanks.
sseq2midi.exe
- sseq2midi for nintendo ds
mini SNES Japanese Font Maker
- Nintendo classic mini SNES Japanese Bitmap Font Maker
VirtuaNES.v0.97.Source
- FC模拟器 NES 任天堂 红白机 完全开放的 源代码!。编译需要DirectX 8 SDK支持!。DirectX 8 现在网上比较难找了。。有需要的可以联系我。(FC simulator NES Nintendo Red and White Machine completely open source code!. Compilation needs DirectX 8 SDK support!. DirectX 8 is now m
Nintendo Entertainment system hardware docs
- Content: 2A03/2C02 design descr iption Common NES architecture 6502 CPU instruction/programming/bugs/extra opcodes different mappers sound subsystem,programming,design