搜索资源列表
lbp_matlab
- 局部二进制模式LBP,介绍了三种不同的LBP算子,用于分析图像的局部纹理特征.-local binary mode LBP, introduced three different LBP operator, Image Analysis for the local texture characteristics.
Imagetextureanalysisapplicationexample
- 呵呵,我做论文的资料,纹理分析应用实例,希望对大家有用喏-Oh, I do papers, texture analysis application examples, we hope to useful salute
xingxi
- 用OPENGL做的太阳系五大行星的公转和自转,当然程序最主要的目的还是各个星球表面的纹理的制作,值得参考.-do with OpenGL five planets of the solar system in the conversion of public and rotation. Of course the main purpose procedures or all of the planet surface texture o
FractalTerrain
- 本系统三维地形的模拟,根据地形高度数据,地形纹理数据,天空背景纹理数据,最后经过渲染得到了三维随机地形模拟效果.-the system of three-dimensional terrain modeling, based on terrain height data, topographical texture data, the sky background texture data, finally playing up to
2007525perlinnoise
- 利用vc++编的Perlin Noise随机数生成器,在这里生成的是一个噪音纹理,利用这个生成器可以构造自然景物。-use vc series Perlin Noise random number generator. Here is a generation of noise texture, use of the generator can be constructed natural landscape.
Imagewavelet
- vc下图像处理 小波,傅立叶变换 纹理特征提取-vc under wavelet image processing, Fourier Transform Texture feature extraction
wenjiate
- 基于位随机序列的真实仿真红外纹理地表生成代码, -random sequence based on the true surface texture infrared simulation code generation,
TextureSplattingDemo
- use the term alphamap to refer to a grayscale image residing in a single channel of a texture-use the term alphamap to refer to a grayscal e image residing in a single channel of a texture
weilevoy_code
- weilevoy算法实现纹理合成,分带与不带加速两个版本-weilevoy texture synthesis algorithm, zoning and non-accelerated version 2
opengl_3ds
- 基于opengl的三维模型(*.3ds)的导入,并对三维模型进行纹理映射。-based on the 3D model opengl (*. 3ds) the introduction, as well as three-dimensional model for texture mapping.
gui3d
- 程序是基于d3d开发的,开发工具vc++,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-are based on d3d development, development tools vc, including line drawing, anti-aliasing line, Circle. painted oval, rectangular painting, drawing
rotationearth
- 本代码利用VTK纹理映射构建了一个虚拟地球仪,可以进行旋转缩放。运行代码必须配置好VTK环境-the code using texture mapping VTK built a virtual globe, zooming and rotating. Operation code must be configured environment VTK
anytex_demo_src
- anytex_demo_src.zip anyTex - a class for non-restrictive textures in OpenGL anyTex is a class allowing you to load a bitmap of a given color depth from a file and think of it as texture with no restrictions (of cours
ogl_dds_texture_loader
- dds格式纹理图像读取,vc实现,可方便加入到其他应用程序中-dds texture image format read, vc and can be easily added to other application procedures
lifangti2
- 三维图形绘制(纹理贴图),非常漂亮,有地球的绘制等-3D graphics rendering (texture mapping), very beautiful, drawing Earth
333333333333
- 模拟雨滴产生水波的过程,池边的纹理和池底的纹理都非常逼真-simulated rain water waves generated by the process, the pool bottom of texture and the texture is very realistic
3D_cloud_simulate
- 三维云场景的模拟 对 现有的多重前向散射光照模型进行了简化和改进-使用纹理映射和234567函数进行加速-3D-scene simulation of the existing multi-light-scattering model to simplify and improve-use texture Ying and the 234,567-function acceleration
RenderTexture-2.0.3
- 利用可编程图形处理和OpenGL图形库来绘制三维纹理-programmable graphics and OpenGL graphics library to 3D texture mapping
Billboard1
- billboard技术和多重纹理应用 地球和月亮,其中月亮是用billboard技术实现-billboard technology and multiple texture application of the Earth and the moon, Moon which is used billboard technology
tv_denoising
- 全变差去噪的标准matlab代码实现[ROF92],与Guy Gilboa的Texture preserving TV denoising [GSZ03] -total variation denoising standard Matlab code to achieve [ROF92] Guy Gilboa and the Texture preserving TV denoising [ GSZ03]